Player Matchup

Tiamat
Tiamat
Faded Piccolo
Tiamat
Level 107
God Stats
1W - 2L
1,584 SR
Queue Stats
76W - 59L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Is1andtim3
Xbalanque
Level 100
God Stats
0W - 2L
1,253 SR
Queue Stats
50W - 63L
1,452 Elo+
Party 2
Raijin
Raijin
J0hn From HR
Raijin
Level 92
God Stats
1W - 1L
1,742 SR
Queue Stats
58W - 71L
1,427 Elo+
Party 2
Nemesis
Nemesis
ONYX_GERMANIC
Nemesis
Level 138
God Stats
1W - 2L
1,718 SR
Queue Stats
225W - 271L
1,443 Elo+
Solo
Cerberus
Cerberus
ivanchuu7
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,528 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,480 Elo+

VS

Team Averages
Level 67
1,431 SR
1,460 Elo+
Ra
Ra
AbbyMeow
Ra
Level 109
God Stats
2W - 5L
1,190 SR
Queue Stats
311W - 283L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Ge1mane
Sun Wukong
Level 143
God Stats
5W - 3L
1,282 SR
Queue Stats
289W - 327L
1,399 Elo+
Solo
Susano
Susano
Whtechocobrowny
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,486 Elo+
Party 1
Freya
Freya
badabadahotkeys
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ik12345
Khepri
Level 44
God Stats
2W - 0L
1,685 SR
Queue Stats
174W - 155L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
11,073
852
18,483
13,267
11,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Xbalanque
Is1andtim3
Xbalanque
17
2 / 5 / 11
10,006
770
18,525
12,088
4,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
15
1 / 8 / 9
9,172
706
12,265
15,516
5,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
18
5 / 4 / 9
10,853
835
9,552
13,064
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
ivanchuu7
Cerberus
15
2 / 6 / 8
10,512
809
7,477
21,847
20,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 17
11,020
848
15,269
11,709
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Ge1mane
Sun Wukong
16
1 / 3 / 22
9,801
754
11,371
21,537
15,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
12 / 4 / 12
11,754
904
19,354
14,749
7,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 5 / 18
9,943
765
11,150
15,348
6,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ik12345
Khepri
18
4 / 2 / 21
11,507
885
7,457
17,074
22,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
15
Kills
27
27
Deaths
15
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
5
4
10
2.5
W
Sun Wukong
Ge1mane
Sun Wukong
1
3
22
4
L
Xbalanque
Is1andtim3
Xbalanque
2
5
11
1.5
L
Raijin
1
8
9
0.69
L
Nemesis
5
4
9
2.38
W
12
4
12
4.5
W
4
5
18
2.6
W
Khepri
ik12345
Khepri
4
2
21
7.25
L
Cerberus
ivanchuu7
Cerberus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,302
Damage
64,601
75,782
Taken
80,417
48,626
Mitigated
59,117
30,132
Healing
42,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,269
2,929
11,812
6,438
11,709
6,858
795
7,031
4,678
45,032
0
L
18,483
212
1,755
4,977
13,267
11,687
770
4,889
8,378
35,100
0
W
Sun Wukong
Ge1mane
Sun Wukong
11,371
2,047
2,562
7,936
21,537
15,498
595
7,653
13,884
1,910
23,526
L
Xbalanque
Is1andtim3
Xbalanque
18,525
8,646
2,003
2,604
12,088
4,497
2,277
6,910
5,178
361
34,482
L
Raijin
12,265
664
1,022
3,161
15,516
5,429
588
8,180
7,336
24,741
0
L
Nemesis
9,552
3,667
2,678
4,634
13,064
6,434
1,366
5,399
7,665
0
16,043
W
19,354
5,483
974
603
14,749
7,477
632
7,551
7,198
0
33,310
W
11,150
4,240
2,658
4,310
15,348
6,451
1,248
8,766
6,582
18,782
0
W
Khepri
ik12345
Khepri
7,457
606
2,777
2,575
17,074
22,833
681
7,585
9,489
14,785
0
L
Cerberus
ivanchuu7
Cerberus
7,477
1,069
0
7,298
21,847
20,579
508
9,017
12,830
19,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
54,025
151
Minions Killed
138
0
Camps Cleared
0
1,188,269
Distance Traveled
1,162,596
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,020
848
57
4
0
229,828
0
L
Tiamat
11,073
852
37
3
0
262,282
1
W
Sun Wukong
9,801
754
22
2
0
197,455
2
L
Xbalanque
10,006
770
39
3
0
218,052
0
L
Raijin
9,172
706
21
2
0
212,679
2
L
Nemesis
10,853
835
14
1
0
276,032
0
W
Susano
11,754
904
32
2
0
259,827
0
W
Freya
9,943
765
14
1
0
235,163
0
W
Khepri
11,507
885
13
1
0
240,323
1
L
Cerberus
10,512
809
40
3
0
219,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role