Player Matchup

Jormungandr
Jormungandr
DawDawg75
Jormungandr
Level 29
God Stats
27W - 58L
1,471 SR
Queue Stats
48W - 141L
1,341 Elo+
Party 1
Chaac
Chaac
LightPhoenix27
Chaac
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
433W - 408L
1,576 Elo+
Solo
Hou Yi
Hou Yi
bronsonbandy
Hou Yi
Level 42
God Stats
4W - 10L
1,500 SR
Queue Stats
102W - 221L
1,308 Elo+
Party 1
Anubis
Anubis
floppytaco18
Anubis
Level 16
God Stats
24W - 42L
1,516 SR
Queue Stats
37W - 90L
1,388 Elo+
Party 1
Fenrir
Fenrir
thatkiddfoshee
Fenrir
Level 29
God Stats
4W - 10L
1,481 SR
Queue Stats
85W - 208L
1,312 Elo+
Party 1
Team Averages
Level 29
1,493 SR
1,385 Elo+

VS

Team Averages
Level 18
1,358 SR
1,339 Elo+
Chernobog
Chernobog
Ac3NovA
Chernobog
Level 23
God Stats
103W - 91L
1,500 SR
Queue Stats
195W - 200L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
Lonelyville
Ao Kuang
Level 6
God Stats
9W - 11L
1,090 SR
Queue Stats
42W - 44L
1,177 Elo+
Solo
Agni
Agni
SmiteThoughith
Agni
Level 27
God Stats
7W - 3L
1,261 SR
Queue Stats
107W - 115L
1,407 Elo+
Solo
Ymir
Ymir
feest322
Ymir
Level 8
God Stats
2W - 0L
1,769 SR
Queue Stats
3W - 3L
1,386 Elo+
Solo
Freya
Freya
justEthan409
Freya
Level 28
God Stats
3W - 5L
1,168 SR
Queue Stats
135W - 143L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawDawg75
Jormungandr
16
3 / 7 / 8
10,221
393
9,845
19,457
16,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
6,611
254
0
1,074
283
Boots

Boots

+6%
Movement Speed

Hou Yi
19
8 / 7 / 5
12,279
472
14,956
20,744
6,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
3 / 6 / 2
10,309
397
12,927
12,726
6,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 8 / 7
10,621
409
7,733
20,402
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ac3NovA
Chernobog
18
7 / 2 / 9
12,603
485
9,785
11,578
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Lonelyville
Ao Kuang
18
5 / 5 / 5
12,575
484
7,335
20,704
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 10
13,332
513
17,931
13,108
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
0 / 2 / 10
11,605
446
6,720
14,501
15,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 5 / 8
14,087
542
14,695
18,812
7,793
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
16
Kills
29
29
Deaths
17
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ac3NovA
Chernobog
7
2
9
5.75
L
Jormungandr
DawDawg75
Jormungandr
3
7
8
1
L
0
1
0
0
W
Ao Kuang
Lonelyville
Ao Kuang
5
5
5
1.5
W
6
3
10
3.67
L
Hou Yi
8
7
5
1.5
W
Ymir
0
2
10
2.5
L
Anubis
3
6
2
0.67
W
11
5
8
3
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
56,466
74,403
Taken
78,703
37,540
Mitigated
39,858
19,508
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ac3NovA
Chernobog
9,785
3,962
0
2,127
11,578
5,257
1,866
3,676
7,902
0
64,869
L
Jormungandr
DawDawg75
Jormungandr
9,845
1,260
478
2,445
19,457
16,169
133
14,127
5,044
37,257
0
L
0
0
0
0
1,074
283
0
0
1,074
0
1,087
W
Ao Kuang
Lonelyville
Ao Kuang
7,335
2,793
114
5,083
20,704
7,073
765
5,198
15,506
75,012
0
W
17,931
477
0
1,941
13,108
4,511
1,103
4,222
8,886
86,871
0
L
Hou Yi
14,956
6,299
0
6,542
20,744
6,911
721
13,229
7,293
0
67,117
W
Ymir
6,720
665
0
4,284
14,501
15,224
610
4,322
10,179
68,797
0
L
Anubis
12,927
57
0
4,463
12,726
6,099
334
8,131
4,245
41,775
0
W
14,695
4,836
0
8,653
18,812
7,793
1,801
5,354
13,458
112,500
0
L
7,733
1,400
0
5,580
20,402
8,078
0
10,144
10,066
0
61,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
64,202
312
Minions Killed
586
0
Camps Cleared
0
1,881,537
Distance Traveled
2,309,019
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,603
485
119
5
0
469,689
1
L
Jormungandr
10,221
393
52
2
0
473,975
4
L
Chaac
6,611
254
5
0
0
21,795
0
W
Ao Kuang
12,575
484
89
3
0
472,461
0
W
Agni
13,332
513
134
5
0
445,209
5
L
Hou Yi
12,279
472
94
4
0
460,742
2
W
Ymir
11,605
446
101
4
0
466,780
4
L
Anubis
10,309
397
64
2
0
440,027
0
W
Freya
14,087
542
143
6
0
454,880
2
L
Fenrir
10,621
409
97
4
0
484,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role