Player Matchup

Geb
Geb
Diamond IV
Coltssuperfan87
Geb
Diamond IV
Level 125
God Stats
24W - 25L
1,636 SR
Queue Stats
363W - 357L
2,074 MMR
Solo
Da Ji
Da Ji
Diamond IV
Keyarga
Da Ji
Diamond IV
Level 85
God Stats
3W - 6L
1,454 SR
Queue Stats
170W - 120L
2,142 MMR
Party 1
Zeus
Zeus
Diamond V
Siretir
Zeus
Diamond V
Level 156
God Stats
35W - 21L
1,635 SR
Queue Stats
501W - 494L
2,108 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
XenoRich
Ratatoskr
Diamond IV
Level 148
God Stats
0W - 2L
1,207 SR
Queue Stats
119W - 91L
2,108 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
eggroll8418
Danzaburou
Diamond V
Level 104
God Stats
17W - 4L
1,927 SR
Queue Stats
81W - 73L
2,120 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,572 SR
2,110 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,731 SR
2,111 MMR
Guan Yu
Guan Yu
Diamond IV
Light_Speed-777
Guan Yu
Diamond IV
Level 157
God Stats
27W - 15L
1,639 SR
Queue Stats
129W - 104L
2,209 MMR
Party 2
Izanami
Izanami
Diamond V
TAQUITOOOO
Izanami
Diamond V
Level 125
God Stats
38W - 21L
1,719 SR
Queue Stats
621W - 618L
2,068 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Unity_-Blast
Xing Tian
Platinum II
Level 149
God Stats
6W - 4L
1,757 SR
Queue Stats
94W - 71L
2,129 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
YunGxxGooN
Zhong Kui
Platinum I
Level 160
God Stats
67W - 51L
1,690 SR
Queue Stats
176W - 149L
2,015 MMR
Party 2
Susano
Susano
Diamond V
plank-or-tin
Susano
Diamond V
Level 160
God Stats
9W - 3L
1,848 SR
Queue Stats
45W - 31L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,532
418
5,271
13,568
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Keyarga
Da Ji
13
2 / 4 / 2
8,394
466
9,370
12,768
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Siretir
Zeus
13
1 / 6 / 1
8,130
452
9,418
11,694
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
XenoRich
Ratatoskr
13
1 / 4 / 2
8,014
445
6,462
13,100
7,440
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
eggroll8418
Danzaburou
15
1 / 7 / 0
8,745
486
6,695
16,098
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloJanusScyllaSetTiamat

VS

Bans
Cu ChulainnSun WukongAthenaKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,223
624
14,581
24,072
29,166
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TAQUITOOOO
Izanami
17
3 / 1 / 0
11,481
638
6,549
10,586
5,820
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Unity_-Blast
Xing Tian
14
6 / 0 / 8
10,328
574
8,990
21,632
19,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
YunGxxGooN
Zhong Kui
15
6 / 1 / 3
10,628
590
11,148
13,340
9,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
17
7 / 1 / 3
11,155
620
8,257
12,371
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
26
26
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Da Ji
Keyarga
Da Ji
2
4
2
0.75
W
4
2
8
4
L
Zeus
Siretir
Zeus
1
6
1
0.25
W
Izanami
TAQUITOOOO
Izanami
3
1
0
3
W
Xing Tian
Unity_-Blast
Xing Tian
6
0
8
10
L
Ratatoskr
XenoRich
Ratatoskr
1
4
2
0.5
W
Zhong Kui
YunGxxGooN
Zhong Kui
6
1
3
7.5
L
Danzaburou
eggroll8418
Danzaburou
1
7
0
0.14
W
Susano
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
49,525
67,228
Taken
82,001
29,713
Mitigated
70,311
16,879
Healing
42,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
715
0
1,390
13,568
8,194
0
5,741
7,665
29,453
0
L
Da Ji
Keyarga
Da Ji
9,370
3,301
0
4,156
12,768
4,511
0
2,344
10,372
0
46,198
W
14,581
1,997
6,697
14,664
24,072
29,166
707
4,955
18,515
0
66,035
L
Zeus
Siretir
Zeus
9,418
1,122
0
2,980
11,694
3,821
0
6,102
5,310
46,813
0
W
Izanami
TAQUITOOOO
Izanami
6,549
4,500
0
3,530
10,586
5,820
5,041
1,620
8,966
0
96,061
W
Xing Tian
Unity_-Blast
Xing Tian
8,990
735
0
4,874
21,632
19,180
244
6,259
15,158
28,970
0
L
Ratatoskr
XenoRich
Ratatoskr
6,462
708
0
3,352
13,100
7,440
0
3,303
9,723
0
44,470
W
Zhong Kui
YunGxxGooN
Zhong Kui
11,148
907
533
6,928
13,340
9,967
3,547
6,056
6,976
65,645
0
L
Danzaburou
eggroll8418
Danzaburou
6,695
3,972
0
5,001
16,098
5,747
0
2,664
13,392
0
66,192
W
Susano
8,257
2,762
0
5,187
12,371
6,178
499
1,480
10,809
0
69,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
54,815
431
Minions Killed
520
0
Camps Cleared
0
1,630,397
Distance Traveled
1,774,084
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,532
418
36
2
0
369,910
5
L
Da Ji
8,394
466
78
4
0
339,927
2
W
Guan Yu
11,223
624
101
6
0
366,247
1
L
Zeus
8,130
452
86
5
0
271,998
4
W
Izanami
11,481
638
159
9
0
327,583
5
W
Xing Tian
10,328
574
28
2
0
367,290
2
L
Ratatoskr
8,014
445
91
5
0
362,954
4
W
Zhong Kui
10,628
590
111
6
0
325,554
5
L
Danzaburou
8,745
486
140
8
0
285,608
1
W
Susano
11,155
620
121
7
0
387,410
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role