Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold I
ImMallus
Nu Wa
Gold I
Level 143
God Stats
17W - 12L
1,669 SR
Queue Stats
58W - 47L
1,775 MMR
Party 2
Apollo
Apollo
Platinum II
Logic Karma
Apollo
Platinum II
Level 128
God Stats
15W - 5L
1,842 SR
Queue Stats
96W - 77L
1,702 MMR
Solo
Athena
Athena
Gold I
SUICIDEPARK
Athena
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,602 SR
1,595 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,528 SR
1,701 MMR
Sobek
Sobek
Platinum IV
Jordi---El--Nino
Sobek
Platinum IV
Level 99
God Stats
0W - 2L
1,328 SR
Queue Stats
105W - 101L
1,700 MMR
Party 1
Osiris
Osiris
Gold IV
LTHP_Adge
Osiris
Gold IV
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 202L
1,678 MMR
Party 3
Achilles
Achilles
Platinum V
MeLLoSp14
Achilles
Platinum V
Level 155
God Stats
30W - 40L
1,604 SR
Queue Stats
1,053W - 1,064L
1,710 MMR
Solo
Chang'e
Chang'e
Platinum III
OnTheMoonAllDay
Chang'e
Platinum III
Level 160
God Stats
10W - 8L
1,727 SR
Queue Stats
44W - 41L
1,742 MMR
Party 3
Rama
Rama
Gold I
onewiththedragon
Rama
Gold I
Level 158
God Stats
7W - 10L
1,481 SR
Queue Stats
331W - 321L
1,677 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 0 / 4
9,748
650
4,613
7,601
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
 
King Arthur
15
1 / 4 / 3
9,092
606
5,470
12,736
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ImMallus
Nu Wa
15
3 / 2 / 4
8,960
597
7,152
6,364
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
17
3 / 0 / 2
10,055
670
6,203
10,600
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
1 / 1 / 6
8,376
558
3,517
9,312
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetDanzaburouTiamatNemesisCu Chulainn

VS

Bans
ScyllaTsukuyomiCupidPersephoneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,353
424
3,692
8,944
4,474
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
LTHP_Adge
Osiris
11
1 / 3 / 2
6,762
451
6,762
9,984
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
MeLLoSp14
Achilles
11
4 / 1 / 0
7,368
491
4,452
7,358
3,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
6,340
423
3,507
7,014
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
6,374
425
1,557
8,225
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
7
7
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
4
7
W
King Arthur
 
King Arthur
1
4
3
0.63
W
Nu Wa
ImMallus
Nu Wa
3
2
4
2.5
L
1
2
1
0.75
L
Osiris
LTHP_Adge
Osiris
1
3
2
0.67
W
Apollo
3
0
2
4
L
Achilles
MeLLoSp14
Achilles
4
1
0
4
L
1
3
1
0.5
W
Athena
1
1
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,955
Damage
19,970
46,613
Taken
41,525
22,344
Mitigated
16,971
17,337
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,613
2,101
0
184
7,601
3,448
0
869
6,652
0
62,795
W
King Arthur
 
King Arthur
5,470
1,328
0
4,938
12,736
7,840
1,216
687
12,049
0
44,555
W
Nu Wa
ImMallus
Nu Wa
7,152
2,146
0
2,106
6,364
1,980
0
2,439
3,689
51,041
0
L
3,692
124
0
3,726
8,944
4,474
0
3,521
5,209
17,419
0
L
Osiris
LTHP_Adge
Osiris
6,762
3,014
0
4,225
9,984
5,474
0
412
8,694
1,013
30,271
W
Apollo
6,203
4,014
0
7,249
10,600
4,013
2,639
600
10,000
0
89,428
L
Achilles
MeLLoSp14
Achilles
4,452
1,714
0
2,645
7,358
3,177
0
1,238
5,911
0
34,348
L
3,507
224
298
2,269
7,014
1,886
102
3,890
2,940
26,941
0
W
Athena
3,517
1,069
0
2,860
9,312
5,063
876
2,533
6,695
24,979
0
L
1,557
1,383
0
2,843
8,225
1,960
0
976
7,195
0
33,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
33,197
518
Minions Killed
301
0
Camps Cleared
0
1,379,922
Distance Traveled
1,064,739
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,748
650
105
7
0
324,291
3
W
King Arthur
9,092
606
106
7
0
266,909
2
W
Nu Wa
8,960
597
96
6
0
255,329
5
L
Sobek
6,353
424
24
2
0
227,910
5
L
Osiris
6,762
451
70
5
0
211,514
3
W
Apollo
10,055
670
162
11
0
255,116
2
L
Achilles
7,368
491
76
5
0
271,014
5
L
Chang'e
6,340
423
57
4
0
174,174
3
W
Athena
8,376
558
49
3
0
278,277
1
L
Rama
6,374
425
74
5
0
180,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role