Player Matchup

Ravana
Ravana
Exael18
Ravana
Level 103
God Stats
16W - 15L
1,138 SR
Queue Stats
175W - 198L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
J-albor
Kuzenbo
Level 126
God Stats
5W - 12L
1,435 SR
Queue Stats
245W - 296L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
castlellanos
Sun Wukong
Level 74
God Stats
112W - 98L
1,628 SR
Queue Stats
344W - 396L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
gersar2321
Cernunnos
Level 88
God Stats
45W - 44L
1,568 SR
Queue Stats
397W - 472L
1,457 Elo+
Party 2
Anubis
Anubis
juliansar1128
Anubis
Level 46
God Stats
25W - 42L
1,438 SR
Queue Stats
72W - 114L
1,390 Elo+
Party 2
Team Averages
Level 87
1,441 SR
1,454 Elo+

VS

Team Averages
Level 75
1,405 SR
1,475 Elo+
Aphrodite
Aphrodite
B3BOKINGxD
Aphrodite
Level 120
God Stats
4W - 5L
1,323 SR
Queue Stats
108W - 82L
1,545 Elo+
Party 1
Vamana
Vamana
JuicyG3RMS
Vamana
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
374W - 354L
1,495 Elo+
Party 1
Fafnir
Fafnir
MephistophelesXP
Fafnir
Level 105
God Stats
7W - 8L
1,539 SR
Queue Stats
331W - 284L
1,498 Elo+
Party 1
Neith
Neith
NightInfinite
Neith
Level 36
God Stats
1W - 1L
1,165 SR
Queue Stats
25W - 32L
1,406 Elo+
Solo
Bellona
Bellona
kingghostz
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Exael18
Ravana
20
3 / 5 / 3
13,135
486
15,695
18,893
10,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
J-albor
Kuzenbo
17
4 / 8 / 5
11,356
421
19,694
27,130
38,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
castlellanos
Sun Wukong
19
1 / 6 / 1
12,088
448
13,222
25,993
33,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
gersar2321
Cernunnos
20
3 / 9 / 6
13,223
490
17,285
19,670
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 9 / 4
12,730
471
17,570
19,584
9,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B3BOKINGxD
Aphrodite
20
7 / 3 / 14
14,815
549
19,617
33,510
15,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
JuicyG3RMS
Vamana
20
20 / 1 / 5
16,024
593
34,292
31,615
31,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 3 / 21
14,231
527
13,493
23,846
34,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 6 / 11
12,622
467
6,551
16,885
6,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
kingghostz
Bellona
20
4 / 4 / 13
16,021
593
15,935
27,269
17,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
14
Kills
37
37
Deaths
17
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
B3BOKINGxD
Aphrodite
7
3
14
4.67
L
Ravana
Exael18
Ravana
3
5
3
0.9
L
Kuzenbo
J-albor
Kuzenbo
4
8
5
0.81
W
Vamana
JuicyG3RMS
Vamana
20
1
5
22.5
W
5
3
21
5.17
W
1
6
11
1.08
L
Sun Wukong
castlellanos
Sun Wukong
1
6
1
0.25
L
Cernunnos
gersar2321
Cernunnos
3
9
6
0.67
L
3
9
4
0.56
W
Bellona
kingghostz
Bellona
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,466
Damage
89,888
111,270
Taken
133,125
99,815
Mitigated
106,095
19,356
Healing
64,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
B3BOKINGxD
Aphrodite
19,617
2,810
15,103
22,064
33,510
15,984
3,712
13,360
19,512
99,242
0
L
Ravana
Exael18
Ravana
15,695
3,121
0
4,455
18,893
10,109
113
3,629
14,998
0
110,942
L
Kuzenbo
J-albor
Kuzenbo
19,694
2,664
0
1,796
27,130
38,801
675
10,380
16,273
60,349
2,793
W
Vamana
JuicyG3RMS
Vamana
34,292
22,878
0
11,451
31,615
31,200
5,749
7,154
23,755
0
88,177
W
13,493
5,478
0
4,196
23,846
34,855
1,851
6,257
17,324
53,569
0
W
6,551
3,467
0
3,186
16,885
6,342
4,158
3,633
13,242
0
81,541
L
Sun Wukong
castlellanos
Sun Wukong
13,222
2,525
0
6,088
25,993
33,431
2,180
7,109
18,128
0
77,588
L
Cernunnos
gersar2321
Cernunnos
17,285
7,168
0
3,599
19,670
7,985
426
5,706
13,839
0
94,456
L
17,570
209
0
3,418
19,584
9,489
0
5,168
13,923
84,036
0
W
Bellona
kingghostz
Bellona
15,935
5,412
0
8,164
27,269
17,714
758
5,639
21,332
0
142,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
73,713
668
Minions Killed
709
0
Camps Cleared
0
2,234,770
Distance Traveled
2,541,156
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,815
549
180
7
0
505,598
2
L
Ravana
13,135
486
168
6
0
477,721
3
L
Kuzenbo
11,356
421
82
3
0
464,163
4
W
Vamana
16,024
593
107
4
0
525,968
3
W
Fafnir
14,231
527
65
2
0
492,506
0
W
Neith
12,622
467
142
5
0
499,299
0
L
Sun Wukong
12,088
448
121
4
0
466,893
1
L
Cernunnos
13,223
490
146
5
0
395,830
6
L
Anubis
12,730
471
151
6
0
430,163
3
W
Bellona
16,021
593
215
8
0
517,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role