Player Matchup

Hachiman
Hachiman
Goldenlorde
Hachiman
Level 49
God Stats
13W - 20L
1,442 SR
Queue Stats
90W - 106L
1,402 Elo+
Party 1
Bellona
Bellona
IHATELIFE23
Bellona
Level 42
God Stats
35W - 34L
1,460 SR
Queue Stats
210W - 247L
1,329 Elo+
Solo
Sylvanus
Sylvanus
NutapJohnson
Sylvanus
Level 109
God Stats
8W - 4L
1,285 SR
Queue Stats
72W - 91L
1,437 Elo+
Party 1
Tiamat
Tiamat
Shaquerius
Tiamat
Level 59
God Stats
5W - 1L
2,021 SR
Queue Stats
57W - 63L
1,504 Elo+
Party 1
Skadi
Skadi
hugo_oz_47
Skadi
Level 105
God Stats
1W - 3L
1,503 SR
Queue Stats
209W - 211L
1,441 Elo+
Party 1
Team Averages
Level 73
1,542 SR
1,423 Elo+

VS

Team Averages
Level 56
1,482 SR
1,484 Elo+
Ra
Ra
Fany丶小弟
Ra
Level 36
God Stats
3W - 5L
1,766 SR
Queue Stats
325W - 323L
1,528 Elo+
Solo
Chang'e
Chang'e
RedFox1998
Chang'e
Level 111
God Stats
2W - 3L
1,221 SR
Queue Stats
74W - 95L
1,371 Elo+
Party 2
Artemis
Artemis
Zenry200
Artemis
Level 2
God Stats
9W - 9L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Athena
Athena
papelitogamer00
Athena
Level 68
God Stats
8W - 7L
1,621 SR
Queue Stats
46W - 51L
1,496 Elo+
Party 2
Thanatos
Thanatos
sebas2299
Thanatos
Level 65
God Stats
0W - 2L
1,304 SR
Queue Stats
46W - 46L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Goldenlorde
Hachiman
17
9 / 1 / 7
11,932
519
10,224
13,568
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
IHATELIFE23
Bellona
18
2 / 5 / 10
11,364
494
5,388
13,450
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NutapJohnson
Sylvanus
16
3 / 2 / 17
10,731
467
7,658
17,324
15,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Shaquerius
Tiamat
20
6 / 4 / 8
13,140
571
15,738
11,620
9,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
20
11 / 4 / 5
13,294
578
20,395
14,958
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 2
12,014
522
14,055
17,029
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
RedFox1998
Chang'e
18
3 / 5 / 1
11,874
516
12,398
16,149
12,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zenry200
Artemis
13
1 / 10 / 0
8,687
378
5,148
14,058
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 6 / 5
8,523
371
5,212
18,492
12,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
sebas2299
Thanatos
18
6 / 5 / 6
12,200
530
11,121
21,496
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
31
Kills
16
16
Deaths
31
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Hachiman
Goldenlorde
Hachiman
9
1
7
12.5
W
Bellona
IHATELIFE23
Bellona
2
5
10
1.4
W
Sylvanus
NutapJohnson
Sylvanus
3
2
17
5.75
L
Chang'e
RedFox1998
Chang'e
3
5
1
0.7
W
Tiamat
Shaquerius
Tiamat
6
4
8
2.5
L
Artemis
Zenry200
Artemis
1
10
0
0.1
W
Skadi
11
4
5
3.38
L
0
6
5
0.42
L
Thanatos
sebas2299
Thanatos
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,403
Damage
47,934
70,920
Taken
87,224
44,110
Mitigated
47,074
20,740
Healing
34,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,055
385
2,164
7,167
17,029
7,653
514
3,904
12,939
96,924
0
W
Hachiman
Goldenlorde
Hachiman
10,224
4,416
0
4,580
13,568
5,346
2,281
6,203
6,917
0
55,482
W
Bellona
IHATELIFE23
Bellona
5,388
642
0
2,190
13,450
8,258
883
5,568
7,296
0
60,297
W
Sylvanus
NutapJohnson
Sylvanus
7,658
1,031
3,761
4,804
17,324
15,651
594
6,204
10,578
30,032
0
L
Chang'e
RedFox1998
Chang'e
12,398
328
1,743
6,813
16,149
12,042
4,245
4,775
11,197
73,099
0
W
Tiamat
Shaquerius
Tiamat
15,738
1,249
0
4,089
11,620
9,153
2,552
4,848
6,463
85,677
0
L
Artemis
Zenry200
Artemis
5,148
1,956
0
955
14,058
5,925
1,022
1,793
12,179
0
33,634
W
Skadi
20,395
8,582
0
1,316
14,958
5,702
440
6,609
8,001
0
93,736
L
5,212
753
50
685
18,492
12,891
481
5,728
12,584
25,310
0
L
Thanatos
sebas2299
Thanatos
11,121
3,334
0
15,058
21,496
8,563
1,046
6,359
14,929
0
74,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
53,298
541
Minions Killed
539
0
Camps Cleared
0
2,230,428
Distance Traveled
2,050,823
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,014
522
177
8
0
418,246
1
W
Hachiman
11,932
519
102
4
0
460,555
2
W
Bellona
11,364
494
120
5
0
482,849
0
W
Sylvanus
10,731
467
37
2
0
391,346
0
L
Chang'e
11,874
516
138
6
0
397,282
0
W
Tiamat
13,140
571
157
7
0
445,596
2
L
Artemis
8,687
378
64
3
0
383,626
0
W
Skadi
13,294
578
125
5
0
450,082
0
L
Athena
8,523
371
40
2
0
437,498
11
L
Thanatos
12,200
530
120
5
0
414,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role