Player Matchup

Mulan
Mulan
CaLmeTemPer508
Mulan
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 219L
1,525 Elo+
Party 2
Skadi
Skadi
CallMeJesus06
Skadi
Level 58
God Stats
3W - 4L
1,761 SR
Queue Stats
12W - 21L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
MG Empire
Aphrodite
Level 117
God Stats
4W - 6L
1,509 SR
Queue Stats
55W - 70L
1,477 Elo+
Party 2
Mercury
Mercury
phantomspiritss
Mercury
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,517 Elo+
Party 2
Yemoja
Yemoja
xMystiicTruthx
Yemoja
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,499 Elo+

VS

Team Averages
Level 76
1,479 SR
1,365 Elo+
Janus
Janus
DarkViperVII
Janus
Level 107
God Stats
51W - 52L
1,550 SR
Queue Stats
613W - 644L
1,425 Elo+
Party 1
Skadi
Skadi
Goddess0blivion
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 85L
1,337 Elo+
Party 1
Vamana
Vamana
Perfect0blivion
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 87L
1,313 Elo+
Party 1
Artio
Artio
uZeroo
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 52L
1,356 Elo+
Party 1
Fenrir
Fenrir
wild0blivion
Fenrir
Level 64
God Stats
2W - 3L
1,346 SR
Queue Stats
40W - 59L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
12,425
690
14,566
12,239
14,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 4 / 3
9,260
514
14,168
13,113
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MG Empire
Aphrodite
17
5 / 1 / 4
11,291
627
8,324
11,510
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 2
11,257
625
5,390
17,534
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 4
8,873
493
4,724
8,971
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,119
507
7,078
9,534
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 5
7,708
428
7,338
12,231
4,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 1
8,762
487
6,190
17,558
13,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
uZeroo
Artio
13
2 / 1 / 4
8,362
465
3,658
13,424
11,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
13
6 / 2 / 3
8,652
481
6,383
10,859
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
20
Kills
10
11
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
3
4
3
1.13
L
1
6
3
0.42
L
1
4
5
0.88
W
Aphrodite
MG Empire
Aphrodite
5
1
4
7
L
0
7
1
0.07
W
4
2
2
2.5
L
Artio
uZeroo
Artio
2
1
4
4
L
Fenrir
6
2
3
3.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,172
Damage
30,647
63,367
Taken
63,606
34,525
Mitigated
38,471
32,265
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,566
4,187
0
5,031
12,239
14,710
2,248
1,575
10,562
0
80,996
W
14,168
7,062
720
3,439
13,113
4,541
1,811
1,595
11,518
0
63,351
L
7,078
402
0
1,069
9,534
3,537
0
3,427
5,827
56,945
0
L
7,338
2,894
0
4,715
12,231
4,300
738
2,905
9,284
0
42,869
W
Aphrodite
MG Empire
Aphrodite
8,324
576
3,526
9,110
11,510
4,453
2,011
3,026
8,228
63,976
0
L
6,190
1,545
0
6,441
17,558
13,826
0
940
16,588
0
56,044
W
5,390
3,598
0
7,265
17,534
5,827
625
1,645
15,817
0
114,112
L
Artio
uZeroo
Artio
3,658
558
222
5,270
13,424
11,109
422
2,927
10,433
25,235
0
L
Fenrir
6,383
1,675
0
2,884
10,859
5,699
0
3,071
7,608
0
40,914
W
4,724
1,123
2,112
1,062
8,971
4,994
462
2,651
6,206
15,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
42,603
597
Minions Killed
437
0
Camps Cleared
0
1,668,123
Distance Traveled
1,624,088
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,425
690
172
10
0
328,823
0
W
Skadi
9,260
514
93
5
0
299,928
6
L
Janus
9,119
507
112
6
0
340,991
3
L
Skadi
7,708
428
85
5
0
265,491
0
W
Aphrodite
11,291
627
140
8
0
332,863
2
L
Vamana
8,762
487
124
7
0
321,803
3
W
Mercury
11,257
625
160
9
0
430,613
5
L
Artio
8,362
465
35
2
0
317,330
6
L
Fenrir
8,652
481
81
5
0
378,473
1
W
Yemoja
8,873
493
32
2
0
275,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role