Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Cryo Demon20
Horus
Level 64
God Stats
2W - 4L
1,287 SR
Queue Stats
398W - 453L
1,393 Elo+
Party 2
Ymir
Ymir
Cryo Dragon
Ymir
Level 33
God Stats
3W - 5L
1,233 SR
Queue Stats
114W - 152L
1,319 Elo+
Party 2
Neith
Neith
Devicksu
Neith
Level 27
God Stats
2W - 3L
1,365 SR
Queue Stats
30W - 21L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
SilverFlyer3092
Jormungandr
Level 81
God Stats
1W - 0L
1,217 SR
Queue Stats
31W - 20L
1,496 Elo+
Party 1
Team Averages
Level 61
1,320 SR
1,430 Elo+

VS

Team Averages
Level 44
1,338 SR
1,283 Elo+
Kali
Kali
Mcxthegoat
Kali
Level 79
God Stats
0W - 2L
1,239 SR
Queue Stats
37W - 58L
1,357 Elo+
Party 3
Horus
Horus
MustyDustard
Horus
Level 44
God Stats
4W - 1L
1,433 SR
Queue Stats
10W - 12L
1,259 Elo+
Solo
Cthulhu
Cthulhu
iiJustKean
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 3
Chaac
Chaac
vCozart
Chaac
Level 27
God Stats
2W - 4L
1,229 SR
Queue Stats
4W - 7L
1,289 Elo+
Party 3
Chernobog
Chernobog
vKxrver
Chernobog
Level 47
God Stats
4W - 8L
1,288 SR
Queue Stats
11W - 25L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
5 / 0 / 1
4,482
896
3,694
1,516
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,546
709
372
1,953
732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 1
3,142
628
875
2,989
1,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Devicksu
Neith
5
0 / 2 / 2
3,258
652
2,184
2,971
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
SilverFlyer3092
Jormungandr
6
2 / 0 / 0
3,813
763
594
1,949
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,603
721
458
2,649
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

4
0 / 3 / 0
3,030
606
468
2,993
892
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
iiJustKean
Cthulhu
4
1 / 2 / 2
3,351
670
1,614
4,485
1,255
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
vCozart
Chaac
6
0 / 0 / 0
3,410
682
1,109
1,356
642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
vKxrver
Chernobog
5
2 / 1 / 3
3,602
720
1,801
2,321
569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
1
5.5
W
0
0
0
0
W
0
3
1
0.17
W
Neith
Devicksu
Neith
0
2
2
0.5
L
2
1
0
2
L
0
3
0
0
W
Jormungandr
SilverFlyer3092
Jormungandr
2
0
0
2
L
Cthulhu
iiJustKean
Cthulhu
1
2
2
1
L
Chaac
vCozart
Chaac
0
0
0
0
L
Chernobog
vKxrver
Chernobog
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,719
Damage
5,450
11,378
Taken
13,804
3,365
Mitigated
4,349
3,709
Healing
3,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,694
166
0
548
1,516
291
0
0
1,516
13,839
0
W
372
145
73
1,494
1,953
732
0
0
1,778
0
9,228
W
875
391
0
144
2,989
1,033
0
545
2,444
5,821
0
W
Neith
Devicksu
Neith
2,184
1,239
0
1,203
2,971
640
0
1,069
1,902
0
9,130
L
458
258
0
877
2,649
991
0
325
2,314
0
12,139
L
468
363
0
212
2,993
892
0
2,019
686
0
6,010
W
Jormungandr
SilverFlyer3092
Jormungandr
594
0
0
247
1,949
669
0
0
1,924
13,250
0
L
Cthulhu
iiJustKean
Cthulhu
1,614
193
213
859
4,485
1,255
0
1,068
3,341
6,450
0
L
Chaac
vCozart
Chaac
1,109
86
0
385
1,356
642
0
287
977
0
10,646
L
Chernobog
vKxrver
Chernobog
1,801
1,272
222
408
2,321
569
126
1,028
1,273
0
9,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,241
Gold Earned
16,996
116
Minions Killed
98
0
Camps Cleared
0
497,957
Distance Traveled
486,405
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,482
896
27
5
0
109,208
0
W
Horus
3,546
709
11
2
0
103,524
0
W
Ymir
3,142
628
12
2
0
103,357
0
W
Neith
3,258
652
23
5
0
86,560
0
L
Kali
3,603
721
27
5
0
109,996
1
L
Horus
3,030
606
14
3
0
75,364
0
W
Jormungandr
3,813
763
43
9
0
95,308
0
L
Cthulhu
3,351
670
11
2
0
112,423
2
L
Chaac
3,410
682
25
5
0
95,742
0
L
Chernobog
3,602
720
21
4
0
92,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role