Player Matchup

Fenrir
Fenrir
ChipsGoWOAH
Fenrir
Level 47
God Stats
98W - 88L
1,547 SR
Queue Stats
101W - 99L
1,488 Elo+
Party 1
Ra
Ra
Ella1501
Ra
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 76L
1,519 Elo+
Party 3
Ullr
Ullr
PostAlone
Ullr
Level 34
God Stats
11W - 5L
1,820 SR
Queue Stats
126W - 91L
1,682 Elo+
Party 3
Jormungandr
Jormungandr
SailorYon
Jormungandr
Level 88
God Stats
120W - 106L
1,636 SR
Queue Stats
326W - 331L
1,540 Elo+
Party 1
Thanatos
Thanatos
solaneitor1979
Thanatos
Level 87
God Stats
2W - 3L
1,588 SR
Queue Stats
205W - 202L
1,467 Elo+
Party 1
Team Averages
Level 76
1,661 SR
1,539 Elo+

VS

Team Averages
Level 61
1,462 SR
1,654 Elo+
Hercules
Hercules
BabaBooeey
Hercules
Level 62
God Stats
18W - 22L
1,341 SR
Queue Stats
290W - 201L
1,698 Elo+
Party 2
Tiamat
Tiamat
DjMo0se
Tiamat
Level 49
God Stats
11W - 9L
1,692 SR
Queue Stats
71W - 69L
1,509 Elo+
Solo
Khepri
Khepri
MCyellow
Khepri
Level 44
God Stats
2W - 3L
1,436 SR
Queue Stats
28W - 10L
1,675 Elo+
Party 2
Hachiman
Hachiman
Str8Ballr69
Hachiman
Level 88
God Stats
14W - 7L
1,544 SR
Queue Stats
364W - 234L
1,701 Elo+
Party 2
Thanatos
Thanatos
TheSimpSlayer
Thanatos
Level 63
God Stats
3W - 2L
1,297 SR
Queue Stats
372W - 247L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 7 / 5
9,419
428
4,808
22,005
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 3 / 3
10,531
479
7,707
11,853
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
18
4 / 5 / 1
10,637
484
8,828
12,616
4,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
SailorYon
Jormungandr
17
1 / 6 / 0
10,965
498
17,648
17,061
15,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
15
2 / 9 / 4
9,106
414
5,490
18,261
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabaBooeey
Hercules
20
2 / 1 / 5
11,766
535
6,706
21,781
16,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
DjMo0se
Tiamat
19
5 / 2 / 8
11,677
531
17,859
10,572
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
MCyellow
Khepri
15
0 / 5 / 11
9,594
436
3,362
12,747
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Str8Ballr69
Hachiman
20
3 / 2 / 6
12,165
553
10,063
11,787
4,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
TheSimpSlayer
Thanatos
20
20 / 1 / 8
14,203
646
25,958
14,605
9,007
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
11
Kills
30
30
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabaBooeey
Hercules
2
1
5
4.5
L
Fenrir
2
7
5
0.64
W
Tiamat
DjMo0se
Tiamat
5
2
8
4.5
L
2
3
3
1.17
W
Khepri
MCyellow
Khepri
0
5
11
1.1
L
Ullr
4
5
1
0.9
L
Jormungandr
SailorYon
Jormungandr
1
6
0
0.17
W
Hachiman
Str8Ballr69
Hachiman
3
2
6
3
W
Thanatos
TheSimpSlayer
Thanatos
20
1
8
24
L
Thanatos
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
63,948
81,796
Taken
71,492
47,287
Mitigated
46,817
25,758
Healing
38,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabaBooeey
Hercules
6,706
1,632
0
8,768
21,781
16,099
0
14,562
7,219
2,688
76,779
L
Fenrir
4,808
1,488
0
4,657
22,005
17,041
0
7,357
14,310
0
24,256
W
Tiamat
DjMo0se
Tiamat
17,859
2,034
0
4,237
10,572
7,685
1,355
2,777
7,634
92,391
0
L
7,707
1,098
1,729
5,017
11,853
4,439
0
5,466
5,907
77,698
0
W
Khepri
MCyellow
Khepri
3,362
368
0
2,167
12,747
9,954
786
3,489
9,043
17,545
0
L
Ullr
8,828
3,786
0
1,254
12,616
4,856
0
1,021
11,553
0
86,608
L
Jormungandr
SailorYon
Jormungandr
17,648
4,039
0
3,840
17,061
15,015
0
1,795
15,223
91,274
0
W
Hachiman
Str8Ballr69
Hachiman
10,063
5,501
0
7,032
11,787
4,072
2,183
804
10,983
0
101,301
W
Thanatos
TheSimpSlayer
Thanatos
25,958
12,325
0
16,065
14,605
9,007
265
3,276
11,191
0
128,237
L
Thanatos
5,490
2,230
0
9,261
18,261
5,936
0
4,767
13,242
138
53,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
59,405
643
Minions Killed
668
0
Camps Cleared
0
2,007,642
Distance Traveled
2,197,692
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,766
535
172
8
0
459,093
4
L
Fenrir
9,419
428
28
1
0
424,959
2
W
Tiamat
11,677
531
154
7
0
405,523
3
L
Ra
10,531
479
185
8
0
443,603
4
W
Khepri
9,594
436
18
1
0
434,222
9
L
Ullr
10,637
484
157
7
0
373,285
8
L
Jormungandr
10,965
498
179
8
0
369,632
4
W
Hachiman
12,165
553
167
8
0
400,962
10
W
Thanatos
14,203
646
157
7
0
497,892
4
L
Thanatos
9,106
414
94
4
0
396,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role