Player Matchup

Ymir
Ymir
ItsSharkberry
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,791 Elo+
Party 1
Tiamat
Tiamat
Rinsuko
Tiamat
Level 160
God Stats
59W - 7L
1,726 SR
Queue Stats
1,553W - 180L
2,040 Elo+
Party 1
Rama
Rama
SynysterSiren
Rama
Level 118
God Stats
1W - 0L
1,299 SR
Queue Stats
27W - 19L
1,610 Elo+
Solo
Team Averages
Level 134
1,508 SR
1,813 Elo+

VS

Team Averages
Level 104
1,745 SR
1,784 Elo+
Kuzenbo
Kuzenbo
DaXn
Kuzenbo
Level 126
God Stats
5W - 7L
1,699 SR
Queue Stats
255W - 158L
1,777 Elo+
Party 2
Izanami
Izanami
Faceboolk
Izanami
Level 61
God Stats
9W - 4L
1,699 SR
Queue Stats
149W - 86L
1,771 Elo+
Party 2
Ah Puch
Ah Puch
NartSnarter
Ah Puch
Level 125
God Stats
4W - 1L
1,838 SR
Queue Stats
225W - 140L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
9,762
697
4,842
12,629
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Rinsuko
Tiamat
13
4 / 4 / 3
9,943
710
14,282
11,006
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
9,085
649
10,044
12,313
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaXn
Kuzenbo
12
3 / 1 / 6
10,137
724
8,162
14,375
19,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Faceboolk
Izanami
11
3 / 3 / 4
9,016
644
5,550
10,644
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NartSnarter
Ah Puch
12
4 / 3 / 5
9,627
688
12,399
9,194
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
10
11
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaXn
Kuzenbo
3
1
6
6
L
Izanami
Faceboolk
Izanami
3
3
4
1.67
W
1
5
6
0.8
L
Ah Puch
NartSnarter
Ah Puch
4
3
5
2.17
W
Tiamat
Rinsuko
Tiamat
4
4
3
1.38
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
26,111
35,948
Taken
34,213
23,055
Mitigated
26,488
9,395
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaXn
Kuzenbo
8,162
3,186
0
1,431
14,375
19,857
0
6,353
7,649
18,417
0
L
Izanami
Faceboolk
Izanami
5,550
4,177
0
2,382
10,644
3,616
986
6,018
4,362
0
36,345
W
4,842
429
0
943
12,629
10,284
132
6,253
6,376
16,715
0
L
Ah Puch
NartSnarter
Ah Puch
12,399
690
0
3,136
9,194
3,015
423
5,772
3,066
49,510
0
W
Tiamat
Rinsuko
Tiamat
14,282
1,943
0
3,846
11,006
8,713
763
7,066
3,940
49,855
0
W
10,044
8,171
0
4,606
12,313
4,058
2,368
7,333
4,980
0
49,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
28,780
192
Minions Killed
144
0
Camps Cleared
0
745,106
Distance Traveled
744,066
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,137
724
14
1
0
271,232
1
L
Izanami
9,016
644
61
4
0
234,709
4
W
Ymir
9,762
697
31
2
0
246,060
3
L
Ah Puch
9,627
688
69
5
0
238,125
4
W
Tiamat
9,943
710
79
6
0
240,963
1
W
Rama
9,085
649
82
6
0
258,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role