Player Matchup

Xbalanque
Xbalanque
Platinum III
Amenal
Xbalanque
Platinum III
Level 146
God Stats
0W - 1L
1,365 SR
Queue Stats
136W - 148L
1,876 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Downtownbr0wn
Ganesha
Platinum IV
Level 45
God Stats
14W - 11L
1,681 SR
Queue Stats
108W - 93L
1,866 MMR
Solo
Athena
Athena
Platinum II
J3SUS23
Athena
Platinum II
Level 153
God Stats
21W - 15L
1,563 SR
Queue Stats
624W - 614L
1,930 MMR
Solo
Susano
Susano
Platinum I
Juuvy
Susano
Platinum I
Level 160
God Stats
6W - 10L
1,480 SR
Queue Stats
577W - 524L
1,979 MMR
Solo
Hera
Hera
Diamond V
ViolentGirlscout
Hera
Diamond V
Level 148
God Stats
4W - 4L
1,861 SR
Queue Stats
467W - 455L
2,101 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,590 SR
1,950 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,550 SR
1,834 MMR
Erlang Shen
Erlang Shen
Platinum IV
Armscaptain
Erlang Shen
Platinum IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,778 MMR
Party 2
Ares
Ares
Platinum IV
TheStinkyPinky
Ares
Platinum IV
Level 120
God Stats
3W - 2L
1,344 SR
Queue Stats
124W - 110L
1,866 MMR
Party 2
Janus
Janus
Diamond IV
VVKool
Janus
Diamond IV
Level 69
God Stats
26W - 14L
1,631 SR
Queue Stats
109W - 77L
2,032 MMR
Solo
Cabrakan
Cabrakan
Platinum III
seilide
Cabrakan
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
xSeith
Anhur
Platinum III
Level 86
God Stats
5W - 3L
1,774 SR
Queue Stats
45W - 37L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amenal
Xbalanque
17
0 / 1 / 0
9,707
485
5,464
9,641
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
12
0 / 4 / 5
8,206
410
6,022
14,421
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
J3SUS23
Athena
17
1 / 6 / 2
10,154
508
9,392
19,103
16,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Juuvy
Susano
16
4 / 4 / 2
9,637
482
9,760
15,964
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 2
9,153
458
9,736
5,905
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SetTsukuyomiNemesisTiamatApollo

VS

Bans
Guan YuThothSobekScyllaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Armscaptain
Erlang Shen
20
4 / 1 / 3
12,200
610
9,636
12,373
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 3 / 5
9,957
498
7,157
14,287
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
VVKool
Janus
18
1 / 2 / 6
11,015
551
8,355
8,756
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
seilide
Cabrakan
18
5 / 1 / 8
11,426
571
7,724
11,704
9,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
xSeith
Anhur
20
5 / 0 / 4
12,450
623
12,380
14,668
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
17
17
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Amenal
Xbalanque
0
1
0
0
W
Erlang Shen
Armscaptain
Erlang Shen
4
1
3
5.5
L
Ganesha
0
4
5
0.63
L
Athena
J3SUS23
Athena
1
6
2
0.33
L
Susano
Juuvy
Susano
4
4
2
1.25
W
2
3
5
1.5
W
Janus
VVKool
Janus
1
2
6
2
L
2
2
2
1.5
W
Cabrakan
seilide
Cabrakan
5
1
8
9
W
Anhur
xSeith
Anhur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
45,252
65,034
Taken
61,788
38,201
Mitigated
40,874
18,122
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Amenal
Xbalanque
5,464
2,363
0
3,609
9,641
3,353
0
833
8,808
0
77,873
W
Erlang Shen
Armscaptain
Erlang Shen
9,636
4,905
0
6,802
12,373
10,689
2,516
5,535
6,407
0
81,537
L
Ganesha
6,022
273
0
2,858
14,421
10,062
0
6,503
7,893
26,108
0
L
Athena
J3SUS23
Athena
9,392
2,920
0
4,717
19,103
16,179
356
4,602
14,026
66,153
0
L
Susano
Juuvy
Susano
9,760
2,539
0
5,390
15,964
6,334
0
7,566
8,373
0
67,032
W
7,157
204
0
3,370
14,287
10,593
215
7,885
6,149
21,817
0
W
Janus
VVKool
Janus
8,355
436
0
1,681
8,756
3,321
0
1,587
7,077
100,978
0
L
9,736
1,479
0
1,548
5,905
2,273
0
3,732
2,173
75,153
0
W
Cabrakan
seilide
Cabrakan
7,724
1,030
0
4,411
11,704
9,496
448
4,565
6,919
73,037
0
W
Anhur
xSeith
Anhur
12,380
6,752
0
9,073
14,668
6,775
2,557
4,400
10,086
0
103,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,857
Gold Earned
57,048
593
Minions Killed
701
0
Camps Cleared
0
1,967,728
Distance Traveled
2,045,551
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,707
485
149
7
0
392,496
8
W
Erlang Shen
12,200
610
159
8
0
403,118
5
L
Ganesha
8,206
410
7
0
0
363,292
13
L
Athena
10,154
508
150
8
0
397,502
3
L
Susano
9,637
482
122
6
0
413,695
5
W
Ares
9,957
498
25
1
0
401,463
8
W
Janus
11,015
551
219
11
0
450,891
6
L
Hera
9,153
458
165
8
0
400,743
6
W
Cabrakan
11,426
571
114
6
0
425,931
4
W
Anhur
12,450
623
184
9
0
364,148
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role