Player Matchup

Medusa
Medusa
BlueEyedHela
Medusa
Level 118
God Stats
8W - 8L
1,905 SR
Queue Stats
150W - 120L
1,736 Elo+
Solo
Ne Zha
Ne Zha
sammyboy07
Ne Zha
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,850 Elo+
Party 1
Nox
Nox
xXxSHAKA BRAHxX
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,850 Elo+
Party 1
Team Averages
Level 107
1,635 SR
1,812 Elo+

VS

Team Averages
Level 122
1,623 SR
1,460 Elo+
Zhong Kui
Zhong Kui
Darii107
Zhong Kui
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 2
Skadi
Skadi
Ito12
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,335 Elo+
Party 2
Nike
Nike
TheeWizzy
Nike
Level 152
God Stats
1W - 0L
1,868 SR
Queue Stats
35W - 43L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 4
9,619
641
11,033
14,888
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
sammyboy07
Ne Zha
13
2 / 5 / 5
9,779
652
8,787
18,568
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 3 / 3
9,994
666
11,248
10,881
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darii107
Zhong Kui
14
4 / 1 / 7
10,644
710
17,195
15,199
12,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Ito12
Skadi
15
7 / 5 / 4
11,321
755
12,116
11,442
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
13
3 / 2 / 8
10,304
687
9,276
17,573
11,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
14
14
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
4
0.67
W
Zhong Kui
Darii107
Zhong Kui
4
1
7
7.5
W
Skadi
Ito12
Skadi
7
5
4
1.8
W
Nike
3
2
8
3.5
L
Ne Zha
sammyboy07
Ne Zha
2
5
5
0.9
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
38,587
44,337
Taken
44,214
21,582
Mitigated
27,070
7,405
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,033
5,362
0
2,543
14,888
5,176
0
6,263
8,625
0
52,455
W
Zhong Kui
Darii107
Zhong Kui
17,195
2,554
0
9,484
15,199
12,005
1,221
2,538
12,436
57,555
0
W
Skadi
Ito12
Skadi
12,116
6,852
0
1,909
11,442
3,639
1,034
4,515
6,627
0
47,411
W
Nike
9,276
1,061
0
4,292
17,573
11,426
68
4,355
13,043
0
39,469
L
Ne Zha
sammyboy07
Ne Zha
8,787
1,414
0
4,296
18,568
12,286
0
6,982
11,586
0
26,352
L
11,248
679
0
566
10,881
4,120
0
4,022
6,859
33,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
32,269
174
Minions Killed
198
0
Camps Cleared
0
824,682
Distance Traveled
850,563
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,619
641
89
6
0
271,015
3
W
Zhong Kui
10,644
710
83
6
0
252,658
1
W
Skadi
11,321
755
71
5
0
262,757
4
W
Nike
10,304
687
44
3
0
335,148
3
L
Ne Zha
9,779
652
28
2
0
281,098
4
L
Nox
9,994
666
57
4
0
272,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role