Player Matchup

Fenrir
Fenrir
AnakinMx
Fenrir
Level 18
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 7L
1,656 Elo+
Solo
Chaac
Chaac
BigBonester
Chaac
Level 29
God Stats
9W - 19L
1,394 SR
Queue Stats
62W - 71L
1,535 Elo+
Solo
Xbalanque
Xbalanque
GDKxKraKKle
Xbalanque
Level 31
God Stats
15W - 9L
1,650 SR
Queue Stats
163W - 148L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Jrewzy
Kukulkan
Level 27
God Stats
18W - 10L
1,739 SR
Queue Stats
445W - 406L
1,643 Elo+
Solo
Bacchus
Bacchus
savarinred
Bacchus
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 134L
1,599 Elo+
Solo
Team Averages
Level 26
1,520 SR
1,609 Elo+

VS

Team Averages
Level 36
1,687 SR
1,672 Elo+
Ares
Ares
DasJake
Ares
Level 5
God Stats
29W - 17L
1,873 SR
Queue Stats
119W - 96L
1,767 Elo+
Party 1
Hou Yi
Hou Yi
DoctoGarcia
Hou Yi
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
98W - 89L
1,625 Elo+
Solo
Bastet
Bastet
JankyPicks
Bastet
Level 27
God Stats
10W - 5L
1,845 SR
Queue Stats
145W - 107L
1,722 Elo+
Solo
Osiris
Osiris
S0CIALlSM
Osiris
Level 108
God Stats
46W - 42L
1,633 SR
Queue Stats
811W - 734L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
Stauga20
Kukulkan
Level 11
God Stats
0W - 1L
1,839 SR
Queue Stats
4W - 2L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnakinMx
Fenrir
20
6 / 1 / 5
12,680
551
6,675
14,513
11,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 1 / 6
11,551
502
12,094
14,483
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
GDKxKraKKle
Xbalanque
20
11 / 2 / 10
14,177
616
24,411
20,222
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jrewzy
Kukulkan
19
8 / 2 / 5
12,691
552
18,480
9,485
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
savarinred
Bacchus
16
6 / 5 / 14
11,578
503
12,643
17,128
21,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DasJake
Ares
14
4 / 8 / 3
9,979
434
8,499
20,542
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
18
5 / 4 / 2
11,858
516
6,518
18,864
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
JankyPicks
Bastet
17
0 / 9 / 4
10,337
449
11,859
18,004
6,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
S0CIALlSM
Osiris
17
1 / 3 / 2
10,449
454
8,160
21,166
20,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Stauga20
Kukulkan
14
0 / 9 / 5
9,270
403
8,869
18,523
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
33
Kills
10
11
Deaths
33
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AnakinMx
Fenrir
6
1
5
8.5
W
2
1
6
5
L
Ares
DasJake
Ares
4
8
3
0.69
L
Hou Yi
5
4
2
1.5
W
Xbalanque
GDKxKraKKle
Xbalanque
11
2
10
8
L
Bastet
JankyPicks
Bastet
0
9
4
0.22
W
Kukulkan
Jrewzy
Kukulkan
8
2
5
5.25
L
Osiris
S0CIALlSM
Osiris
1
3
2
0.67
L
Kukulkan
Stauga20
Kukulkan
0
9
5
0.28
W
Bacchus
savarinred
Bacchus
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,303
Damage
43,905
75,831
Taken
97,099
60,521
Mitigated
58,924
25,357
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AnakinMx
Fenrir
6,675
1,974
0
2,075
14,513
11,309
451
3,126
11,291
77
94,049
W
12,094
3,084
0
8,321
14,483
14,236
318
2,778
11,609
0
76,202
L
Ares
DasJake
Ares
8,499
823
0
2,807
20,542
15,353
0
7,226
13,241
18,392
0
L
Hou Yi
6,518
3,290
0
5,536
18,864
9,523
0
5,372
13,417
0
50,433
W
Xbalanque
GDKxKraKKle
Xbalanque
24,411
14,451
0
12,079
20,222
9,029
3,888
2,275
17,943
0
141,274
L
Bastet
JankyPicks
Bastet
11,859
3,433
0
470
18,004
6,860
0
4,778
13,226
0
80,515
W
Kukulkan
Jrewzy
Kukulkan
18,480
1,591
0
1,080
9,485
4,352
654
2,354
7,069
100,204
0
L
Osiris
S0CIALlSM
Osiris
8,160
2,952
0
763
21,166
20,215
0
4,769
15,963
0
68,403
L
Kukulkan
Stauga20
Kukulkan
8,869
977
0
1,016
18,523
6,973
0
9,043
9,436
55,859
0
W
Bacchus
savarinred
Bacchus
12,643
1,249
0
1,802
17,128
21,595
571
6,384
10,551
28,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,677
Gold Earned
51,893
665
Minions Killed
489
0
Camps Cleared
0
2,098,747
Distance Traveled
1,980,559
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,680
551
148
6
0
414,722
6
W
Chaac
11,551
502
120
5
0
471,637
2
L
Ares
9,979
434
22
1
0
407,056
5
L
Hou Yi
11,858
516
91
4
0
398,083
0
W
Xbalanque
14,177
616
204
9
0
405,846
5
L
Bastet
10,337
449
143
6
0
446,108
5
W
Kukulkan
12,691
552
168
7
0
382,626
3
L
Osiris
10,449
454
131
6
0
361,190
0
L
Kukulkan
9,270
403
102
4
0
368,122
0
W
Bacchus
11,578
503
25
1
0
423,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role