Player Matchup

Skadi
Skadi
Aguirre1179277
Skadi
Level 27
God Stats
21W - 12L
1,894 SR
Queue Stats
228W - 234L
1,586 Elo+
Solo
Rama
Rama
HeroicGhost2802
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Tiamat
Tiamat
KolaghanDragon
Tiamat
Level 23
God Stats
37W - 31L
1,559 SR
Queue Stats
52W - 45L
1,553 Elo+
Party 1
King Arthur
King Arthur
pima918
King Arthur
Level 19
God Stats
1W - 1L
1,801 SR
Queue Stats
15W - 8L
1,587 Elo+
Party 1
Fenrir
Fenrir
shadowAssasian15
Fenrir
Level 48
God Stats
6W - 5L
1,660 SR
Queue Stats
55W - 50L
1,562 Elo+
Party 1
Team Averages
Level 25
1,683 SR
1,492 Elo+

VS

Team Averages
Level 24
1,558 SR
1,500 Elo+
Danzaburou
Danzaburou
CaliTea
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Captinavian
Ao Kuang
Level 22
God Stats
2W - 0L
1,852 SR
Queue Stats
30W - 20L
1,694 Elo+
Party 2
Cthulhu
Cthulhu
Dredhak
Cthulhu
Level 26
God Stats
12W - 3L
1,665 SR
Queue Stats
82W - 72L
1,453 Elo+
Solo
Vulcan
Vulcan
Goblin120
Vulcan
Level 29
God Stats
2W - 5L
1,274 SR
Queue Stats
184W - 207L
1,353 Elo+
Solo
Jormungandr
Jormungandr
Zaryke
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,276
571
3,035
5,487
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,992
454
819
4,539
1,293
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 2 / 1
5,837
531
6,573
5,418
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
pima918
King Arthur
8
0 / 1 / 4
4,829
439
2,253
6,563
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 1
5,942
540
4,901
6,202
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaliTea
Danzaburou
9
1 / 2 / 0
5,689
517
3,659
6,141
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Captinavian
Ao Kuang
11
4 / 2 / 1
6,752
614
3,621
7,210
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Dredhak
Cthulhu
11
4 / 0 / 2
6,673
607
4,537
5,003
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Goblin120
Vulcan
9
1 / 0 / 2
5,489
499
2,440
3,051
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Zaryke
Jormungandr
7
0 / 2 / 0
4,912
447
1,702
4,985
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
10
10
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Danzaburou
CaliTea
Danzaburou
1
2
0
0.5
W
Ao Kuang
Captinavian
Ao Kuang
4
2
1
2.25
W
Cthulhu
Dredhak
Cthulhu
4
0
2
5
W
Vulcan
Goblin120
Vulcan
1
0
2
2
L
0
4
0
0
L
3
2
1
1.75
W
Jormungandr
Zaryke
Jormungandr
0
2
0
0
L
King Arthur
pima918
King Arthur
0
1
4
2
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
15,959
28,209
Taken
26,390
11,839
Mitigated
8,710
8,530
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,035
1,386
0
1,968
5,487
1,843
966
3,938
1,197
0
35,335
W
Danzaburou
CaliTea
Danzaburou
3,659
1,235
245
1,838
6,141
1,682
530
2,692
3,374
0
31,494
W
Ao Kuang
Captinavian
Ao Kuang
3,621
1,737
0
1,424
7,210
1,941
0
0
7,210
34,194
0
W
Cthulhu
Dredhak
Cthulhu
4,537
240
0
1,619
5,003
2,159
1,116
0
5,003
25,203
0
W
Vulcan
Goblin120
Vulcan
2,440
461
0
0
3,051
823
352
383
2,668
16,127
0
L
819
629
0
120
4,539
1,293
362
2,654
1,557
0
12,723
L
6,573
1,056
0
1,710
5,418
3,513
0
1,169
4,181
28,388
0
W
Jormungandr
Zaryke
Jormungandr
1,702
560
0
770
4,985
2,105
192
3,498
1,384
8,273
0
L
King Arthur
pima918
King Arthur
2,253
285
0
1,722
6,563
3,282
0
1,154
5,409
0
10,927
L
4,901
1,935
0
3,010
6,202
1,908
0
2,579
3,565
0
29,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
29,515
223
Minions Killed
233
0
Camps Cleared
0
1,066,119
Distance Traveled
991,369
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,276
571
61
6
0
186,933
3
W
Danzaburou
5,689
517
59
5
0
188,910
2
W
Ao Kuang
6,752
614
71
6
0
197,793
0
W
Cthulhu
6,673
607
55
5
0
204,102
0
W
Vulcan
5,489
499
37
3
0
214,090
4
L
Rama
4,992
454
31
3
0
183,270
0
L
Tiamat
5,837
531
47
4
0
210,189
0
W
Jormungandr
4,912
447
11
1
0
186,474
0
L
King Arthur
4,829
439
19
2
0
229,410
1
L
Fenrir
5,942
540
65
6
0
256,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role