Player Matchup

Ravana
Ravana
CNC_Bird
Ravana
Level 88
God Stats
6W - 7L
1,457 SR
Queue Stats
213W - 177L
1,503 Elo+
Party 3
Osiris
Osiris
CNC_PHANTOM
Osiris
Level 108
God Stats
167W - 121L
1,658 SR
Queue Stats
444W - 373L
1,503 Elo+
Party 3
Sol
Sol
Raix95
Sol
Level 143
God Stats
9W - 5L
1,273 SR
Queue Stats
492W - 458L
1,480 Elo+
Solo
Ares
Ares
Rhonda_Rowdy93
Ares
Level 144
God Stats
2W - 3L
1,496 SR
Queue Stats
133W - 141L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
TTV-ParasTheKing
Cernunnos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,498 Elo+
Party 2
Team Averages
Level 118
1,477 SR
1,494 Elo+

VS

Team Averages
Level 116
1,544 SR
1,436 Elo+
Hou Yi
Hou Yi
A Major Upset
Hou Yi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,527 Elo+
Party 4
Ares
Ares
Blindfully
Ares
Level 104
God Stats
1W - 1L
1,462 SR
Queue Stats
41W - 34L
1,512 Elo+
Party 4
King Arthur
King Arthur
Senator-L1ZaRd
King Arthur
Level 121
God Stats
10W - 11L
1,560 SR
Queue Stats
43W - 51L
1,343 Elo+
Party 1
Thor
Thor
SeniorrDingDong
Thor
Level 145
God Stats
4W - 2L
1,488 SR
Queue Stats
106W - 119L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
abeninja234
Zhong Kui
Level 114
God Stats
1W - 0L
1,708 SR
Queue Stats
26W - 33L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CNC_Bird
Ravana
13
1 / 5 / 1
8,223
484
6,712
11,226
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
12
2 / 5 / 0
8,007
471
8,210
10,812
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Raix95
Sol
15
3 / 4 / 0
9,207
542
11,417
16,620
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 1
7,460
439
5,166
15,816
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
15
1 / 2 / 1
8,493
500
10,727
9,590
3,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,600
506
6,362
10,879
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 2 / 3
8,128
478
6,855
14,679
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Senator-L1ZaRd
King Arthur
17
7 / 1 / 4
9,938
585
12,804
15,562
12,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 3 / 5
10,324
607
6,334
12,554
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
abeninja234
Zhong Kui
16
4 / 2 / 2
9,715
571
12,687
12,543
9,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
23
23
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
3
2
3
2.25
L
Ravana
CNC_Bird
Ravana
1
5
1
0.3
L
Osiris
2
5
0
0.4
L
Sol
Raix95
Sol
3
4
0
0.75
L
1
7
1
0.21
W
King Arthur
Senator-L1ZaRd
King Arthur
7
1
4
9
W
7
3
5
3.17
L
Cernunnos
1
2
1
0.75
W
Zhong Kui
abeninja234
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,232
Damage
45,042
64,064
Taken
66,217
36,013
Mitigated
39,457
19,997
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,362
3,440
0
6,801
10,879
4,535
839
1,611
9,268
0
59,027
W
6,855
116
0
3,560
14,679
9,035
63
1,909
12,770
27,625
0
L
Ravana
CNC_Bird
Ravana
6,712
2,236
0
2,772
11,226
4,745
151
746
10,335
0
51,661
L
Osiris
8,210
4,012
0
2,332
10,812
7,829
588
0
10,620
0
37,340
L
Sol
Raix95
Sol
11,417
5,086
0
7,963
16,620
6,225
1,399
9,282
7,338
70,011
0
L
5,166
251
0
1,972
15,816
13,224
0
5,643
10,173
20,990
0
W
King Arthur
Senator-L1ZaRd
King Arthur
12,804
2,094
0
3,283
15,562
12,149
0
1,553
14,009
0
60,533
W
6,334
2,081
0
4,868
12,554
4,606
0
3,358
9,196
0
73,233
L
Cernunnos
10,727
5,511
0
4,958
9,590
3,990
354
3,871
5,719
0
64,406
W
Zhong Kui
abeninja234
Zhong Kui
12,687
2,296
0
5,171
12,543
9,132
794
8,152
4,391
64,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
46,705
450
Minions Killed
509
0
Camps Cleared
0
1,442,198
Distance Traveled
1,607,054
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,600
506
120
7
0
277,482
5
W
Ares
8,128
478
31
2
0
335,795
4
L
Ravana
8,223
484
89
5
0
332,924
1
L
Osiris
8,007
471
94
6
0
221,529
0
L
Sol
9,207
542
118
7
0
290,537
4
L
Ares
7,460
439
26
2
0
312,414
2
W
King Arthur
9,938
585
119
7
0
354,897
1
W
Thor
10,324
607
124
7
0
322,818
4
L
Cernunnos
8,493
500
123
7
0
284,794
2
W
Zhong Kui
9,715
571
115
7
0
316,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role