Player Matchup

Aphrodite
Aphrodite
Alexgood54
Aphrodite
Level 5
God Stats
9W - 10L
1,534 SR
Queue Stats
108W - 95L
1,611 Elo+
Solo
Tiamat
Tiamat
Sunora
Tiamat
Level 29
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Ra
Ra
YarmsTheCarry
Ra
Level 21
God Stats
1W - 2L
1,697 SR
Queue Stats
40W - 33L
1,637 Elo+
Solo
Thor
Thor
ragingchaos242
Thor
Level 16
God Stats
4W - 3L
1,746 SR
Queue Stats
88W - 79L
1,510 Elo+
Solo
Mulan
Mulan
suninsssoul3
Mulan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,768 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,561 Elo+

VS

Team Averages
Level 21
1,548 SR
1,571 Elo+
Ao Kuang
Ao Kuang
DabsOnly
Ao Kuang
Level 23
God Stats
6W - 5L
1,620 SR
Queue Stats
187W - 125L
1,597 Elo+
Solo
Sobek
Sobek
FLC55
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,637 Elo+
Solo
Vamana
Vamana
Mrhootenanny96
Vamana
Level 18
God Stats
2W - 1L
1,542 SR
Queue Stats
19W - 19L
1,467 Elo+
Solo
Merlin
Merlin
XDonyellX
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,614 Elo+
Solo
Cernunnos
Cernunnos
pabzo92
Cernunnos
Level 29
God Stats
14W - 11L
1,575 SR
Queue Stats
80W - 100L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexgood54
Aphrodite
15
5 / 5 / 2
9,743
487
15,277
17,085
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sunora
Tiamat
12
1 / 10 / 1
7,683
384
4,644
15,466
8,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 9 / 1
9,259
463
6,102
14,973
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 7 / 1
9,483
474
9,783
15,039
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 10 / 3
9,010
451
12,910
20,420
12,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DabsOnly
Ao Kuang
20
24 / 2 / 4
13,617
681
23,045
19,607
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
FLC55
Sobek
14
3 / 3 / 10
9,271
464
5,165
15,323
15,822
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
1 / 5 / 4
10,537
527
8,764
11,339
6,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
XDonyellX
Merlin
19
6 / 2 / 14
11,311
566
15,325
12,723
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
pabzo92
Cernunnos
17
5 / 4 / 8
10,881
544
10,695
17,727
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
16
Kills
39
41
Deaths
16
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alexgood54
Aphrodite
5
5
2
1.2
W
Ao Kuang
DabsOnly
Ao Kuang
24
2
4
13
W
Sobek
FLC55
Sobek
3
3
10
2.67
W
1
5
4
0.6
L
Tiamat
Sunora
Tiamat
1
10
1
0.15
W
Merlin
XDonyellX
Merlin
6
2
14
6.5
L
3
9
1
0.39
W
Cernunnos
pabzo92
Cernunnos
5
4
8
2.25
L
4
7
1
0.64
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
62,994
82,983
Taken
76,719
43,643
Mitigated
41,466
24,464
Healing
26,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alexgood54
Aphrodite
15,277
1,010
1,677
9,246
17,085
9,144
423
7,179
9,366
62,181
0
W
Ao Kuang
DabsOnly
Ao Kuang
23,045
8,420
0
10,166
19,607
7,932
0
5,187
14,242
108,630
0
W
Sobek
FLC55
Sobek
5,165
822
0
2,215
15,323
15,822
370
3,694
11,354
16,208
0
W
8,764
3,550
0
1,874
11,339
6,029
647
7,566
3,430
0
60,594
L
Tiamat
Sunora
Tiamat
4,644
1,134
0
3,137
15,466
8,450
441
9,224
5,935
24,695
0
W
Merlin
XDonyellX
Merlin
15,325
405
0
3,053
12,723
5,100
1,485
7,425
5,012
69,747
0
L
6,102
736
593
3,610
14,973
5,342
1,078
11,681
2,721
49,185
0
W
Cernunnos
pabzo92
Cernunnos
10,695
5,072
429
8,416
17,727
6,583
2,956
1,019
16,658
0
74,444
L
9,783
3,500
0
3,258
15,039
8,439
33
6,587
8,222
0
59,986
L
12,910
3,894
0
2,943
20,420
12,268
824
7,492
12,822
0
52,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
55,617
450
Minions Killed
497
0
Camps Cleared
0
1,715,598
Distance Traveled
1,760,117
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,743
487
109
5
0
325,087
1
W
Ao Kuang
13,617
681
132
7
0
380,651
4
W
Sobek
9,271
464
16
1
0
334,160
3
W
Vamana
10,537
527
114
6
0
326,149
4
L
Tiamat
7,683
384
52
3
0
322,018
0
W
Merlin
11,311
566
137
7
0
365,620
0
L
Ra
9,259
463
111
6
0
343,406
0
W
Cernunnos
10,881
544
98
5
0
353,537
0
L
Thor
9,483
474
108
5
0
374,166
0
L
Mulan
9,010
451
70
4
0
350,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role