Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ELITE_RD_03
Bacchus
Level 107
God Stats
12W - 10L
1,640 SR
Queue Stats
210W - 213L
1,517 Elo+
Solo
Ne Zha
Ne Zha
FekiHD
Ne Zha
Level 88
God Stats
10W - 9L
1,990 SR
Queue Stats
249W - 239L
1,516 Elo+
Solo
Agni
Agni
LouisG 789
Agni
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
323W - 304L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
TCgamer789
Danzaburou
Level 66
God Stats
24W - 23L
1,490 SR
Queue Stats
233W - 226L
1,472 Elo+
Party 2
Team Averages
Level 85
1,624 SR
1,503 Elo+

VS

Team Averages
Level 96
1,561 SR
1,476 Elo+
Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Seblastard
Danzaburou
Level 78
God Stats
8W - 2L
1,785 SR
Queue Stats
16W - 16L
1,489 Elo+
Party 1
Ganesha
Ganesha
Thyshotz
Ganesha
Level 86
God Stats
9W - 11L
1,504 SR
Queue Stats
9W - 14L
1,424 Elo+
Party 1
Mulan
Mulan
badagada
Mulan
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,473 Elo+
Party 1
Tiamat
Tiamat
wolfslaya1213
Tiamat
Level 86
God Stats
23W - 23L
1,518 SR
Queue Stats
375W - 355L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 3 / 0
5,117
394
2,393
9,391
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ELITE_RD_03
Bacchus
10
3 / 1 / 5
6,436
495
4,059
5,781
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
FekiHD
Ne Zha
9
1 / 1 / 1
5,977
460
1,709
9,150
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 4
6,387
491
5,982
7,859
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TCgamer789
Danzaburou
12
4 / 0 / 4
6,966
536
5,213
5,656
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 0 / 1
7,916
609
7,829
7,772
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Seblastard
Danzaburou
10
0 / 5 / 0
5,630
433
2,710
8,442
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Thyshotz
Ganesha
10
1 / 2 / 1
6,285
483
1,930
5,752
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
badagada
Mulan
11
1 / 2 / 2
6,473
498
3,721
8,118
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 0 / 3
7,361
566
6,861
4,821
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
11
11
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Chaac
 
Chaac
5
0
1
5.5
L
Bacchus
ELITE_RD_03
Bacchus
3
1
5
5.5
L
Ne Zha
FekiHD
Ne Zha
1
1
1
1.5
L
1
6
4
0.5
W
Danzaburou
Seblastard
Danzaburou
0
5
0
0
L
Danzaburou
TCgamer789
Danzaburou
4
0
4
6
W
Ganesha
Thyshotz
Ganesha
1
2
1
0.75
W
Mulan
badagada
Mulan
1
2
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
23,051
37,837
Taken
34,905
15,831
Mitigated
18,149
12,065
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,393
317
0
2,915
9,391
4,754
0
0
9,023
0
17,409
W
Chaac
 
Chaac
7,829
2,118
0
4,365
7,772
6,401
1,110
1,975
5,472
0
39,943
L
Bacchus
ELITE_RD_03
Bacchus
4,059
345
516
1,206
5,781
4,195
0
897
4,809
19,261
0
L
Ne Zha
FekiHD
Ne Zha
1,709
545
0
3,475
9,150
2,764
0
2,555
6,340
0
33,141
L
5,982
226
0
1,565
7,859
2,553
0
2,987
4,567
33,695
0
W
Danzaburou
Seblastard
Danzaburou
2,710
1,070
308
1,991
8,442
2,163
0
2,218
6,224
0
29,116
L
Danzaburou
TCgamer789
Danzaburou
5,213
1,814
0
2,388
5,656
1,565
216
1,741
3,841
0
40,043
W
Ganesha
Thyshotz
Ganesha
1,930
109
0
1,739
5,752
2,316
0
1,175
4,577
20,211
0
W
Mulan
badagada
Mulan
3,721
730
0
4,124
8,118
3,741
0
2,642
5,476
0
34,766
W
6,861
690
265
3,012
4,821
3,528
441
2,031
2,780
32,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
33,665
274
Minions Killed
330
0
Camps Cleared
0
1,211,901
Distance Traveled
1,220,835
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,117
394
29
2
0
185,276
2
W
Chaac
7,916
609
75
6
0
231,615
0
L
Bacchus
6,436
495
28
2
0
264,405
2
L
Ne Zha
5,977
460
73
6
0
277,338
1
L
Agni
6,387
491
73
6
0
237,797
5
W
Danzaburou
5,630
433
66
5
0
223,619
3
L
Danzaburou
6,966
536
71
5
0
247,085
2
W
Ganesha
6,285
483
7
1
0
257,145
2
W
Mulan
6,473
498
85
7
0
265,416
0
W
Tiamat
7,361
566
97
7
0
243,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role