Player Matchup

Thor
Thor
AlexQTT
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 1
Hun Batz
Hun Batz
Cheflautista
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 1
Sol
Sol
TheKingDem0n666
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,280 Elo+

VS

Team Averages
Level 41
1,527 SR
1,442 Elo+
Ah Puch
Ah Puch
FirstM8Nate
Ah Puch
Level 58
God Stats
10W - 12L
1,472 SR
Queue Stats
167W - 176L
1,434 Elo+
Party 2
Ravana
Ravana
Møøsebane
Ravana
Level 22
God Stats
5W - 6L
1,501 SR
Queue Stats
108W - 121L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
NannerpussTroy
Cthulhu
Level 44
God Stats
59W - 24L
1,608 SR
Queue Stats
184W - 177L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AlexQTT
Thor
13
4 / 3 / 2
10,838
638
13,309
13,200
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Cheflautista
Hun Batz
12
3 / 10 / 2
10,385
611
4,367
14,905
5,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 8 / 1
9,047
532
4,164
12,130
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FirstM8Nate
Ah Puch
14
4 / 3 / 14
11,422
672
9,968
12,115
4,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
14 / 2 / 3
12,950
762
15,240
8,889
3,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 2 / 13
11,470
675
8,051
13,309
10,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
21
21
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
AlexQTT
Thor
4
3
2
1.67
L
Hun Batz
Cheflautista
Hun Batz
3
10
2
0.4
W
Ah Puch
FirstM8Nate
Ah Puch
4
3
14
3.67
W
Ravana
14
2
3
7.75
W
3
2
13
4.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
33,259
40,235
Taken
34,313
12,771
Mitigated
19,678
2,834
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AlexQTT
Thor
13,309
2,578
0
720
13,200
4,451
0
6,050
7,150
0
50,167
L
Hun Batz
Cheflautista
Hun Batz
4,367
271
0
380
14,905
5,641
0
6,960
7,945
0
29,504
W
Ah Puch
FirstM8Nate
Ah Puch
9,968
442
955
3,780
12,115
4,974
735
573
11,542
44,647
0
W
Ravana
15,240
5,043
693
1,636
8,889
3,844
1,616
1,704
7,185
0
45,246
W
8,051
266
1,048
1,910
13,309
10,860
435
1,891
11,418
37,172
0
L
4,164
1,044
0
1,734
12,130
2,679
865
5,101
7,029
24,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
35,842
164
Minions Killed
159
0
Camps Cleared
0
865,634
Distance Traveled
924,290
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,838
638
55
3
0
324,892
2
L
Hun Batz
10,385
611
49
3
0
267,279
5
W
Ah Puch
11,422
672
67
4
0
264,738
2
W
Ravana
12,950
762
48
3
0
340,008
0
W
Cthulhu
11,470
675
44
3
0
319,544
3
L
Sol
9,047
532
60
4
0
273,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role