Player Matchup

Ganesha
Ganesha
Gold II
ExplicitGreens
Ganesha
Gold II
Level 108
God Stats
7W - 2L
1,774 SR
Queue Stats
134W - 137L
1,550 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
HeroNyx
Cu Chulainn
Gold III
Level 159
God Stats
0W - 2L
1,523 SR
Queue Stats
59W - 62L
1,532 MMR
Solo
Fenrir
Fenrir
Gold III
TISOKI
Fenrir
Gold III
Level 99
God Stats
4W - 3L
1,504 SR
Queue Stats
61W - 68L
1,490 MMR
Party 1
Cupid
Cupid
Platinum V
Talanon
Cupid
Platinum V
Level 160
God Stats
12W - 7L
1,888 SR
Queue Stats
274W - 285L
1,532 MMR
Solo
Scylla
Scylla
Gold I
iAngelBeats
Scylla
Gold I
Level 159
God Stats
20W - 23L
1,778 SR
Queue Stats
177W - 179L
1,551 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,693 SR
1,531 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,751 SR
1,531 MMR
Jing Wei
Jing Wei
Gold I
CoolKittyRhymes
Jing Wei
Gold I
Level 157
God Stats
4W - 5L
1,662 SR
Queue Stats
137W - 137L
1,547 MMR
Party 3
Thanatos
Thanatos
Gold III
GFintheKitchen
Thanatos
Gold III
Level 121
God Stats
35W - 31L
1,824 SR
Queue Stats
567W - 581L
1,524 MMR
Solo
Athena
Athena
Silver I
autisticBirb
Athena
Silver I
Level 120
God Stats
2W - 1L
1,667 SR
Queue Stats
15W - 15L
1,414 MMR
Party 2
Aphrodite
Aphrodite
Gold V
grimjok
Aphrodite
Gold V
Level 149
God Stats
21W - 8L
1,905 SR
Queue Stats
42W - 35L
1,624 MMR
Party 2
Bellona
Bellona
Gold I
nothingclever
Bellona
Gold I
Level 159
God Stats
4W - 2L
1,696 SR
Queue Stats
137W - 137L
1,547 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
10,623
483
6,004
13,785
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
HeroNyx
Cu Chulainn
17
1 / 5 / 5
10,720
487
6,696
19,769
19,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
TISOKI
Fenrir
13
2 / 4 / 3
9,054
412
6,474
9,325
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Talanon
Cupid
19
2 / 5 / 3
11,461
521
8,528
15,696
5,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
20
9 / 2 / 4
13,778
626
13,820
8,300
3,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ApolloPersephoneSetTsukuyomiDanzaburou

VS

Bans
TiamatGuan YuNemesisYemojaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
5 / 1 / 5
14,256
648
10,946
15,761
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
18
8 / 4 / 4
13,486
613
11,235
18,578
8,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
0 / 4 / 12
11,802
536
4,819
27,628
31,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
grimjok
Aphrodite
19
2 / 3 / 6
13,073
594
7,142
12,544
5,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
19
4 / 2 / 3
13,018
592
7,385
21,457
25,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
14
Kills
19
19
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
5
7.5
L
0
3
9
1.5
W
Thanatos
8
4
4
2.5
L
Cu Chulainn
HeroNyx
Cu Chulainn
1
5
5
0.7
L
Fenrir
TISOKI
Fenrir
2
4
3
0.88
L
Cupid
Talanon
Cupid
2
5
3
0.7
W
Athena
0
4
12
1.5
W
Aphrodite
grimjok
Aphrodite
2
3
6
1.67
L
Scylla
9
2
4
5.5
W
Bellona
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
41,527
66,875
Taken
95,968
44,409
Mitigated
77,798
23,079
Healing
52,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,946
7,781
0
10,118
15,761
6,701
10,877
3,686
12,075
0
126,066
L
6,004
563
0
4,204
13,785
13,345
0
2,270
11,515
47,266
0
W
Thanatos
11,235
3,809
0
14,054
18,578
8,837
3,286
4,287
14,291
0
77,139
L
Cu Chulainn
HeroNyx
Cu Chulainn
6,696
1,649
0
5,705
19,769
19,051
567
2,062
17,707
7,002
60,467
L
Fenrir
TISOKI
Fenrir
6,474
1,555
0
3,148
9,325
3,002
0
1,178
8,147
0
46,837
L
Cupid
Talanon
Cupid
8,528
4,909
0
6,418
15,696
5,984
2,126
4,593
11,103
0
88,265
W
Athena
4,819
1,617
0
5,707
27,628
31,127
932
9,186
18,442
17,978
0
W
Aphrodite
grimjok
Aphrodite
7,142
830
8,541
8,114
12,544
5,827
2,693
3,658
8,886
97,962
0
L
Scylla
13,820
1,627
301
3,303
8,300
3,027
0
2,437
5,863
99,829
0
W
Bellona
7,385
1,701
0
6,325
21,457
25,306
2,663
4,918
16,539
0
67,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
65,635
614
Minions Killed
625
0
Camps Cleared
0
1,928,662
Distance Traveled
2,196,662
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,256
648
193
9
0
409,274
9
L
Ganesha
10,623
483
33
2
0
406,266
10
W
Thanatos
13,486
613
118
5
0
446,094
4
L
Cu Chulainn
10,720
487
130
6
0
398,560
8
L
Fenrir
9,054
412
91
4
0
302,699
3
L
Cupid
11,461
521
163
7
0
375,882
3
W
Athena
11,802
536
24
1
0
449,658
4
W
Aphrodite
13,073
594
166
8
0
444,815
7
L
Scylla
13,778
626
197
9
0
445,255
9
W
Bellona
13,018
592
124
6
0
446,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role