Player Matchup

Cthulhu
Cthulhu
EXTRATHICCC666
Cthulhu
Level 43
God Stats
3W - 7L
1,224 SR
Queue Stats
54W - 59L
1,487 Elo+
Party 3
Ymir
Ymir
Fearless813
Ymir
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
259W - 242L
1,790 Elo+
Solo
Scylla
Scylla
Havviic
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,579 Elo+
Party 3
Ravana
Ravana
I Pai Mei I
Ravana
Level 136
God Stats
1W - 1L
1,694 SR
Queue Stats
236W - 322L
1,451 Elo+
Party 1
Izanami
Izanami
MercenarioRJ
Izanami
Level 127
God Stats
4W - 1L
1,879 SR
Queue Stats
301W - 376L
1,446 Elo+
Party 1
Team Averages
Level 97
1,559 SR
1,551 Elo+

VS

Team Averages
Level 81
1,550 SR
1,478 Elo+
Merlin
Merlin
ArcanumPlayz
Merlin
Level 123
God Stats
10W - 2L
1,949 SR
Queue Stats
358W - 315L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
DAFlamey
Danzaburou
Level 64
God Stats
141W - 96L
1,591 SR
Queue Stats
606W - 558L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
GabiDabiDoo
Guan Yu
Level 69
God Stats
4W - 0L
1,286 SR
Queue Stats
502W - 496L
1,490 Elo+
Solo
Thanatos
Thanatos
NovaFuse
Thanatos
Level 41
God Stats
35W - 23L
1,354 SR
Queue Stats
578W - 568L
1,463 Elo+
Party 2
Khepri
Khepri
Theermal
Khepri
Level 109
God Stats
18W - 13L
1,572 SR
Queue Stats
116W - 103L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,936
495
5,463
9,419
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 2
5,242
437
3,288
7,696
4,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Havviic
Scylla
10
1 / 3 / 0
5,602
467
2,485
5,635
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
1 / 3 / 0
6,120
510
2,071
6,594
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MercenarioRJ
Izanami
10
1 / 2 / 2
6,093
508
4,575
4,913
1,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 0 / 3
7,113
593
5,682
2,914
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DAFlamey
Danzaburou
10
3 / 2 / 1
6,529
544
4,749
4,993
1,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
GabiDabiDoo
Guan Yu
13
5 / 2 / 5
7,497
625
6,404
9,575
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
NovaFuse
Thanatos
11
3 / 1 / 5
6,546
546
3,411
7,414
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Theermal
Khepri
10
1 / 1 / 3
6,397
533
3,480
5,939
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
3
4.5
W
Danzaburou
DAFlamey
Danzaburou
3
2
1
1.75
L
2
5
0
0.4
L
1
2
2
1
W
Guan Yu
GabiDabiDoo
Guan Yu
5
2
5
3.75
L
Scylla
Havviic
Scylla
1
3
0
0.33
L
Ravana
1
3
0
0.33
L
Izanami
MercenarioRJ
Izanami
1
2
2
1
W
Thanatos
NovaFuse
Thanatos
3
1
5
5.5
W
Khepri
Theermal
Khepri
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,882
Damage
23,726
34,257
Taken
30,835
15,741
Mitigated
16,502
8,471
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,682
287
0
875
2,914
916
260
660
2,112
37,142
0
W
Danzaburou
DAFlamey
Danzaburou
4,749
2,339
0
1,437
4,993
1,812
568
1,430
3,563
0
39,209
L
5,463
1,175
92
1,699
9,419
5,960
0
1,019
8,057
21,505
0
L
3,288
540
0
1,120
7,696
4,756
0
2,854
4,784
9,184
0
W
Guan Yu
GabiDabiDoo
Guan Yu
6,404
1,408
139
4,049
9,575
6,525
568
4,891
4,108
0
32,002
L
Scylla
Havviic
Scylla
2,485
140
0
1,161
5,635
1,521
0
1,748
3,623
25,298
0
L
Ravana
2,071
538
0
2,556
6,594
2,220
0
1,254
5,131
0
37,978
L
Izanami
MercenarioRJ
Izanami
4,575
3,547
0
1,843
4,913
1,284
24
1,832
3,081
0
40,040
W
Thanatos
NovaFuse
Thanatos
3,411
1,276
0
6,996
7,414
2,340
0
1,856
5,357
0
29,921
W
Khepri
Theermal
Khepri
3,480
338
146
2,427
5,939
4,909
0
1,480
4,459
22,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
34,082
290
Minions Killed
333
0
Camps Cleared
0
1,098,442
Distance Traveled
1,084,812
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,113
593
85
7
0
218,912
6
W
Danzaburou
6,529
544
85
7
0
205,269
0
L
Cthulhu
5,936
495
44
4
0
216,200
1
L
Ymir
5,242
437
16
1
0
226,851
3
W
Guan Yu
7,497
625
63
5
0
224,031
1
L
Scylla
5,602
467
60
5
0
220,337
1
L
Ravana
6,120
510
82
7
0
224,972
0
L
Izanami
6,093
508
88
7
0
210,082
5
W
Thanatos
6,546
546
66
6
0
213,716
3
W
Khepri
6,397
533
34
3
0
222,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role