Player Matchup

Ganesha
Ganesha
Dxrren13
Ganesha
Level 44
God Stats
3W - 4L
1,721 SR
Queue Stats
253W - 265L
1,450 Elo+
Solo
Danzaburou
Danzaburou
ElJefeHombre
Danzaburou
Level 137
God Stats
4W - 1L
1,791 SR
Queue Stats
8W - 6L
1,789 Elo+
Solo
Tiamat
Tiamat
NovaZide
Tiamat
Level 67
God Stats
16W - 8L
1,584 SR
Queue Stats
163W - 144L
1,509 Elo+
Solo
Arachne
Arachne
SaddlerM
Arachne
Level 106
God Stats
7W - 0L
1,888 SR
Queue Stats
244W - 183L
1,572 Elo+
Solo
Ra
Ra
filkzz
Ra
Level 100
God Stats
2W - 6L
1,500 SR
Queue Stats
266W - 294L
1,395 Elo+
Solo
Team Averages
Level 91
1,697 SR
1,543 Elo+

VS

Team Averages
Level 90
1,518 SR
1,474 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MFDDR
Xing Tian
Level 129
God Stats
2W - 2L
1,883 SR
Queue Stats
55W - 38L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Tokyosghoul2
Cthulhu
Level 68
God Stats
14W - 26L
1,271 SR
Queue Stats
296W - 304L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
roxas16
Ao Kuang
Level 33
God Stats
41W - 49L
1,438 SR
Queue Stats
42W - 53L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dxrren13
Ganesha
9
0 / 3 / 11
6,141
614
3,568
5,312
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ElJefeHombre
Danzaburou
13
14 / 1 / 0
8,470
847
9,498
7,178
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
NovaZide
Tiamat
10
1 / 2 / 0
5,504
550
3,321
4,838
3,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
SaddlerM
Arachne
9
2 / 1 / 1
5,819
582
3,299
6,761
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
10
4 / 4 / 2
6,441
644
4,217
6,428
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 1 / 1
5,896
590
4,816
9,034
3,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
 
Heimdallr
8
1 / 8 / 1
4,862
486
2,971
8,265
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
MFDDR
Xing Tian
8
3 / 5 / 3
5,731
573
4,409
8,927
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Tokyosghoul2
Cthulhu
10
4 / 3 / 1
5,897
590
4,484
5,376
2,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
roxas16
Ao Kuang
8
1 / 4 / 1
5,083
508
668
5,915
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
21
Kills
11
11
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
1
2.5
L
Heimdallr
 
Heimdallr
1
8
1
0.19
W
Ganesha
Dxrren13
Ganesha
0
3
11
1.83
W
Danzaburou
ElJefeHombre
Danzaburou
14
1
0
14
L
Xing Tian
MFDDR
Xing Tian
3
5
3
0.9
W
Tiamat
NovaZide
Tiamat
1
2
0
0.5
W
Arachne
SaddlerM
Arachne
2
1
1
2.5
L
Cthulhu
Tokyosghoul2
Cthulhu
4
3
1
1.5
W
Ra
4
4
2
1.25
L
Ao Kuang
roxas16
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,903
Damage
17,348
30,517
Taken
37,517
12,175
Mitigated
14,343
10,536
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,816
1,062
0
4,739
9,034
3,968
520
3,278
5,742
0
28,576
L
Heimdallr
 
Heimdallr
2,971
1,275
0
0
8,265
2,271
0
1,047
7,218
0
15,753
W
Ganesha
Dxrren13
Ganesha
3,568
699
0
542
5,312
2,303
0
2,158
3,154
14,430
0
W
Danzaburou
ElJefeHombre
Danzaburou
9,498
4,753
0
2,256
7,178
2,233
2,347
1,741
5,437
0
49,633
L
Xing Tian
MFDDR
Xing Tian
4,409
583
0
967
8,927
4,147
0
1,597
7,312
13,639
0
W
Tiamat
NovaZide
Tiamat
3,321
1,363
0
1,797
4,838
3,486
0
122
4,716
25,121
0
W
Arachne
SaddlerM
Arachne
3,299
2,694
0
3,900
6,761
1,999
0
1,649
5,112
0
20,424
L
Cthulhu
Tokyosghoul2
Cthulhu
4,484
364
171
517
5,376
2,006
0
2,289
2,902
30,273
0
W
Ra
4,217
426
77
1,964
6,428
2,154
596
3,867
2,561
30,048
0
L
Ao Kuang
roxas16
Ao Kuang
668
151
159
1,399
5,915
1,951
0
2,550
3,237
11,599
4,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
27,469
264
Minions Killed
227
0
Camps Cleared
0
930,770
Distance Traveled
918,039
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,896
590
73
7
0
202,342
3
L
Heimdallr
4,862
486
32
3
0
165,097
0
W
Ganesha
6,141
614
10
1
0
221,894
4
W
Danzaburou
8,470
847
85
9
0
180,899
1
L
Xing Tian
5,731
573
25
3
0
180,783
1
W
Tiamat
5,504
550
54
5
0
150,734
2
W
Arachne
5,819
582
44
4
0
191,695
3
L
Cthulhu
5,897
590
59
6
0
195,355
3
W
Ra
6,441
644
71
7
0
185,548
1
L
Ao Kuang
5,083
508
38
4
0
174,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role