Player Matchup

Discordia
Discordia
Johann OG
Discordia
Level 154
God Stats
1W - 1L
1,366 SR
Queue Stats
50W - 29L
1,758 Elo+
Solo
Skadi
Skadi
PROx iDesTiiNy
Skadi
Level 121
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 17L
1,563 Elo+
Solo
Chaac
Chaac
vVFlaminNinjaVv
Chaac
Level 123
God Stats
9W - 4L
1,647 SR
Queue Stats
432W - 445L
1,604 Elo+
Solo
Team Averages
Level 133
1,436 SR
1,642 Elo+

VS

Team Averages
Level 118
1,569 SR
1,671 Elo+
Nu Wa
Nu Wa
Mi Xanthropy
Nu Wa
Level 140
God Stats
11W - 3L
1,706 SR
Queue Stats
308W - 159L
1,769 Elo+
Party 1
Sobek
Sobek
NoSauceAyto
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 27L
1,663 Elo+
Party 1
Thanatos
Thanatos
PyrosPoison
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Johann OG
Discordia
16
4 / 1 / 4
11,606
725
14,122
7,418
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 3
11,096
694
5,101
9,079
3,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 3
10,275
642
9,353
9,760
7,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,809
613
6,902
10,695
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 1 / 4
10,586
662
5,737
11,897
13,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
PyrosPoison
Thanatos
13
2 / 4 / 3
10,035
627
4,054
12,857
5,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
5
5
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Johann OG
Discordia
4
1
4
6
L
2
3
3
1.17
L
1
1
4
3
W
3
2
3
2.25
L
Thanatos
PyrosPoison
Thanatos
2
4
3
0.88
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,576
Damage
16,693
26,257
Taken
35,449
12,298
Mitigated
22,139
9,422
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Johann OG
Discordia
14,122
953
204
3,384
7,418
2,154
632
3,874
3,544
54,854
0
L
6,902
1,553
0
1,147
10,695
3,812
689
3,557
6,818
72,174
0
L
5,737
183
0
3,344
11,897
13,320
186
3,494
7,917
15,920
0
W
5,101
2,103
0
2,055
9,079
3,021
2,923
3,204
5,875
0
69,810
L
Thanatos
PyrosPoison
Thanatos
4,054
75
0
7,210
12,857
5,007
788
5,998
6,539
0
26,473
W
9,353
293
0
3,779
9,760
7,123
430
5,655
4,105
0
44,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
30,430
236
Minions Killed
173
0
Camps Cleared
0
910,383
Distance Traveled
953,540
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,606
725
98
6
0
304,599
4
L
Nu Wa
9,809
613
95
6
0
295,666
3
L
Sobek
10,586
662
24
2
0
332,633
2
W
Skadi
11,096
694
90
6
0
276,470
3
L
Thanatos
10,035
627
54
3
0
325,241
2
W
Chaac
10,275
642
48
3
0
329,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role