Player Matchup

Ra
Ra
CANLIFE
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
CristianP3t0Amo
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,430 Elo+
Party 2
Fenrir
Fenrir
DexterityWolf
Fenrir
Level 8
God Stats
26W - 40L
1,461 SR
Queue Stats
26W - 41L
1,442 Elo+
Solo
Discordia
Discordia
DweebleDwaft
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 105L
1,460 Elo+
Solo
Bellona
Bellona
moieljugador
Bellona
Level 26
God Stats
5W - 3L
1,737 SR
Queue Stats
26W - 21L
1,573 Elo+
Party 2
Team Averages
Level 14
1,539 SR
1,523 Elo+

VS

Team Averages
Level 7
1,627 SR
1,580 Elo+
Rama
Rama
CarryMeEtnn
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FreddyMcFart
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Mondungus
Poseidon
Level 13
God Stats
17W - 10L
1,739 SR
Queue Stats
154W - 157L
1,482 Elo+
Solo
Tyr
Tyr
PurEtChaste
Tyr
Level 4
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SasukeNeeSan
Medusa
Level 15
God Stats
4W - 0L
1,710 SR
Queue Stats
30W - 1L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 1
9,684
968
3,872
11,229
6,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 6 / 7
9,376
938
10,088
18,134
17,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 1
7,809
781
947
2,389
1,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
DweebleDwaft
Discordia
15
0 / 4 / 6
9,344
934
11,066
6,998
2,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
moieljugador
Bellona
15
6 / 6 / 2
10,371
1,037
9,751
16,443
14,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

111

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 17
9,915
992
5,900
7,013
2,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
FreddyMcFart
Hercules
17
9 / 1 / 11
11,721
1,172
11,225
9,752
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Mondungus
Poseidon
16
4 / 2 / 15
10,108
1,011
12,010
7,251
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 2 / 14
10,699
1,070
8,452
10,872
10,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Medusa
17
6 / 2 / 14
10,867
1,087
13,931
8,810
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
10
Kills
26
26
Deaths
10
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
2
3
17
3.5
L
0
6
7
0.58
L
0
1
1
0.5
L
Discordia
DweebleDwaft
Discordia
0
4
6
0.75
W
Hercules
FreddyMcFart
Hercules
9
1
11
14.5
W
Poseidon
Mondungus
Poseidon
4
2
15
5.75
W
5
2
14
6
W
Medusa
6
2
14
6.5
L
Bellona
moieljugador
Bellona
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
51,518
55,193
Taken
43,698
42,265
Mitigated
29,351
1,495
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,872
703
166
175
11,229
6,603
0
1,901
8,894
7,640
0
W
5,900
4,867
0
1,095
7,013
2,820
0
4,459
2,554
0
18,325
L
10,088
805
0
0
18,134
17,575
0
4,670
13,091
25,462
0
L
947
261
0
50
2,389
1,045
0
414
1,906
0
1,017
L
Discordia
DweebleDwaft
Discordia
11,066
1,229
0
12
6,998
2,479
0
1,386
5,388
31,255
0
W
Hercules
FreddyMcFart
Hercules
11,225
4,865
0
3,294
9,752
9,654
0
5,812
3,940
0
21,431
W
Poseidon
Mondungus
Poseidon
12,010
1,107
0
0
7,251
2,717
0
4,118
3,133
27,837
0
W
8,452
1,876
0
2,340
10,872
10,382
0
6,687
3,870
0
18,724
W
Medusa
13,931
7,399
0
2,937
8,810
3,778
0
3,950
4,860
0
40,010
L
Bellona
moieljugador
Bellona
9,751
3,172
0
1,092
16,443
14,563
0
2,593
13,454
0
24,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
53,310
138
Minions Killed
159
1
Camps Cleared
8
763,375
Distance Traveled
948,797
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,684
968
14
1
0
144,589
3
W
Rama
9,915
992
38
4
0
159,211
0
L
Cthulhu
9,376
938
39
4
0
211,114
0
L
Fenrir
7,809
781
0
0
0
42,154
1
L
Discordia
9,344
934
40
4
1
180,275
1
W
Hercules
11,721
1,172
20
2
6
227,962
0
W
Poseidon
10,108
1,011
28
3
0
181,864
2
W
Tyr
10,699
1,070
19
2
0
202,231
0
W
Medusa
10,867
1,087
54
5
2
177,529
0
L
Bellona
10,371
1,037
45
5
0
185,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role