Player Matchup

Cerberus
Cerberus
Basilisk416
Cerberus
Level 24
God Stats
5W - 9L
1,244 SR
Queue Stats
120W - 118L
1,410 Elo+
Solo
Nemesis
Nemesis
ItsRolli
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
ahq1997
Neith
Level 23
God Stats
8W - 12L
1,513 SR
Queue Stats
78W - 106L
1,371 Elo+
Solo
Ra
Ra
jdaddy1886
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,840 Elo+
Party 3
Ganesha
Ganesha
rippin70
Ganesha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,840 Elo+
Party 3
Team Averages
Level 12
1,451 SR
1,592 Elo+

VS

Team Averages
Level 19
1,523 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
Astrolax
Tsukuyomi
Level 19
God Stats
4W - 6L
1,519 SR
Queue Stats
31W - 37L
1,382 Elo+
Party 1
Zeus
Zeus
Basura5000
Zeus
Level 44
God Stats
16W - 26L
1,596 SR
Queue Stats
33W - 54L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
PumpkinSteam533
Cabrakan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 157L
1,370 Elo+
Party 1
Ra
Ra
Trixstxrz
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
nicolasfelipee
Amaterasu
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 29L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Basilisk416
Cerberus
8
0 / 2 / 1
5,374
448
2,128
7,580
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ItsRolli
Nemesis
6
2 / 17 / 2
5,149
429
3,648
13,693
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
ahq1997
Neith
6
0 / 1 / 2
4,732
394
770
2,275
421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
4 / 9 / 2
6,871
573
4,027
8,966
5,068
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
rippin70
Ganesha
9
1 / 14 / 8
5,963
497
5,643
14,388
5,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astrolax
Tsukuyomi
13
6 / 0 / 5
7,879
657
4,874
6,158
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
21 / 2 / 10
8,994
750
21,385
8,566
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
10
5 / 0 / 8
6,770
564
5,503
7,088
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
8 / 7 / 13
6,934
578
3,609
5,985
1,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
nicolasfelipee
Amaterasu
11
3 / 1 / 7
7,137
595
1,534
7,765
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
7
Kills
43
43
Deaths
10
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Astrolax
Tsukuyomi
6
0
5
8.5
L
Cerberus
Basilisk416
Cerberus
0
2
1
0.25
W
21
2
10
13
L
Nemesis
ItsRolli
Nemesis
2
17
2
0.18
W
Cabrakan
5
0
8
9
W
8
7
13
2.07
L
Neith
ahq1997
Neith
0
1
2
1
L
4
9
2
0.56
W
Amaterasu
nicolasfelipee
Amaterasu
3
1
7
6.5
L
Ganesha
rippin70
Ganesha
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
36,905
46,902
Taken
35,562
19,635
Mitigated
16,287
3,556
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Astrolax
Tsukuyomi
4,874
832
0
2,004
6,158
1,954
833
1,390
4,768
0
44,220
L
Cerberus
Basilisk416
Cerberus
2,128
165
0
1,010
7,580
4,192
232
3,752
3,828
21,752
0
W
21,385
4,518
258
4,533
8,566
3,089
1,576
4,635
3,931
54,699
0
L
Nemesis
ItsRolli
Nemesis
3,648
2,110
0
179
13,693
4,451
0
9,972
3,721
0
6,061
W
Cabrakan
5,503
465
0
577
7,088
5,904
0
2,451
4,637
25,122
0
W
3,609
1,930
64
309
5,985
1,708
432
2,121
3,864
14,655
0
L
Neith
ahq1997
Neith
770
313
0
945
2,275
421
132
0
2,275
0
12,665
L
4,027
1,583
416
758
8,966
5,068
201
6,713
2,253
22,019
0
W
Amaterasu
nicolasfelipee
Amaterasu
1,534
651
406
3,186
7,765
3,632
1,610
1,201
6,564
0
21,359
L
Ganesha
rippin70
Ganesha
5,643
1,276
0
248
14,388
5,503
0
10,060
4,328
12,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
37,714
125
Minions Killed
260
0
Camps Cleared
0
890,082
Distance Traveled
1,064,853
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,879
657
89
7
0
274,848
0
L
Cerberus
5,374
448
46
4
0
200,407
5
W
Zeus
8,994
750
65
5
0
172,499
0
L
Nemesis
5,149
429
3
0
0
220,886
3
W
Cabrakan
6,770
564
45
4
0
230,583
3
W
Ra
6,934
578
20
2
0
174,126
5
L
Neith
4,732
394
27
2
0
94,223
0
L
Ra
6,871
573
46
4
0
159,301
0
W
Amaterasu
7,137
595
41
3
0
212,797
0
L
Ganesha
5,963
497
3
0
0
215,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role