Player Matchup

Ah Puch
Ah Puch
ArchonShadenine
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
KohiBean
Cu Chulainn
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,453 Elo+
Party 1
Chiron
Chiron
Legalproblems
Chiron
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 39L
1,461 Elo+
Solo
Scylla
Scylla
Rockbellina
Scylla
Level 24
God Stats
8W - 4L
1,809 SR
Queue Stats
44W - 62L
1,467 Elo+
Solo
Bacchus
Bacchus
Zentropy
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,407 Elo+
Party 1
Team Averages
Level 20
1,562 SR
1,467 Elo+

VS

Team Averages
Level 17
1,493 SR
1,554 Elo+
Yemoja
Yemoja
ClumpyFiber350
Yemoja
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Monyx
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
banjancanadian9
Heimdallr
Level 17
God Stats
2W - 1L
1,383 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Tiamat
Tiamat
stepfoot ninja
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
vullpii
Nu Wa
Level 13
God Stats
16W - 10L
1,583 SR
Queue Stats
202W - 192L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 17
11,468
1,043
20,288
9,419
3,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KohiBean
Cu Chulainn
17
5 / 0 / 22
10,802
982
11,585
15,569
13,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
12 / 1 / 13
12,454
1,132
20,578
11,474
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
4 / 0 / 18
10,334
939
12,840
5,909
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Zentropy
Bacchus
17
1 / 0 / 22
10,483
953
9,945
10,074
12,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

297

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,857
896
4,603
14,966
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Monyx
Sun Wukong
14
0 / 7 / 1
8,931
812
9,002
21,656
14,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
banjancanadian9
Heimdallr
14
1 / 9 / 0
9,272
843
11,898
17,586
7,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 9 / 1
9,074
825
9,988
16,109
13,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
vullpii
Nu Wa
15
0 / 3 / 1
9,190
835
11,524
10,550
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
5
30
Kills
1
1
Deaths
30
92
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
17
16.5
L
0
2
1
0.25
W
Cu Chulainn
KohiBean
Cu Chulainn
5
0
22
16
W
12
1
13
18.5
L
Sun Wukong
Monyx
Sun Wukong
0
7
1
0.07
W
Scylla
4
0
18
13
W
Bacchus
Zentropy
Bacchus
1
0
22
12
L
Heimdallr
banjancanadian9
Heimdallr
1
9
0
0.11
L
0
9
1
0.06
L
Nu Wa
vullpii
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,236
Damage
47,015
52,445
Taken
80,867
37,394
Mitigated
48,536
19,543
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,288
1,050
0
5,597
9,419
3,909
0
5,538
3,881
44,146
0
L
4,603
1,115
2,482
982
14,966
9,998
0
8,862
5,948
19,772
0
W
Cu Chulainn
KohiBean
Cu Chulainn
11,585
2,242
0
5,121
15,569
13,112
0
5,056
10,513
244
28,181
W
20,578
9,602
1,651
4,314
11,474
4,977
0
6,804
4,670
0
49,431
L
Sun Wukong
Monyx
Sun Wukong
9,002
1,735
0
150
21,656
14,755
0
10,869
10,623
710
21,571
W
Scylla
12,840
128
0
528
5,909
2,675
0
3,581
2,328
24,662
0
W
Bacchus
Zentropy
Bacchus
9,945
1,026
0
2,332
10,074
12,721
0
5,846
4,228
23,848
0
L
Heimdallr
banjancanadian9
Heimdallr
11,898
9,162
0
1,690
17,586
7,017
0
8,759
8,631
0
23,287
L
9,988
1,231
287
914
16,109
13,276
0
7,323
8,718
26,161
0
L
Nu Wa
vullpii
Nu Wa
11,524
2,205
266
441
10,550
3,490
0
6,752
3,630
37,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
46,324
241
Minions Killed
213
6
Camps Cleared
3
1,189,621
Distance Traveled
779,653
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,468
1,043
60
5
1
221,557
0
L
Yemoja
9,857
896
33
3
1
149,452
0
W
Cu Chulainn
10,802
982
47
4
0
318,621
0
W
Chiron
12,454
1,132
73
7
2
208,294
0
L
Sun Wukong
8,931
812
36
3
0
181,474
2
W
Scylla
10,334
939
28
3
2
212,604
0
W
Bacchus
10,483
953
33
3
1
228,545
0
L
Heimdallr
9,272
843
39
4
1
144,718
0
L
Tiamat
9,074
825
38
3
0
155,227
1
L
Nu Wa
9,190
835
67
6
1
148,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role