Player Matchup

Sol
Sol
Doomsday899
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Moi6
Heimdallr
Level 8
God Stats
25W - 36L
1,380 SR
Queue Stats
56W - 84L
1,384 Elo+
Solo
Merlin
Merlin
SimpForHanayo
Merlin
Level 28
God Stats
54W - 26L
1,737 SR
Queue Stats
198W - 132L
1,681 Elo+
Party 2
Susano
Susano
SimpForMari
Susano
Level 26
God Stats
21W - 11L
1,618 SR
Queue Stats
106W - 68L
1,612 Elo+
Party 2
Nemesis
Nemesis
psychxritual
Nemesis
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
27W - 15L
1,743 Elo+
Party 2
Team Averages
Level 15
1,590 SR
1,571 Elo+

VS

Team Averages
Level 12
1,584 SR
1,447 Elo+
Cthulhu
Cthulhu
Descrol
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 1
Merlin
Merlin
Flarxx
Merlin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Party 1
Artemis
Artemis
JRyudo
Artemis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 1
Discordia
Discordia
NesOnerr
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 1
Ratatoskr
Ratatoskr
torchtone
Ratatoskr
Level 7
God Stats
9W - 0L
1,918 SR
Queue Stats
34W - 15L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
12,314
880
4,052
16,360
5,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Moi6
Heimdallr
20
4 / 11 / 21
14,616
1,044
15,378
22,801
10,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 7 / 17
15,677
1,120
30,916
14,393
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
20
16 / 12 / 16
17,161
1,226
31,789
23,459
10,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
psychxritual
Nemesis
20
8 / 8 / 19
15,421
1,102
15,386
19,367
10,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Descrol
Cthulhu
20
6 / 6 / 17
14,040
1,003
12,567
21,259
25,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Flarxx
Merlin
20
5 / 9 / 19
14,706
1,050
15,584
19,821
8,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
JRyudo
Artemis
20
9 / 9 / 22
15,855
1,133
23,947
17,976
7,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
NesOnerr
Discordia
20
6 / 8 / 15
13,761
983
10,541
16,509
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
torchtone
Ratatoskr
20
17 / 7 / 17
17,632
1,259
26,267
28,887
24,260
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
133
39
Kills
43
43
Deaths
39
78
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Descrol
Cthulhu
6
6
17
2.42
L
2
5
5
0.9
W
Merlin
Flarxx
Merlin
5
9
19
1.61
W
Artemis
JRyudo
Artemis
9
9
22
2.22
L
Heimdallr
Moi6
Heimdallr
4
11
21
1.32
W
Discordia
NesOnerr
Discordia
6
8
15
1.69
L
9
7
17
2.5
L
Susano
16
12
16
2
L
Nemesis
psychxritual
Nemesis
8
8
19
2.19
W
Ratatoskr
torchtone
Ratatoskr
17
7
17
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,521
Damage
88,906
96,380
Taken
104,452
43,208
Mitigated
69,755
6,103
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Descrol
Cthulhu
12,567
538
334
0
21,259
25,934
0
7,625
13,634
42,306
0
L
4,052
394
0
2,348
16,360
5,821
0
8,035
8,325
28,485
0
W
Merlin
Flarxx
Merlin
15,584
980
0
1,368
19,821
8,325
0
6,765
13,056
43,727
0
W
Artemis
JRyudo
Artemis
23,947
14,786
315
2,136
17,976
7,010
0
8,779
9,197
0
37,479
L
Heimdallr
Moi6
Heimdallr
15,378
6,800
0
1,978
22,801
10,221
0
10,124
12,677
0
48,058
W
Discordia
NesOnerr
Discordia
10,541
437
421
1,203
16,509
4,226
0
4,917
11,592
41,251
0
L
30,916
1,328
0
0
14,393
5,637
0
6,559
7,834
66,503
0
L
Susano
31,789
11,024
0
429
23,459
10,610
0
6,057
17,402
0
39,207
L
Nemesis
psychxritual
Nemesis
15,386
10,061
0
1,348
19,367
10,919
0
7,917
11,450
0
31,151
W
Ratatoskr
torchtone
Ratatoskr
26,267
9,441
67
1,173
28,887
24,260
0
6,882
22,002
0
48,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,189
Gold Earned
75,994
227
Minions Killed
260
4
Camps Cleared
10
1,292,755
Distance Traveled
1,223,613
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,040
1,003
53
4
0
239,638
1
L
Sol
12,314
880
56
4
1
254,415
0
W
Merlin
14,706
1,050
57
4
6
236,950
0
W
Artemis
15,855
1,133
19
1
2
195,483
0
L
Heimdallr
14,616
1,044
59
4
0
257,529
1
W
Discordia
13,761
983
86
6
0
240,305
0
L
Merlin
15,677
1,120
82
6
3
258,481
0
L
Susano
17,161
1,226
7
1
0
262,435
0
L
Nemesis
15,421
1,102
23
2
0
259,895
0
W
Ratatoskr
17,632
1,259
45
3
2
311,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role