Player Matchup

Hun Batz
Hun Batz
IciestOne
Hun Batz
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
KaiserColson
Athena
Level 144
God Stats
39W - 22L
1,719 SR
Queue Stats
221W - 137L
1,734 Elo+
Party 4
Mulan
Mulan
Onyankopon
Mulan
Level 47
God Stats
1W - 1L
1,721 SR
Queue Stats
54W - 18L
1,912 Elo+
Party 2
Merlin
Merlin
QuantumShift123
Merlin
Level 53
God Stats
22W - 15L
1,891 SR
Queue Stats
236W - 153L
1,692 Elo+
Party 4
Heimdallr
Heimdallr
ScareRIPPER2012
Heimdallr
Level 36
God Stats
8W - 9L
1,640 SR
Queue Stats
32W - 30L
1,632 Elo+
Party 4
Team Averages
Level 64
1,694 SR
1,694 Elo+

VS

Team Averages
Level 72
1,662 SR
1,600 Elo+
Anubis
Anubis
Arclander
Anubis
Level 49
God Stats
49W - 13L
1,802 SR
Queue Stats
402W - 206L
1,738 Elo+
Party 3
Xing Tian
Xing Tian
Arkenonx
Xing Tian
Level 42
God Stats
2W - 0L
1,789 SR
Queue Stats
147W - 129L
1,507 Elo+
Party 1
Skadi
Skadi
Gnomezilla
Skadi
Level 97
God Stats
10W - 5L
1,742 SR
Queue Stats
319W - 292L
1,512 Elo+
Party 1
Osiris
Osiris
JayDucky
Osiris
Level 88
God Stats
7W - 1L
1,403 SR
Queue Stats
82W - 67L
1,525 Elo+
Party 1
Arachne
Arachne
SonnicMuffen
Arachne
Level 86
God Stats
16W - 11L
1,573 SR
Queue Stats
807W - 547L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IciestOne
Hun Batz
12
2 / 5 / 2
7,100
473
6,097
11,173
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
10
0 / 3 / 2
6,541
436
3,524
11,170
6,275
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
12
3 / 3 / 0
7,115
474
6,819
10,411
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 4 / 0
6,470
431
4,740
9,341
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ScareRIPPER2012
Heimdallr
10
0 / 4 / 1
5,719
381
2,898
8,065
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arclander
Anubis
15
1 / 1 / 6
9,026
602
6,869
6,685
3,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Arkenonx
Xing Tian
13
0 / 0 / 5
7,703
514
5,422
7,149
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
13
4 / 2 / 0
7,420
495
6,127
5,517
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
JayDucky
Osiris
15
2 / 3 / 4
9,151
610
7,414
11,504
8,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
SonnicMuffen
Arachne
16
12 / 0 / 1
9,635
642
12,130
14,565
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
19
19
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arclander
Anubis
1
1
6
4
W
Xing Tian
Arkenonx
Xing Tian
0
0
5
2.5
W
Skadi
4
2
0
2
L
Hun Batz
IciestOne
Hun Batz
2
5
2
0.6
W
Osiris
JayDucky
Osiris
2
3
4
1.33
L
Athena
0
3
2
0.33
L
Mulan
3
3
0
1
L
1
4
0
0.25
L
Heimdallr
ScareRIPPER2012
Heimdallr
0
4
1
0.13
W
Arachne
SonnicMuffen
Arachne
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
37,962
50,160
Taken
45,420
22,934
Mitigated
25,927
11,417
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arclander
Anubis
6,869
258
0
4,177
6,685
3,343
1,035
1,232
5,249
61,345
0
W
Xing Tian
Arkenonx
Xing Tian
5,422
317
0
1,815
7,149
6,505
576
1,107
6,036
25,871
0
W
Skadi
6,127
1,771
0
2,006
5,517
1,611
3,671
1,761
3,666
0
48,575
L
Hun Batz
IciestOne
Hun Batz
6,097
1,315
0
2,490
11,173
4,517
0
1,569
9,604
0
41,210
W
Osiris
JayDucky
Osiris
7,414
2,850
0
2,820
11,504
8,268
493
954
10,492
4,748
46,624
L
Athena
3,524
881
0
1,570
11,170
6,275
0
3,344
7,826
23,922
0
L
Mulan
6,819
1,158
0
4,141
10,411
6,519
0
1,406
9,005
0
37,875
L
4,740
544
0
791
9,341
3,405
0
3,911
5,430
28,342
0
L
Heimdallr
ScareRIPPER2012
Heimdallr
2,898
698
0
2,425
8,065
2,218
0
3,125
4,940
0
27,636
W
Arachne
SonnicMuffen
Arachne
12,130
8,025
0
4,003
14,565
6,200
575
2,672
11,713
0
67,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
42,935
350
Minions Killed
463
0
Camps Cleared
0
1,311,755
Distance Traveled
1,440,543
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,026
602
119
8
0
259,452
7
W
Xing Tian
7,703
514
23
2
0
358,667
4
W
Skadi
7,420
495
100
7
0
237,433
5
L
Hun Batz
7,100
473
82
5
0
287,097
1
W
Osiris
9,151
610
112
7
0
255,426
2
L
Athena
6,541
436
47
3
0
292,364
4
L
Mulan
7,115
474
84
6
0
226,085
4
L
Merlin
6,470
431
71
5
0
269,417
3
L
Heimdallr
5,719
381
66
4
0
236,792
1
W
Arachne
9,635
642
109
7
0
329,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role