Player Matchup

Heimdallr
Heimdallr
Beth428
Heimdallr
Level 24
God Stats
42W - 17L
1,862 SR
Queue Stats
230W - 102L
1,812 Elo+
Party 3
Tiamat
Tiamat
Gleisy
Tiamat
Level 46
God Stats
2W - 1L
1,656 SR
Queue Stats
17W - 12L
1,699 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jadе
Tsukuyomi
Level 8
God Stats
3W - 3L
1,368 SR
Queue Stats
175W - 70L
1,849 Elo+
Party 3
Ymir
Ymir
PhenomenalKA
Ymir
Level 12
God Stats
4W - 2L
1,730 SR
Queue Stats
18W - 9L
1,825 Elo+
Party 1
Nu Wa
Nu Wa
Reaphr
Nu Wa
Level 28
God Stats
10W - 8L
1,579 SR
Queue Stats
113W - 110L
1,531 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,743 Elo+

VS

Team Averages
Level 32
1,467 SR
1,596 Elo+
Jing Wei
Jing Wei
Crysìs
Jing Wei
Level 69
God Stats
9W - 18L
1,385 SR
Queue Stats
733W - 694L
1,489 Elo+
Party 2
Athena
Athena
Tenebriated
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,588 Elo+
Party 2
Thor
Thor
VOTEFORAHPUCH
Thor
Level 29
God Stats
4W - 2L
1,717 SR
Queue Stats
210W - 169L
1,710 Elo+
Solo
Jormungandr
Jormungandr
Wyndborne
Jormungandr
Level 23
God Stats
0W - 3L
1,231 SR
Queue Stats
62W - 67L
1,588 Elo+
Party 2
Scylla
Scylla
ominamenu
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beth428
Heimdallr
14
4 / 1 / 9
9,124
570
8,739
9,274
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Gleisy
Tiamat
15
4 / 3 / 6
9,403
588
8,213
9,728
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Jadе
Tsukuyomi
17
9 / 2 / 6
10,671
667
12,929
10,981
7,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 11
8,013
501
8,306
13,177
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Reaphr
Nu Wa
14
10 / 3 / 7
9,341
584
12,278
8,424
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crysìs
Jing Wei
12
0 / 5 / 2
6,890
431
3,321
11,313
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
0 / 9 / 6
6,752
422
4,175
14,919
7,809
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
10 / 2 / 0
10,254
641
9,524
12,171
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Wyndborne
Jormungandr
12
0 / 6 / 2
7,094
443
4,818
12,196
6,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
ominamenu
Scylla
12
1 / 7 / 5
7,556
472
4,798
10,452
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
29
Kills
11
11
Deaths
29
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beth428
Heimdallr
4
1
9
8.5
L
Jing Wei
Crysìs
Jing Wei
0
5
2
0.2
W
Tiamat
Gleisy
Tiamat
4
3
6
2.33
W
Tsukuyomi
Jadе
Tsukuyomi
9
2
6
6
W
2
2
11
3.75
W
Nu Wa
Reaphr
Nu Wa
10
3
7
4.5
L
Athena
0
9
6
0.33
L
10
2
0
5
L
Jormungandr
Wyndborne
Jormungandr
0
6
2
0.17
L
Scylla
ominamenu
Scylla
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
26,636
51,584
Taken
61,051
28,920
Mitigated
25,723
20,105
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beth428
Heimdallr
8,739
3,700
0
4,464
9,274
3,356
1,096
1,235
8,039
0
50,250
L
Jing Wei
Crysìs
Jing Wei
3,321
2,150
0
2,787
11,313
3,711
0
4,420
6,751
0
37,305
W
Tiamat
Gleisy
Tiamat
8,213
689
0
4,894
9,728
5,706
2,237
2,082
7,544
61,509
0
W
Tsukuyomi
Jadе
Tsukuyomi
12,929
4,252
0
4,034
10,981
7,696
756
3,032
7,929
58
73,344
W
8,306
2,786
0
4,125
13,177
9,214
44
3,514
9,571
29,190
0
W
Nu Wa
Reaphr
Nu Wa
12,278
2,385
0
2,588
8,424
2,948
1,396
3,565
4,710
52,458
0
L
Athena
4,175
1,192
0
562
14,919
7,809
0
9,012
5,681
13,648
0
L
9,524
2,211
0
2,551
12,171
4,943
0
6,028
5,955
0
65,104
L
Jormungandr
Wyndborne
Jormungandr
4,818
1,349
0
3,190
12,196
6,096
0
2,987
9,101
41,085
0
L
Scylla
ominamenu
Scylla
4,798
646
0
1,984
10,452
3,164
0
5,444
4,707
31,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
38,546
449
Minions Killed
383
0
Camps Cleared
0
1,569,679
Distance Traveled
1,483,939
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,124
570
83
5
0
323,708
0
L
Jing Wei
6,890
431
74
5
0
274,893
2
W
Tiamat
9,403
588
112
7
0
303,568
2
W
Tsukuyomi
10,671
667
140
9
0
345,032
3
W
Ymir
8,013
501
32
2
0
312,638
4
W
Nu Wa
9,341
584
82
5
0
284,733
4
L
Athena
6,752
422
25
2
0
293,090
0
L
Thor
10,254
641
116
7
0
335,576
1
L
Jormungandr
7,094
443
93
6
0
307,646
4
L
Scylla
7,556
472
75
5
0
272,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role