Player Matchup

Erlang Shen
Erlang Shen
HUNTERxROGUE
Erlang Shen
Level 88
God Stats
8W - 12L
1,472 SR
Queue Stats
361W - 338L
1,496 Elo+
Party 2
Merlin
Merlin
SUPASAMOAN6429
Merlin
Level 67
God Stats
2W - 10L
1,490 SR
Queue Stats
80W - 93L
1,464 Elo+
Party 2
Hercules
Hercules
TheRedTiki
Hercules
Level 86
God Stats
9W - 13L
1,576 SR
Queue Stats
284W - 263L
1,486 Elo+
Party 2
Bakasura
Bakasura
mexcian ninja 1
Bakasura
Level 69
God Stats
25W - 19L
1,678 SR
Queue Stats
242W - 241L
1,536 Elo+
Party 2
Chronos
Chronos
toxicooki
Chronos
Level 97
God Stats
0W - 1L
1,896 SR
Queue Stats
15W - 13L
1,564 Elo+
Solo
Team Averages
Level 81
1,622 SR
1,509 Elo+

VS

Team Averages
Level 92
1,572 SR
1,482 Elo+
Achilles
Achilles
CHARCHARBEAST99
Achilles
Level 63
God Stats
10W - 11L
1,546 SR
Queue Stats
166W - 178L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Chevron4484
Nu Wa
Level 63
God Stats
7W - 5L
1,540 SR
Queue Stats
209W - 220L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
MkBoi
Danzaburou
Level 109
God Stats
17W - 7L
1,836 SR
Queue Stats
146W - 141L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
SableCord08
Ne Zha
Level 157
God Stats
3W - 8L
1,513 SR
Queue Stats
394W - 372L
1,530 Elo+
Solo
Yemoja
Yemoja
x Kurvve
Yemoja
Level 69
God Stats
8W - 12L
1,423 SR
Queue Stats
301W - 298L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HUNTERxROGUE
Erlang Shen
16
3 / 5 / 3
10,464
498
15,212
18,924
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 8 / 6
9,808
467
13,529
14,839
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TheRedTiki
Hercules
11
0 / 9 / 6
8,228
392
8,884
21,175
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
16
3 / 5 / 3
10,468
498
9,252
21,395
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
toxicooki
Chronos
16
2 / 11 / 2
10,450
498
8,086
20,037
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 2 / 6
10,804
514
10,244
23,930
29,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 8 / 9
10,928
520
19,261
12,275
4,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MkBoi
Danzaburou
20
16 / 1 / 4
16,002
762
22,589
15,902
7,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
18
12 / 1 / 5
11,722
558
15,621
16,011
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
x Kurvve
Yemoja
15
1 / 1 / 26
11,071
527
8,725
18,514
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
12
Kills
38
38
Deaths
13
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
2
6
3.5
W
5
8
9
1.19
L
Erlang Shen
HUNTERxROGUE
Erlang Shen
3
5
3
0.9
W
Danzaburou
MkBoi
Danzaburou
16
1
4
18
L
4
8
6
0.88
W
Ne Zha
12
1
5
14.5
L
Hercules
TheRedTiki
Hercules
0
9
6
0.33
L
Bakasura
3
5
3
0.9
L
Chronos
toxicooki
Chronos
2
11
2
0.27
W
Yemoja
x Kurvve
Yemoja
1
1
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
76,440
96,370
Taken
86,632
35,610
Mitigated
67,090
29,201
Healing
39,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,244
2,040
0
11,933
23,930
29,525
106
1,901
21,462
378
42,084
W
19,261
3,498
174
612
12,275
4,723
364
6,154
6,031
67,607
0
L
Erlang Shen
HUNTERxROGUE
Erlang Shen
15,212
10,103
0
8,618
18,924
9,142
516
4,307
14,184
0
56,293
W
Danzaburou
MkBoi
Danzaburou
22,589
12,050
0
8,353
15,902
7,556
5,751
5,729
9,998
0
181,199
L
13,529
1,089
0
2,151
14,839
4,453
192
6,284
8,505
54,404
0
W
Ne Zha
15,621
6,400
0
8,121
16,011
7,213
1,362
1,872
13,957
0
77,450
L
Hercules
TheRedTiki
Hercules
8,884
2,638
992
4,379
21,175
8,730
0
6,702
14,348
1,530
24,822
L
Bakasura
9,252
7,194
607
7,749
21,395
7,206
0
6,015
15,330
0
49,424
L
Chronos
toxicooki
Chronos
8,086
2,658
0
4,705
20,037
6,079
1,552
5,006
15,031
59,273
0
W
Yemoja
x Kurvve
Yemoja
8,725
2,758
3,528
7,275
18,514
18,073
833
7,059
11,175
20,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
60,527
406
Minions Killed
530
0
Camps Cleared
0
1,814,777
Distance Traveled
1,903,258
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,804
514
74
4
0
373,000
3
W
Nu Wa
10,928
520
96
5
0
333,097
0
L
Erlang Shen
10,464
498
97
5
0
344,905
4
W
Danzaburou
16,002
762
224
11
0
386,672
0
L
Merlin
9,808
467
87
4
0
304,234
0
W
Ne Zha
11,722
558
109
5
0
410,749
7
L
Hercules
8,228
392
26
1
0
412,761
2
L
Bakasura
10,468
498
94
4
0
402,934
1
L
Chronos
10,450
498
102
5
0
349,943
6
W
Yemoja
11,071
527
27
1
0
399,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role