Player Matchup

Cerberus
Cerberus
AH013S
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
APlayerNamedGus
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,697 Elo+
Party 1
Arachne
Arachne
Cinncin
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,602 Elo+
Solo
Zeus
Zeus
bjinzo7a
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
thams555
Cabrakan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,536 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,591 Elo+

VS

Team Averages
Level 26
1,578 SR
1,591 Elo+
Sylvanus
Sylvanus
ApolloF30
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AstaYunoNoelle
Odin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 58L
1,642 Elo+
Solo
Rama
Rama
Enkrux
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jrewzy
Fenrir
Level 27
God Stats
30W - 26L
1,607 SR
Queue Stats
445W - 406L
1,627 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 27
God Stats
47W - 24L
1,781 SR
Queue Stats
191W - 147L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AH013S
Cerberus
10
1 / 2 / 0
5,386
490
3,705
7,795
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
APlayerNamedGus
Ah Muzen Cab
9
2 / 2 / 1
5,746
522
5,265
7,658
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Cinncin
Arachne
8
0 / 6 / 0
4,863
442
3,740
9,038
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
9
0 / 3 / 0
5,244
477
1,236
4,450
934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
thams555
Cabrakan
9
1 / 2 / 1
5,345
486
1,112
6,587
4,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApolloF30
Sylvanus
9
0 / 3 / 2
5,206
473
2,827
4,231
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 6
6,101
555
3,844
7,079
2,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
Enkrux
Rama
9
1 / 0 / 1
5,384
489
3,304
3,123
805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Jrewzy
Fenrir
13
7 / 0 / 2
7,158
651
4,701
5,648
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 0 / 1
7,668
697
7,715
6,663
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AH013S
Cerberus
1
2
0
0.5
L
Ah Muzen Cab
APlayerNamedGus
Ah Muzen Cab
2
2
1
1.25
W
Sylvanus
ApolloF30
Sylvanus
0
3
2
0.33
W
0
1
6
3
L
Arachne
Cinncin
Arachne
0
6
0
0
W
Rama
Enkrux
Rama
1
0
1
1.5
W
Fenrir
Jrewzy
Fenrir
7
0
2
8
L
Zeus
0
3
0
0
W
7
0
1
7.5
L
Cabrakan
thams555
Cabrakan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
22,391
35,528
Taken
26,744
15,574
Mitigated
10,742
9,194
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AH013S
Cerberus
3,705
55
0
2,047
7,795
5,371
0
295
7,500
25,895
0
L
Ah Muzen Cab
APlayerNamedGus
Ah Muzen Cab
5,265
1,958
0
3,770
7,658
2,010
0
3,907
3,751
0
39,404
W
Sylvanus
ApolloF30
Sylvanus
2,827
1,841
240
640
4,231
1,716
0
1,018
3,213
17,489
3,368
W
3,844
334
0
492
7,079
2,682
369
2,356
4,473
0
28,588
L
Arachne
Cinncin
Arachne
3,740
2,719
135
1,246
9,038
3,160
0
2,155
6,883
0
24,267
W
Rama
Enkrux
Rama
3,304
2,875
0
985
3,123
805
740
94
3,029
0
29,848
W
Fenrir
Jrewzy
Fenrir
4,701
1,042
0
1,232
5,648
2,103
506
544
5,079
0
43,631
L
Zeus
1,236
117
0
919
4,450
934
0
2,164
2,286
22,966
0
W
7,715
493
0
4,948
6,663
3,436
1,258
1,553
4,897
47,186
0
L
Cabrakan
thams555
Cabrakan
1,112
222
0
1,077
6,587
4,099
0
1,603
4,984
16,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
31,517
304
Minions Killed
349
0
Camps Cleared
0
1,011,001
Distance Traveled
968,158
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,386
490
88
8
0
208,147
1
L
Ah Muzen Cab
5,746
522
72
7
0
188,157
3
W
Sylvanus
5,206
473
56
5
0
176,516
0
W
Odin
6,101
555
60
5
0
204,887
1
L
Arachne
4,863
442
46
4
0
231,565
2
W
Rama
5,384
489
55
5
0
171,719
4
W
Fenrir
7,158
651
79
7
0
231,408
2
L
Zeus
5,244
477
62
6
0
189,177
1
W
Anubis
7,668
697
99
9
0
183,628
0
L
Cabrakan
5,345
486
36
3
0
193,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role