Player Matchup

Scylla
Scylla
Skarvel
Scylla
Level 29
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 5L
1,377 Elo+
Party 1
Ares
Ares
fruitsbasket2468
Ares
Level 4
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 1L
1,784 Elo+
Party 1
Neith
Neith
moonstrulys
Neith
Level 5
God Stats
3W - 2L
1,697 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 1
Team Averages
Level 13
1,628 SR
1,592 Elo+

VS

Team Averages
Level 49
1,522 SR
1,487 Elo+
Horus
Horus
BoB_FD
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 79L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
PixelatedAggress
Aphrodite
Level 25
God Stats
46W - 45L
1,567 SR
Queue Stats
96W - 147L
1,352 Elo+
Solo
Chernobog
Chernobog
Shadow_Player3XL
Chernobog
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 67L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Skarvel
Scylla
12
2 / 6 / 5
9,650
643
12,642
9,148
2,326
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 4 / 2
10,575
705
14,234
16,885
15,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 4 / 2
8,137
542
5,305
8,664
2,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BoB_FD
Horus
13
3 / 4 / 8
11,168
745
6,233
16,765
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
14
1 / 3 / 9
10,046
670
5,641
12,268
5,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
16
10 / 1 / 4
12,095
806
15,653
17,077
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
14
14
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
BoB_FD
Horus
3
4
8
1.75
W
Aphrodite
1
3
9
1.83
W
Chernobog
10
1
4
12
L
Scylla
Skarvel
Scylla
2
6
5
0.75
L
6
4
2
1.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
27,527
34,697
Taken
46,110
19,988
Mitigated
26,733
3,145
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BoB_FD
Horus
6,233
3,311
456
3,488
16,765
14,593
491
9,790
6,814
0
30,643
W
Aphrodite
5,641
495
6,591
6,995
12,268
5,410
422
7,949
4,319
42,948
0
W
Chernobog
15,653
9,589
0
6,846
17,077
6,730
1,556
9,277
7,726
0
61,868
L
Scylla
Skarvel
Scylla
12,642
921
0
660
9,148
2,326
0
75
9,073
39,373
0
L
14,234
171
0
1,456
16,885
15,368
0
3,593
13,292
23,157
0
L
5,305
2,267
0
1,029
8,664
2,294
0
2,017
6,647
0
24,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
33,309
102
Minions Killed
175
0
Camps Cleared
0
691,710
Distance Traveled
849,061
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,168
745
23
2
0
277,908
2
W
Aphrodite
10,046
670
67
4
0
277,758
0
W
Chernobog
12,095
806
85
6
0
293,395
0
L
Scylla
9,650
643
60
4
0
227,909
3
L
Ares
10,575
705
9
1
0
263,042
4
L
Neith
8,137
542
33
2
0
200,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role