Player Matchup

Pele
Pele
HomelessViper
Pele
Level 102
God Stats
16W - 16L
1,468 SR
Queue Stats
55W - 59L
1,553 Elo+
Party 1
Scylla
Scylla
LuisOSO95
Scylla
Level 46
God Stats
6W - 7L
1,737 SR
Queue Stats
428W - 354L
1,562 Elo+
Party 3
Hercules
Hercules
YoungJr_9
Hercules
Level 110
God Stats
1W - 2L
1,769 SR
Queue Stats
396W - 329L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
germanshepherd95
Danzaburou
Level 120
God Stats
15W - 11L
1,637 SR
Queue Stats
91W - 58L
1,612 Elo+
Party 3
Cabrakan
Cabrakan
oogiesgalore
Cabrakan
Level 44
God Stats
1W - 1L
1,535 SR
Queue Stats
21W - 30L
1,472 Elo+
Party 1
Team Averages
Level 84
1,629 SR
1,550 Elo+

VS

Team Averages
Level 75
1,543 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Just Bzrk1791
Sun Wukong
Level 124
God Stats
5W - 5L
1,571 SR
Queue Stats
643W - 578L
1,506 Elo+
Party 2
Hades
Hades
ViciGrim
Hades
Level 63
God Stats
3W - 3L
1,491 SR
Queue Stats
121W - 119L
1,436 Elo+
Party 4
Nike
Nike
ViciMAKAROV
Nike
Level 81
God Stats
5W - 4L
1,656 SR
Queue Stats
551W - 527L
1,440 Elo+
Party 4
Arachne
Arachne
Xiaochou07
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,526
449
11,050
13,977
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LuisOSO95
Scylla
14
3 / 4 / 1
9,396
495
11,594
9,523
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
YoungJr_9
Hercules
16
2 / 3 / 1
9,995
526
6,653
16,340
14,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
germanshepherd95
Danzaburou
14
1 / 2 / 2
8,744
460
6,199
12,905
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
oogiesgalore
Cabrakan
10
0 / 6 / 0
6,349
334
4,802
13,910
12,006
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 7
9,563
503
12,805
10,905
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Just Bzrk1791
Sun Wukong
18
3 / 3 / 2
10,415
548
13,217
17,220
13,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
ViciGrim
Hades
15
2 / 4 / 7
8,833
465
9,554
13,239
5,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 7
9,367
493
8,068
13,834
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Xiaochou07
Arachne
17
5 / 0 / 4
9,755
513
8,759
15,298
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
20
20
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
7
8.5
L
3
5
3
0.9
W
Sun Wukong
Just Bzrk1791
Sun Wukong
3
3
2
1.33
L
Scylla
LuisOSO95
Scylla
3
4
1
0.88
W
Hades
ViciGrim
Hades
2
4
7
1.38
W
5
1
7
8.5
W
Arachne
Xiaochou07
Arachne
5
0
4
7
L
Hercules
YoungJr_9
Hercules
2
3
1
0.83
L
Danzaburou
germanshepherd95
Danzaburou
1
2
2
1
L
Cabrakan
oogiesgalore
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,298
Damage
52,403
66,655
Taken
70,496
38,733
Mitigated
38,252
14,707
Healing
33,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,805
3,879
0
6,964
10,905
3,234
318
1,843
9,062
77,657
0
L
11,050
2,769
0
2,098
13,977
4,945
147
5,252
8,538
0
58,557
W
Sun Wukong
Just Bzrk1791
Sun Wukong
13,217
2,948
0
9,469
17,220
13,567
1,325
1,567
15,559
0
70,177
L
Scylla
LuisOSO95
Scylla
11,594
693
0
421
9,523
2,835
98
3,815
5,347
57,774
0
W
Hades
ViciGrim
Hades
9,554
612
135
4,266
13,239
5,606
0
4,967
8,010
44,622
0
W
8,068
863
0
3,842
13,834
10,746
388
3,601
10,135
0
28,574
W
Arachne
Xiaochou07
Arachne
8,759
5,522
0
9,297
15,298
5,099
1,211
3,830
11,334
0
58,565
L
Hercules
YoungJr_9
Hercules
6,653
1,900
0
5,585
16,340
14,179
0
615
15,007
0
63,262
L
Danzaburou
germanshepherd95
Danzaburou
6,199
1,689
0
6,103
12,905
4,768
0
3,923
8,932
0
58,673
L
Cabrakan
oogiesgalore
Cabrakan
4,802
907
0
500
13,910
12,006
0
8,197
5,647
15,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
47,933
498
Minions Killed
510
0
Camps Cleared
0
1,766,274
Distance Traveled
1,851,548
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,563
503
134
7
0
339,786
3
L
Pele
8,526
449
91
5
0
376,874
5
W
Sun Wukong
10,415
548
143
8
0
370,709
1
L
Scylla
9,396
495
117
6
0
348,344
4
W
Hades
8,833
465
72
4
0
349,272
3
W
Nike
9,367
493
54
3
0
369,227
3
W
Arachne
9,755
513
107
6
0
422,554
3
L
Hercules
9,995
526
158
8
0
356,679
0
L
Danzaburou
8,744
460
112
6
0
319,932
1
L
Cabrakan
6,349
334
20
1
0
364,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role