Player Matchup

Athena
Athena
Matchup
Athena
Level 83
God Stats
4W - 2L
1,341 SR
Queue Stats
51W - 37L
1,524 Elo+
Solo
Achilles
Achilles
MortaL6874
Achilles
Level 108
God Stats
11W - 10L
1,542 SR
Queue Stats
88W - 86L
1,440 Elo+
Solo
Arachne
Arachne
Spacelyy IV
Arachne
Level 66
God Stats
67W - 70L
1,427 SR
Queue Stats
279W - 301L
1,377 Elo+
Party 2
Artemis
Artemis
Spyder VII
Artemis
Level 149
God Stats
45W - 32L
1,631 SR
Queue Stats
913W - 901L
1,420 Elo+
Solo
Chang'e
Chang'e
TheMoneyyy
Chang'e
Level 71
God Stats
53W - 46L
1,546 SR
Queue Stats
820W - 852L
1,430 Elo+
Party 2
Team Averages
Level 95
1,497 SR
1,438 Elo+

VS

Team Averages
Level 79
1,502 SR
1,377 Elo+
Kali
Kali
CrusadingTyrant
Kali
Level 78
God Stats
4W - 7L
1,469 SR
Queue Stats
92W - 91L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
DenghisJohnson
Cu Chulainn
Level 88
God Stats
15W - 26L
1,532 SR
Queue Stats
57W - 76L
1,433 Elo+
Party 1
Hades
Hades
Fookie Bookie X
Hades
Level 64
God Stats
0W - 1L
1,697 SR
Queue Stats
45W - 60L
1,392 Elo+
Party 1
Artemis
Artemis
princePancakes
Artemis
Level 88
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Ganesha
Ganesha
れひれめ
Ganesha
Level 77
God Stats
8W - 14L
1,484 SR
Queue Stats
94W - 107L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Matchup
Athena
18
6 / 4 / 16
12,225
611
14,449
20,429
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
MortaL6874
Achilles
19
2 / 2 / 5
11,222
561
10,293
14,739
16,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Spacelyy IV
Arachne
19
8 / 2 / 8
11,743
587
14,679
12,939
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Spyder VII
Artemis
16
7 / 6 / 5
10,696
535
12,285
16,491
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TheMoneyyy
Chang'e
17
7 / 6 / 7
10,726
536
11,893
15,314
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 7
10,881
544
14,000
18,987
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
DenghisJohnson
Cu Chulainn
15
3 / 7 / 4
9,660
483
13,622
25,109
15,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 9 / 7
9,560
478
12,485
17,956
7,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 2
11,887
594
10,388
16,192
6,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
れひれめ
Ganesha
7
0 / 2 / 1
6,570
329
1,837
6,695
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
30
Kills
20
20
Deaths
30
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Cu Chulainn
DenghisJohnson
Cu Chulainn
3
7
4
0.71
L
3
9
7
0.72
W
Athena
Matchup
Athena
6
4
16
3.5
W
Achilles
MortaL6874
Achilles
2
2
5
2.25
W
Arachne
Spacelyy IV
Arachne
8
2
8
6
W
Artemis
Spyder VII
Artemis
7
6
5
1.58
W
Chang'e
TheMoneyyy
Chang'e
7
6
7
1.75
L
6
6
2
1.17
L
Ganesha
れひれめ
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,599
Damage
52,332
79,912
Taken
84,939
56,229
Mitigated
39,993
26,366
Healing
23,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,000
9,034
0
6,751
18,987
8,309
90
7,292
11,344
0
45,206
L
Cu Chulainn
DenghisJohnson
Cu Chulainn
13,622
3,416
0
4,797
25,109
15,305
96
6,215
18,372
0
54,672
L
12,485
903
148
4,399
17,956
7,839
1,206
6,716
10,790
47,296
0
W
Athena
Matchup
Athena
14,449
3,822
265
3,986
20,429
19,979
116
3,333
16,984
42,225
0
W
Achilles
MortaL6874
Achilles
10,293
3,075
0
4,459
14,739
16,991
204
1,370
13,229
0
68,076
W
Arachne
Spacelyy IV
Arachne
14,679
11,564
0
3,981
12,939
7,304
16
1,396
11,470
0
102,822
W
Artemis
Spyder VII
Artemis
12,285
6,988
0
6,594
16,491
5,987
1,925
2,488
13,957
0
75,102
W
Chang'e
TheMoneyyy
Chang'e
11,893
907
2,409
4,672
15,314
5,968
1,318
4,900
9,950
47,800
0
L
10,388
6,661
0
4,735
16,192
6,271
2,239
3,712
12,436
0
78,241
L
Ganesha
れひれめ
Ganesha
1,837
411
0
2,411
6,695
2,269
0
1,715
4,980
9,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,612
Gold Earned
48,558
519
Minions Killed
407
0
Camps Cleared
0
1,906,434
Distance Traveled
1,503,500
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,881
544
65
3
0
377,255
0
L
Cu Chulainn
9,660
483
92
5
0
328,981
4
L
Hades
9,560
478
94
5
0
335,177
2
W
Athena
12,225
611
50
3
0
413,808
2
W
Achilles
11,222
561
130
7
0
365,423
6
W
Arachne
11,743
587
148
7
0
453,252
2
W
Artemis
10,696
535
104
5
0
336,117
2
W
Chang'e
10,726
536
87
4
0
337,834
0
L
Artemis
11,887
594
154
8
0
320,668
0
L
Ganesha
6,570
329
2
0
0
141,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role