Player Matchup

Fenrir
Fenrir
Cruel_pro
Fenrir
Level 18
God Stats
66W - 71L
1,467 SR
Queue Stats
162W - 181L
1,411 Elo+
Party 2
Merlin
Merlin
GloryOJ
Merlin
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 27L
1,575 Elo+
Solo
Loki
Loki
KniqhTzX
Loki
Level 18
God Stats
13W - 30L
1,383 SR
Queue Stats
167W - 194L
1,571 Elo+
Party 2
Odin
Odin
Olskinnyload
Odin
Level 24
God Stats
8W - 3L
1,453 SR
Queue Stats
101W - 100L
1,634 Elo+
Solo
Mercury
Mercury
manny22v
Mercury
Level 139
God Stats
2W - 4L
1,427 SR
Queue Stats
212W - 244L
1,572 Elo+
Party 2
Team Averages
Level 41
1,446 SR
1,553 Elo+

VS

Team Averages
Level 15
1,472 SR
1,469 Elo+
Geb
Geb
Crash2333333
Geb
Level 28
God Stats
12W - 15L
1,432 SR
Queue Stats
101W - 97L
1,507 Elo+
Solo
Zeus
Zeus
PapMontana
Zeus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 15L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
WESTdaDOG121
Cernunnos
Level 27
God Stats
22W - 23L
1,455 SR
Queue Stats
80W - 98L
1,480 Elo+
Solo
Jormungandr
Jormungandr
ZELDA-_99
Jormungandr
Level 7
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 20L
1,431 Elo+
Solo
Fenrir
Fenrir
gsudevin
Fenrir
Level 6
God Stats
2W - 6L
1,259 SR
Queue Stats
8W - 13L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cruel_pro
Fenrir
20
6 / 7 / 16
15,359
903
7,640
22,653
12,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
GloryOJ
Merlin
20
5 / 4 / 16
16,138
949
18,172
13,397
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
6 / 7 / 22
16,710
983
15,501
25,712
8,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 25
15,901
935
19,336
24,200
20,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
manny22v
Mercury
20
18 / 11 / 13
19,614
1,154
31,738
29,363
10,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
17,078
1,005
20,045
19,240
28,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 6 / 13
18,886
1,111
33,445
12,981
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
WESTdaDOG121
Cernunnos
20
7 / 10 / 19
16,927
996
24,476
22,725
11,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ZELDA-_99
Jormungandr
20
2 / 10 / 19
15,192
894
14,536
24,049
27,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
gsudevin
Fenrir
20
3 / 7 / 12
15,396
906
14,817
18,612
10,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
114
37
Kills
32
32
Deaths
37
92
Assists
82
Player
Kills
Deaths
Assists
KDA
W
7
4
19
4.13
L
Fenrir
Cruel_pro
Fenrir
6
7
16
2
L
Merlin
GloryOJ
Merlin
5
4
16
3.25
L
Loki
6
7
22
2.43
L
2
3
25
4.83
W
13
6
13
3.25
W
Cernunnos
WESTdaDOG121
Cernunnos
7
10
19
1.65
W
Jormungandr
ZELDA-_99
Jormungandr
2
10
19
1.15
W
Fenrir
gsudevin
Fenrir
3
7
12
1.29
L
Mercury
manny22v
Mercury
18
11
13
2.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,387
Damage
107,319
115,325
Taken
97,607
56,534
Mitigated
84,147
5,795
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,045
1,459
0
0
19,240
28,652
0
4,744
14,496
43,547
0
L
Fenrir
Cruel_pro
Fenrir
7,640
1,823
0
393
22,653
12,572
0
11,615
11,038
0
8,579
L
Merlin
GloryOJ
Merlin
18,172
1,409
0
0
13,397
4,609
0
8,214
5,183
63,271
0
L
Loki
15,501
2,998
0
0
25,712
8,820
0
16,432
9,280
0
31,473
L
19,336
4,099
1,007
1,776
24,200
20,062
0
16,621
7,579
0
43,203
W
33,445
3,786
0
0
12,981
5,670
0
2,188
10,793
77,582
0
W
Cernunnos
WESTdaDOG121
Cernunnos
24,476
12,883
0
297
22,725
11,880
0
3,056
19,669
0
52,505
W
Jormungandr
ZELDA-_99
Jormungandr
14,536
7,624
0
0
24,049
27,697
0
6,272
17,777
30,551
0
W
Fenrir
gsudevin
Fenrir
14,817
7,975
0
2,566
18,612
10,248
0
1,912
16,700
0
32,633
L
Mercury
manny22v
Mercury
31,738
23,181
0
2,619
29,363
10,471
0
15,144
14,219
0
59,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,722
Gold Earned
83,479
259
Minions Killed
276
9
Camps Cleared
7
1,744,346
Distance Traveled
1,582,070
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
17,078
1,005
49
3
0
389,729
4
L
Fenrir
15,359
903
1
0
1
354,448
0
L
Merlin
16,138
949
102
6
0
291,901
0
L
Loki
16,710
983
32
2
0
363,020
0
L
Odin
15,901
935
65
4
0
346,143
1
W
Zeus
18,886
1,111
107
6
1
303,545
0
W
Cernunnos
16,927
996
60
4
2
298,518
1
W
Jormungandr
15,192
894
30
2
1
317,717
0
W
Fenrir
15,396
906
30
2
3
272,561
2
L
Mercury
19,614
1,154
59
3
8
388,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role