Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
FITTYJ
Cabrakan
Level 142
God Stats
2W - 7L
1,500 SR
Queue Stats
323W - 228L
1,550 Elo+
Party 1
Tiamat
Tiamat
ShinraTogami
Tiamat
Level 149
God Stats
4W - 1L
1,821 SR
Queue Stats
287W - 186L
1,899 Elo+
Party 1
Ravana
Ravana
kemo52
Ravana
Level 129
God Stats
1W - 3L
1,817 SR
Queue Stats
103W - 56L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
kevcior
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 144
1,628 SR
1,607 Elo+

VS

Team Averages
Level 121
1,720 SR
1,741 Elo+
Baron Samedi
Baron Samedi
Aezuan
Baron Samedi
Level 108
God Stats
7W - 2L
1,681 SR
Queue Stats
537W - 193L
1,718 Elo+
Party 3
Cabrakan
Cabrakan
DivineProphetGod
Cabrakan
Level 88
God Stats
9W - 4L
1,704 SR
Queue Stats
121W - 71L
1,680 Elo+
Party 3
Medusa
Medusa
jotrixd
Medusa
Level 102
God Stats
2W - 1L
1,445 SR
Queue Stats
176W - 161L
1,607 Elo+
Solo
King Arthur
King Arthur
plank-or-tin
King Arthur
Level 160
God Stats
2W - 2L
1,718 SR
Queue Stats
17W - 15L
1,629 Elo+
Solo
Loki
Loki
tupaac007
Loki
Level 146
God Stats
21W - 2L
2,053 SR
Queue Stats
450W - 95L
2,068 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 1 / 3
9,831
894
15,135
13,109
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
FITTYJ
Cabrakan
15
1 / 6 / 3
9,323
848
6,615
14,988
15,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
16
0 / 1 / 4
9,677
880
8,958
7,790
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
kemo52
Ravana
16
3 / 5 / 2
10,120
920
9,340
10,631
6,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
kevcior
Aphrodite
16
0 / 0 / 5
9,634
876
12,700
9,201
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aezuan
Baron Samedi
16
0 / 1 / 12
10,439
949
12,517
9,203
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 0 / 9
11,393
1,036
10,287
13,332
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
jotrixd
Medusa
16
2 / 4 / 10
10,029
912
8,662
7,307
3,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
plank-or-tin
King Arthur
16
6 / 1 / 7
10,869
988
14,323
14,398
19,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
16
1 / 0 / 12
10,917
992
7,032
12,367
14,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
6
Kills
13
13
Deaths
6
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
3
3.5
W
Baron Samedi
Aezuan
Baron Samedi
0
1
12
6
W
4
0
9
8.5
L
Cabrakan
FITTYJ
Cabrakan
1
6
3
0.42
L
Tiamat
0
1
4
2
W
Medusa
jotrixd
Medusa
2
4
10
1.75
L
Ravana
kemo52
Ravana
3
5
2
0.8
L
Aphrodite
kevcior
Aphrodite
0
0
5
2.5
W
King Arthur
plank-or-tin
King Arthur
6
1
7
9.5
W
Loki
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,748
Damage
52,821
55,719
Taken
56,607
45,490
Mitigated
60,898
16,271
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
15,135
4,192
0
392
13,109
9,991
0
4,071
8,865
0
26,231
W
Baron Samedi
Aezuan
Baron Samedi
12,517
1,018
4,524
2,355
9,203
7,942
0
3,979
5,125
23,265
0
W
10,287
1,448
210
2,396
13,332
15,970
0
7,019
5,953
20,314
0
L
Cabrakan
FITTYJ
Cabrakan
6,615
539
825
746
14,988
15,028
0
7,039
7,676
11,438
0
L
Tiamat
8,958
1,381
0
1,829
7,790
6,357
0
4,195
3,552
33,440
0
W
Medusa
jotrixd
Medusa
8,662
3,384
0
0
7,307
3,270
0
3,318
3,814
0
32,228
L
Ravana
kemo52
Ravana
9,340
3,192
0
683
10,631
6,099
0
3,467
7,050
0
33,525
L
Aphrodite
kevcior
Aphrodite
12,700
622
6,422
5,374
9,201
8,015
0
4,248
4,698
34,176
0
W
King Arthur
plank-or-tin
King Arthur
14,323
1,561
487
1,582
14,398
19,190
0
6,176
7,864
216
33,283
W
Loki
7,032
1,201
0
1,583
12,367
14,526
0
7,181
5,022
0
27,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
53,647
211
Minions Killed
201
12
Camps Cleared
6
1,019,226
Distance Traveled
1,066,122
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,831
894
19
2
7
199,939
0
W
Baron Samedi
10,439
949
34
3
0
198,804
1
W
Cabrakan
11,393
1,036
17
2
0
216,227
1
L
Cabrakan
9,323
848
13
1
0
198,247
0
L
Tiamat
9,677
880
81
7
5
213,432
0
W
Medusa
10,029
912
66
6
3
197,268
4
L
Ravana
10,120
920
58
5
0
207,971
2
L
Aphrodite
9,634
876
40
4
0
199,637
0
W
King Arthur
10,869
988
41
4
2
218,170
3
W
Loki
10,917
992
43
4
1
235,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role