Player Matchup

Mercury
Mercury
FaZe JJFish
Mercury
Level 29
God Stats
11W - 10L
1,599 SR
Queue Stats
525W - 483L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LoonaWolfy25
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,809 SR
Queue Stats
128W - 111L
1,548 Elo+
Solo
Terra
Terra
MugiwaraOrli
Terra
Level 17
God Stats
11W - 11L
1,678 SR
Queue Stats
12W - 15L
1,595 Elo+
Solo
Olorun
Olorun
NextSphere76575
Olorun
Level 28
God Stats
6W - 2L
1,483 SR
Queue Stats
540W - 535L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
fornitpogers
Jing Wei
Level 27
God Stats
7W - 9L
1,615 SR
Queue Stats
532W - 515L
1,597 Elo+
Party 1
Team Averages
Level 26
1,637 SR
1,564 Elo+

VS

Team Averages
Level 8
1,521 SR
1,538 Elo+
Hun Batz
Hun Batz
CrabeSolide2937
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,378 Elo+
Party 2
Loki
Loki
MitchHitch66
Loki
Level 5
God Stats
1W - 1L
1,774 SR
Queue Stats
28W - 16L
1,652 Elo+
Solo
Kukulkan
Kukulkan
PtiiitGars
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
ValliereQc
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,486 Elo+
Party 2
Bellona
Bellona
mostlyuwu
Bellona
Level 5
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FaZe JJFish
Mercury
15
10 / 5 / 5
10,151
634
8,102
10,326
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
LoonaWolfy25
Ah Muzen Cab
17
10 / 1 / 3
10,838
677
13,972
9,550
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 4
7,139
446
2,315
6,600
6,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 3 / 8
8,769
548
4,310
9,391
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
fornitpogers
Jing Wei
14
3 / 3 / 1
9,176
574
5,724
7,447
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 6 / 4
7,543
471
3,272
9,799
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 1 / 2
9,805
613
11,688
12,074
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PtiiitGars
Kukulkan
12
2 / 4 / 3
7,261
454
6,664
5,115
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ValliereQc
Sylvanus
11
0 / 4 / 4
6,559
410
4,879
9,014
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
mostlyuwu
Bellona
9
0 / 12 / 3
5,965
373
2,601
12,968
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
27
Kills
13
14
Deaths
27
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
6
4
0.67
W
Mercury
FaZe JJFish
Mercury
10
5
5
2.5
W
Ah Muzen Cab
LoonaWolfy25
Ah Muzen Cab
10
1
3
11.5
L
9
1
2
10
W
2
2
4
2
W
2
3
8
2
L
Kukulkan
PtiiitGars
Kukulkan
2
4
3
0.88
L
Sylvanus
ValliereQc
Sylvanus
0
4
4
0.5
W
Jing Wei
fornitpogers
Jing Wei
3
3
1
1.17
L
Bellona
mostlyuwu
Bellona
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,423
Damage
29,104
43,314
Taken
48,970
20,988
Mitigated
26,428
10,814
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,272
677
0
447
9,799
3,150
0
718
9,033
0
18,919
W
Mercury
FaZe JJFish
Mercury
8,102
4,386
0
2,411
10,326
4,088
0
617
9,663
0
50,041
W
Ah Muzen Cab
LoonaWolfy25
Ah Muzen Cab
13,972
7,064
0
2,009
9,550
3,880
3,490
3,138
6,314
0
76,058
L
11,688
4,096
0
2,952
12,074
6,837
0
922
11,080
0
55,650
W
2,315
310
766
1,463
6,600
6,498
1,051
2,489
3,925
11,338
0
W
4,310
1,401
383
3,512
9,391
3,687
2,358
2,664
6,501
48,450
0
L
Kukulkan
PtiiitGars
Kukulkan
6,664
929
0
360
5,115
1,928
849
465
4,650
37,238
0
L
Sylvanus
ValliereQc
Sylvanus
4,879
1,668
752
1,538
9,014
7,306
100
1,185
7,811
24,291
3,883
W
Jing Wei
fornitpogers
Jing Wei
5,724
3,902
0
270
7,447
2,835
1,672
1,689
5,692
0
47,047
L
Bellona
mostlyuwu
Bellona
2,601
280
0
270
12,968
7,207
162
2,897
9,771
0
20,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,073
Gold Earned
37,133
450
Minions Killed
315
0
Camps Cleared
0
1,491,691
Distance Traveled
1,451,716
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,543
471
41
3
0
285,926
1
W
Mercury
10,151
634
82
5
0
330,160
3
W
Ah Muzen Cab
10,838
677
142
9
0
282,977
2
L
Loki
9,805
613
107
7
0
316,142
1
W
Terra
7,139
446
18
1
0
302,130
1
W
Olorun
8,769
548
102
6
0
279,237
0
L
Kukulkan
7,261
454
71
4
0
296,888
1
L
Sylvanus
6,559
410
57
4
0
250,346
0
W
Jing Wei
9,176
574
106
7
0
297,187
0
L
Bellona
5,965
373
39
2
0
302,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role