Player Matchup

Discordia
Discordia
MTLZ99
Discordia
Level 23
God Stats
1W - 9L
1,139 SR
Queue Stats
39W - 53L
1,337 Elo+
Party 1
Da Ji
Da Ji
Mend1nha
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,326 Elo+
Party 1
Bellona
Bellona
marcelo9
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 31L
1,071 Elo+
Party 1
Heimdallr
Heimdallr
mokako
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,193 Elo+
Party 1
Yemoja
Yemoja
ursaochapadao
Yemoja
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
12W - 25L
1,286 Elo+
Party 1
Team Averages
Level 15
1,387 SR
1,242 Elo+

VS

Team Averages
Level 35
1,518 SR
1,430 Elo+
Janus
Janus
HarryHD
Janus
Level 16
God Stats
5W - 2L
1,717 SR
Queue Stats
50W - 43L
1,411 Elo+
Solo
Cupid
Cupid
Joacoo26
Cupid
Level 126
God Stats
5W - 0L
1,857 SR
Queue Stats
99W - 89L
1,503 Elo+
Party 2
Ymir
Ymir
chobec
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
herohearth
Thanatos
Level 16
God Stats
16W - 23L
1,345 SR
Queue Stats
65W - 61L
1,386 Elo+
Solo
Odin
Odin
kau3zin
Odin
Level 14
God Stats
2W - 3L
1,171 SR
Queue Stats
15W - 26L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MTLZ99
Discordia
17
1 / 5 / 1
10,829
433
6,474
10,819
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Mend1nha
Da Ji
17
1 / 7 / 1
10,604
424
3,077
18,705
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
marcelo9
Bellona
17
1 / 5 / 0
10,426
417
2,232
17,438
13,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
mokako
Heimdallr
13
0 / 7 / 3
8,606
344
7,607
13,430
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 3 / 0
10,448
418
13,431
12,090
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HarryHD
Janus
20
12 / 1 / 5
17,590
704
23,792
13,616
6,314
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Joacoo26
Cupid
19
5 / 0 / 3
12,862
514
12,323
23,336
11,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
chobec
Ymir
16
0 / 2 / 7
11,815
473
2,333
17,132
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
herohearth
Thanatos
18
6 / 1 / 3
12,454
498
5,480
10,637
3,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
kau3zin
Odin
19
4 / 1 / 4
13,143
526
6,702
9,458
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
27
27
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
HarryHD
Janus
12
1
5
14.5
W
Cupid
Joacoo26
Cupid
5
0
3
6.5
L
Discordia
MTLZ99
Discordia
1
5
1
0.3
L
Da Ji
Mend1nha
Da Ji
1
7
1
0.21
W
Ymir
chobec
Ymir
0
2
7
1.75
W
Thanatos
herohearth
Thanatos
6
1
3
7.5
W
Odin
kau3zin
Odin
4
1
4
6
L
Bellona
marcelo9
Bellona
1
5
0
0.2
L
Heimdallr
mokako
Heimdallr
0
7
3
0.21
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
50,630
72,482
Taken
74,179
41,724
Mitigated
47,761
6,271
Healing
36,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
HarryHD
Janus
23,792
1,504
225
4,590
13,616
6,314
3,069
2,645
10,571
165,005
0
W
Cupid
Joacoo26
Cupid
12,323
7,625
1,683
17,904
23,336
11,681
5,460
7,741
15,553
0
134,633
L
Discordia
MTLZ99
Discordia
6,474
0
0
87
10,819
3,748
876
7,336
3,143
69,479
0
L
Da Ji
Mend1nha
Da Ji
3,077
793
0
2,834
18,705
7,674
490
7,592
10,857
0
47,047
W
Ymir
chobec
Ymir
2,333
518
0
2,900
17,132
14,820
177
6,550
10,552
30,869
0
W
Thanatos
herohearth
Thanatos
5,480
1,458
0
7,582
10,637
3,838
0
3,509
7,016
0
41,495
W
Odin
kau3zin
Odin
6,702
2,426
0
1,174
9,458
11,108
997
3,090
6,266
47
52,653
L
Bellona
marcelo9
Bellona
2,232
867
0
1,025
17,438
13,833
1,353
2,750
14,392
0
55,269
L
Heimdallr
mokako
Heimdallr
7,607
1,436
0
497
13,430
6,455
0
2,924
10,439
0
29,663
L
13,431
1,588
1,025
803
12,090
10,014
0
4,896
7,054
59,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,913
Gold Earned
67,864
496
Minions Killed
646
0
Camps Cleared
0
2,180,705
Distance Traveled
2,437,011
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,590
704
281
11
0
537,656
6
W
Cupid
12,862
514
161
6
0
437,759
4
L
Discordia
10,829
433
140
6
0
434,243
3
L
Da Ji
10,604
424
111
4
0
440,211
5
W
Ymir
11,815
473
30
1
0
472,967
0
W
Thanatos
12,454
498
70
3
0
518,198
4
W
Odin
13,143
526
104
4
0
470,431
3
L
Bellona
10,426
417
98
4
0
482,067
0
L
Heimdallr
8,606
344
63
3
0
400,235
2
L
Yemoja
10,448
418
84
3
0
423,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role