Player Matchup

Ymir
Ymir
Bronadius
Ymir
Level 8
God Stats
4W - 2L
1,645 SR
Queue Stats
86W - 106L
1,482 Elo+
Party 2
Tyr
Tyr
Kashlavor
Tyr
Level 18
God Stats
30W - 25L
1,458 SR
Queue Stats
130W - 112L
1,744 Elo+
Party 2
Cupid
Cupid
Malither76
Cupid
Level 8
God Stats
3W - 2L
1,736 SR
Queue Stats
315W - 386L
1,625 Elo+
Party 2
Athena
Athena
SoloBellona
Athena
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 17L
1,661 Elo+
Party 2
Pele
Pele
SpatialCognition
Pele
Level 18
God Stats
10W - 8L
1,764 SR
Queue Stats
221W - 227L
1,497 Elo+
Solo
Team Averages
Level 15
1,621 SR
1,602 Elo+

VS

Team Averages
Level 19
1,513 SR
1,570 Elo+
Freya
Freya
Aldafodir
Freya
Level 28
God Stats
5W - 3L
1,627 SR
Queue Stats
82W - 69L
1,555 Elo+
Solo
Chaac
Chaac
GodSlayerx420
Chaac
Level 3
God Stats
9W - 8L
1,759 SR
Queue Stats
67W - 57L
1,690 Elo+
Solo
Artemis
Artemis
Roger4456
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,587 Elo+
Solo
Thanatos
Thanatos
mosess621
Thanatos
Level 29
God Stats
0W - 2L
1,092 SR
Queue Stats
108W - 107L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
zoosbethicc
Amaterasu
Level 24
God Stats
25W - 22L
1,584 SR
Queue Stats
117W - 135L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 2 / 9
12,021
501
5,866
19,614
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 3 / 4
14,499
604
12,683
24,571
33,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
17
1 / 3 / 9
11,614
484
9,972
15,141
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
19
10 / 4 / 11
13,299
554
23,936
21,987
15,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 3 / 2
15,338
639
8,919
20,855
12,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aldafodir
Freya
19
4 / 4 / 4
12,599
525
16,724
20,273
7,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
7,890
329
2,102
6,383
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Roger4456
Artemis
15
0 / 9 / 6
9,085
379
11,729
17,611
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
mosess621
Thanatos
20
5 / 6 / 1
12,039
502
12,041
22,645
14,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
zoosbethicc
Amaterasu
18
4 / 4 / 3
11,101
463
4,776
22,644
12,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
27
Kills
13
15
Deaths
27
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
Aldafodir
Freya
4
4
4
1.5
W
Ymir
2
2
9
3.25
L
0
4
1
0.13
W
9
3
4
3.67
W
Cupid
1
3
9
1.83
L
Artemis
Roger4456
Artemis
0
9
6
0.33
W
Athena
10
4
11
3.88
W
5
3
2
2
L
Thanatos
mosess621
Thanatos
5
6
1
0.92
L
Amaterasu
zoosbethicc
Amaterasu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,376
Damage
47,372
102,168
Taken
89,556
86,450
Mitigated
45,729
36,315
Healing
36,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aldafodir
Freya
16,724
4,531
0
8,607
20,273
7,902
0
7,665
12,608
88,808
0
W
Ymir
5,866
1,009
0
4,572
19,614
19,307
526
1,586
18,028
27,781
0
L
2,102
269
0
1,670
6,383
5,114
0
659
5,724
0
18,175
W
12,683
2,263
0
8,889
24,571
33,266
2,590
7,710
16,661
207
87,992
W
Cupid
9,972
5,701
1,557
5,871
15,141
5,859
3,960
2,407
12,734
0
74,024
L
Artemis
Roger4456
Artemis
11,729
5,558
0
2,740
17,611
6,029
760
9,677
7,934
0
45,299
W
Athena
23,936
7,171
0
6,208
21,987
15,841
1,892
6,110
15,877
84,812
0
W
8,919
2,486
0
9,218
20,855
12,177
4,652
6,893
13,937
0
143,892
L
Thanatos
mosess621
Thanatos
12,041
3,202
0
14,609
22,645
14,320
213
6,085
16,560
0
76,472
L
Amaterasu
zoosbethicc
Amaterasu
4,776
2,183
0
8,550
22,644
12,364
714
5,916
16,728
0
45,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,771
Gold Earned
52,714
642
Minions Killed
447
0
Camps Cleared
0
2,200,719
Distance Traveled
1,764,296
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,599
525
137
6
0
400,590
1
W
Ymir
12,021
501
41
2
0
407,971
2
L
Chaac
7,890
329
42
2
0
114,986
2
W
Tyr
14,499
604
156
7
0
472,684
2
W
Cupid
11,614
484
95
4
0
403,102
0
L
Artemis
9,085
379
62
3
0
336,789
0
W
Athena
13,299
554
115
5
0
488,658
2
W
Pele
15,338
639
235
10
0
428,304
3
L
Thanatos
12,039
502
129
5
0
481,580
1
L
Amaterasu
11,101
463
77
3
0
430,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role