Player Matchup

Tyr
Tyr
JairuhmeMG
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 116L
1,566 Elo+
Party 1
Athena
Athena
KrispyYoshi24
Athena
Level 81
God Stats
5W - 7L
1,624 SR
Queue Stats
108W - 92L
1,576 Elo+
Party 1
Ra
Ra
Noach9646
Ra
Level 14
God Stats
1W - 2L
1,197 SR
Queue Stats
12W - 16L
1,338 Elo+
Party 1
Neith
Neith
The Milky D
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,782 Elo+
Party 1
Thor
Thor
mikebike3000
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 1
Team Averages
Level 45
1,464 SR
1,548 Elo+

VS

Team Averages
Level 21
1,649 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
MNTY_spray
Cu Chulainn
Level 29
God Stats
58W - 27L
1,693 SR
Queue Stats
240W - 219L
1,555 Elo+
Solo
Serqet
Serqet
Phious_
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,527 Elo+
Solo
Rama
Rama
dewbird86
Rama
Level 17
God Stats
4W - 1L
1,898 SR
Queue Stats
25W - 20L
1,586 Elo+
Party 2
Janus
Janus
khenny7
Janus
Level 25
God Stats
8W - 10L
1,579 SR
Queue Stats
126W - 129L
1,529 Elo+
Party 2
Khepri
Khepri
robertcool1478
Khepri
Level 10
God Stats
15W - 19L
1,575 SR
Queue Stats
61W - 60L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
8,949
559
8,268
13,373
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 0 / 8
9,750
609
8,886
9,864
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 2
7,770
486
3,779
7,810
2,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 1 / 3
8,191
512
5,603
6,025
2,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 2
7,073
442
1,723
10,961
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MNTY_spray
Cu Chulainn
15
2 / 2 / 0
8,685
543
10,948
11,362
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Phious_
Serqet
13
1 / 5 / 0
7,792
487
3,099
12,879
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
11
0 / 1 / 1
6,785
424
4,372
7,489
2,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
khenny7
Janus
15
4 / 3 / 0
8,994
562
8,875
5,462
2,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 2
7,070
442
3,582
11,636
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
7
7
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
7
0
8
11
L
Cu Chulainn
MNTY_spray
Cu Chulainn
2
2
0
1
W
2
1
2
3
L
Serqet
Phious_
Serqet
1
5
0
0.2
W
5
1
3
6.5
L
Rama
0
1
1
0.5
L
Janus
khenny7
Janus
4
3
0
1.33
W
0
4
2
0.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
30,876
48,033
Taken
48,828
24,968
Mitigated
24,309
19,498
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,268
848
0
8,353
13,373
9,292
1,220
522
11,844
0
49,007
W
8,886
2,979
0
3,536
9,864
6,622
916
2,860
7,004
32,560
0
L
Cu Chulainn
MNTY_spray
Cu Chulainn
10,948
1,542
0
5,759
11,362
7,649
462
554
10,283
4,104
49,440
W
3,779
482
579
3,291
7,810
2,847
866
4,835
2,950
41,370
0
L
Serqet
Phious_
Serqet
3,099
1,013
0
3,885
12,879
4,476
440
2,916
9,938
0
45,303
W
5,603
3,137
0
1,302
6,025
2,449
1,092
1,913
3,783
0
33,550
L
Rama
4,372
3,830
0
2,532
7,489
2,374
911
2,310
5,154
0
30,959
L
Janus
khenny7
Janus
8,875
594
0
558
5,462
2,078
182
3,294
2,168
66,120
0
W
1,723
281
0
2,437
10,961
3,758
1,114
3,014
7,897
0
36,862
L
3,582
1,279
0
834
11,636
7,732
293
3,591
8,045
27,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
39,326
355
Minions Killed
431
0
Camps Cleared
0
1,532,053
Distance Traveled
1,445,832
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,949
559
90
6
0
329,578
2
W
Athena
9,750
609
54
3
0
323,765
4
L
Cu Chulainn
8,685
543
92
6
0
323,802
3
W
Ra
7,770
486
80
5
0
297,422
0
L
Serqet
7,792
487
90
6
0
299,597
4
W
Neith
8,191
512
62
4
0
277,711
0
L
Rama
6,785
424
62
4
0
256,097
0
L
Janus
8,994
562
134
8
0
291,717
4
W
Thor
7,073
442
69
4
0
303,577
0
L
Khepri
7,070
442
53
3
0
274,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role