Player Matchup

Izanami
Izanami
DTMco
Izanami
Level 27
God Stats
32W - 30L
1,462 SR
Queue Stats
169W - 237L
1,313 Elo+
Party 3
Freya
Freya
Defiant_Ant
Freya
Level 25
God Stats
4W - 6L
1,335 SR
Queue Stats
148W - 195L
1,315 Elo+
Party 3
Chronos
Chronos
EduardoSM69
Chronos
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 115L
1,014 Elo+
Party 2
Thor
Thor
beefy_2014
Thor
Level 24
God Stats
2W - 4L
1,130 SR
Queue Stats
123W - 178L
1,299 Elo+
Party 3
Tyr
Tyr
lince-austero496
Tyr
Level 6
God Stats
2W - 3L
1,248 SR
Queue Stats
168W - 159L
1,246 Elo+
Party 2
Team Averages
Level 17
1,335 SR
1,237 Elo+

VS

Team Averages
Level 18
1,542 SR
1,386 Elo+
Guan Yu
Guan Yu
Ferchogame1972
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GOML_Ghostkiller
Ratatoskr
Level 24
God Stats
4W - 9L
1,500 SR
Queue Stats
71W - 71L
1,408 Elo+
Party 1
Izanami
Izanami
RE-45AndADream
Izanami
Level 26
God Stats
11W - 12L
1,472 SR
Queue Stats
29W - 29L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
TheRisenKnight97
Nu Wa
Level 29
God Stats
1W - 2L
1,736 SR
Queue Stats
98W - 120L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
glaciar_ceramico
Ao Kuang
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 46L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTMco
Izanami
12
10 / 3 / 5
8,223
748
13,048
8,108
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 2
6,601
600
3,338
6,335
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos
EduardoSM69
Chronos
11
1 / 4 / 4
6,551
596
2,390
4,962
1,452
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 4
6,378
580
3,642
5,808
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 1 / 1
7,201
655
2,503
5,298
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 2
4,682
426
1,520
8,719
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
11
6 / 2 / 1
7,109
646
4,492
7,604
2,119
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 4 / 2
6,399
582
8,595
7,837
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 3
5,695
518
2,644
3,463
930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 0
4,838
440
1,653
8,133
5,937
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
22
Kills
12
12
Deaths
22
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DTMco
Izanami
10
3
5
4.17
W
3
2
2
2
W
Chronos
EduardoSM69
Chronos
1
4
4
0.75
L
0
8
2
0.13
L
Ratatoskr
6
2
1
3.25
L
4
4
2
1.25
L
1
3
3
0.83
W
2
2
4
2
L
1
5
0
0.2
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,921
Damage
18,904
30,511
Taken
35,756
8,685
Mitigated
16,104
10,146
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DTMco
Izanami
13,048
10,737
0
3,376
8,108
2,189
2,475
1,866
6,067
0
40,615
W
3,338
1,417
99
3,126
6,335
1,626
658
1,093
5,242
25,063
0
W
Chronos
EduardoSM69
Chronos
2,390
1,060
0
466
4,962
1,452
2,544
315
4,547
29,063
0
L
1,520
645
101
745
8,719
4,496
0
1,449
7,270
0
7,216
L
Ratatoskr
4,492
1,257
0
1,929
7,604
2,119
0
536
7,068
0
24,754
L
8,595
5,603
0
1,139
7,837
2,622
592
1,493
6,344
0
27,872
L
2,644
406
0
405
3,463
930
22
1,544
1,919
18,944
0
W
3,642
697
0
1,085
5,808
1,374
0
470
5,338
0
21,639
L
1,653
778
0
321
8,133
5,937
0
706
7,427
9,269
0
W
2,503
303
0
1,994
5,298
2,044
465
553
4,745
0
26,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
28,723
253
Minions Killed
157
0
Camps Cleared
0
962,659
Distance Traveled
981,873
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,223
748
67
6
0
153,480
0
W
Freya
6,601
600
43
4
0
193,468
0
W
Chronos
6,551
596
52
5
0
180,927
0
L
Guan Yu
4,682
426
5
0
0
186,330
2
L
Ratatoskr
7,109
646
59
5
0
210,626
2
L
Izanami
6,399
582
44
4
0
190,546
1
L
Nu Wa
5,695
518
37
3
0
210,845
3
W
Thor
6,378
580
46
4
0
218,443
0
L
Ao Kuang
4,838
440
12
1
0
183,526
0
W
Tyr
7,201
655
45
4
0
216,341
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role