Player Matchup

Camazotz
Camazotz
Anlesch
Camazotz
Level 13
God Stats
8W - 5L
1,556 SR
Queue Stats
18W - 23L
1,427 Elo+
Party 1
Odin
Odin
Cifo
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,418 Elo+
Party 1
Vamana
Vamana
EdupioODeus
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,719 Elo+
Solo
Ganesha
Ganesha
fuhroze
Ganesha
Level 18
God Stats
17W - 14L
1,537 SR
Queue Stats
42W - 38L
1,422 Elo+
Party 1
Neith
Neith
xCarteadorx
Neith
Level 16
God Stats
3W - 2L
1,148 SR
Queue Stats
35W - 36L
1,383 Elo+
Party 1
Team Averages
Level 16
1,448 SR
1,474 Elo+

VS

Team Averages
Level 35
1,443 SR
1,424 Elo+
Apollo
Apollo
Infeels2
Apollo
Level 25
God Stats
7W - 3L
1,213 SR
Queue Stats
137W - 72L
1,691 Elo+
Party 3
Pele
Pele
KufaVampyr
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 85L
1,532 Elo+
Solo
Bellona
Bellona
MineroCS
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,073 Elo+
Party 2
Merlin
Merlin
smurfvw
Merlin
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 38L
1,500 Elo+
Party 3
Ymir
Ymir
tibi34567
Ymir
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 69L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Anlesch
Camazotz
8
4 / 3 / 0
5,745
522
3,786
5,929
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Cifo
Odin
10
3 / 3 / 2
6,301
573
3,409
6,779
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
7
1 / 5 / 2
5,009
455
1,937
6,732
3,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
fuhroze
Ganesha
7
0 / 3 / 3
5,134
467
2,727
7,377
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
4,962
451
2,826
4,230
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Infeels2
Apollo
12
6 / 1 / 2
7,007
637
4,903
5,381
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 1
6,636
603
3,243
6,520
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
MineroCS
Bellona
8
0 / 4 / 4
5,154
469
2,263
5,189
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
smurfvw
Merlin
12
2 / 2 / 8
7,132
648
6,407
4,406
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
4 / 2 / 6
6,524
593
5,644
7,466
2,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
17
17
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Anlesch
Camazotz
4
3
0
1.33
L
Odin
Cifo
Odin
3
3
2
1.33
L
Vamana
1
5
2
0.4
W
Apollo
Infeels2
Apollo
6
1
2
7
W
5
1
1
5.5
W
Bellona
MineroCS
Bellona
0
4
4
0.5
L
Ganesha
fuhroze
Ganesha
0
3
3
0.5
W
Merlin
smurfvw
Merlin
2
2
8
3
W
Ymir
4
2
6
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
22,460
31,047
Taken
28,962
15,111
Mitigated
9,923
7,334
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Anlesch
Camazotz
3,786
922
0
2,244
5,929
1,698
0
2,071
3,858
0
17,058
L
Odin
Cifo
Odin
3,409
1,391
0
275
6,779
5,233
570
1,476
5,303
0
25,399
L
Vamana
1,937
469
0
1,623
6,732
3,880
0
3,011
3,721
0
10,330
W
Apollo
Infeels2
Apollo
4,903
2,025
0
2,524
5,381
1,599
252
507
4,874
0
48,783
W
3,243
1,324
0
2,870
6,520
1,823
526
317
6,178
0
26,571
W
Bellona
MineroCS
Bellona
2,263
803
0
155
5,189
2,893
319
250
4,764
0
9,744
L
Ganesha
fuhroze
Ganesha
2,727
277
0
1,979
7,377
3,225
0
3,499
3,878
10,181
0
W
Merlin
smurfvw
Merlin
6,407
948
0
490
4,406
1,122
140
385
3,946
48,071
0
W
Ymir
5,644
1,681
0
1,645
7,466
2,486
96
1,268
6,177
17,738
0
L
2,826
1,689
0
1,213
4,230
1,075
0
1,994
2,236
0
19,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
32,453
160
Minions Killed
296
0
Camps Cleared
0
950,275
Distance Traveled
1,036,013
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,745
522
37
3
0
198,654
1
L
Odin
6,301
573
57
5
0
188,312
0
L
Vamana
5,009
455
21
2
0
181,336
3
W
Apollo
7,007
637
87
8
0
215,474
3
W
Pele
6,636
603
69
6
0
213,679
0
W
Bellona
5,154
469
20
2
0
217,124
2
L
Ganesha
5,134
467
1
0
0
225,535
0
W
Merlin
7,132
648
97
9
0
204,233
0
W
Ymir
6,524
593
23
2
0
185,503
2
L
Neith
4,962
451
44
4
0
156,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role