Player Matchup

Merlin
Merlin
BaldrGames
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChefAni
Cerberus
Level 29
God Stats
27W - 29L
1,627 SR
Queue Stats
199W - 197L
1,478 Elo+
Solo
Rama
Rama
Kickenkat13
Rama
Level 29
God Stats
26W - 23L
1,658 SR
Queue Stats
87W - 85L
1,436 Elo+
Solo
Nemesis
Nemesis
ViThanh
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
oomsauce
Danzaburou
Level 19
God Stats
7W - 2L
1,742 SR
Queue Stats
22W - 31L
1,356 Elo+
Solo
Team Averages
Level 16
1,605 SR
1,454 Elo+

VS

Team Averages
Level 22
1,390 SR
1,317 Elo+
Rama
Rama
DaBaby69xD
Rama
Level 7
God Stats
1W - 3L
1,340 SR
Queue Stats
22W - 40L
1,132 Elo+
Solo
Scylla
Scylla
DrHard
Scylla
Level 17
God Stats
7W - 9L
1,292 SR
Queue Stats
12W - 14L
1,253 Elo+
Party 1
Sol
Sol
FluxKillah
Sol
Level 29
God Stats
42W - 57L
1,452 SR
Queue Stats
170W - 241L
1,365 Elo+
Party 2
Ymir
Ymir
SpaceBoss25
Ymir
Level 28
God Stats
3W - 8L
1,293 SR
Queue Stats
44W - 54L
1,420 Elo+
Party 1
Thanatos
Thanatos
UvularPlanet211
Thanatos
Level 29
God Stats
24W - 24L
1,572 SR
Queue Stats
177W - 238L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaldrGames
Merlin
12
3 / 3 / 8
7,977
499
3,557
6,324
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ChefAni
Cerberus
14
6 / 3 / 18
9,933
621
8,081
13,186
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
21 / 0 / 8
11,307
707
20,363
9,790
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ViThanh
Nemesis
12
0 / 4 / 4
7,386
462
1,591
8,149
2,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
oomsauce
Danzaburou
16
10 / 1 / 14
10,806
675
10,935
8,560
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 1
5,942
371
1,344
9,778
2,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
DrHard
Scylla
12
2 / 5 / 0
7,448
466
7,932
9,299
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 9 / 2
6,792
425
5,328
12,939
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 8 / 0
6,713
420
6,691
15,669
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
4 / 7 / 1
7,440
465
3,568
12,310
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
40
Kills
10
11
Deaths
40
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
BaldrGames
Merlin
3
3
8
2.33
W
Cerberus
ChefAni
Cerberus
6
3
18
5
L
0
11
1
0.05
L
Scylla
DrHard
Scylla
2
5
0
0.4
L
1
9
2
0.22
W
21
0
8
25
L
3
8
0
0.38
L
Thanatos
4
7
1
0.64
W
Nemesis
ViThanh
Nemesis
0
4
4
0.5
W
Danzaburou
oomsauce
Danzaburou
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,527
Damage
24,863
46,009
Taken
59,995
23,731
Mitigated
28,223
14,052
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BaldrGames
Merlin
3,557
1,136
0
0
6,324
2,330
989
3,693
2,319
20,158
0
W
Cerberus
ChefAni
Cerberus
8,081
1,038
0
3,530
13,186
11,118
884
6,037
6,913
33,528
0
L
1,344
1,081
0
50
9,778
2,578
1,127
1,525
8,253
0
15,362
L
Scylla
DrHard
Scylla
7,932
1,232
0
1,096
9,299
2,993
937
2,387
6,690
43,278
0
L
5,328
2,013
0
2,959
12,939
4,721
618
971
11,952
35,481
0
W
20,363
15,128
0
5,919
9,790
3,437
3,898
3,861
5,839
0
54,115
L
6,691
1,625
0
1,157
15,669
12,573
70
4,725
10,857
25,967
0
L
Thanatos
3,568
918
0
5,852
12,310
5,358
0
1,678
10,605
0
42,603
W
Nemesis
ViThanh
Nemesis
1,591
715
0
1,590
8,149
2,558
0
2,131
5,917
222
32,301
W
Danzaburou
oomsauce
Danzaburou
10,935
4,350
0
3,013
8,560
4,288
1,510
3,358
5,070
0
69,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,409
Gold Earned
34,335
338
Minions Killed
260
0
Camps Cleared
0
1,364,301
Distance Traveled
1,144,993
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,977
499
38
2
0
257,723
0
W
Cerberus
9,933
621
57
4
0
293,829
3
L
Rama
5,942
371
35
2
0
199,717
0
L
Scylla
7,448
466
79
5
0
220,801
2
L
Sol
6,792
425
42
3
0
214,212
1
W
Rama
11,307
707
70
4
0
274,387
1
L
Ymir
6,713
420
33
2
0
243,935
1
L
Thanatos
7,440
465
71
4
0
266,328
0
W
Nemesis
7,386
462
49
3
0
230,993
5
W
Danzaburou
10,806
675
124
8
0
307,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role