Player Matchup

Tsukuyomi
Tsukuyomi
VloneKeyzz
Tsukuyomi
Level 83
God Stats
24W - 18L
1,557 SR
Queue Stats
486W - 495L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Yes Hunchy
Kukulkan
Level 44
God Stats
19W - 16L
1,650 SR
Queue Stats
137W - 154L
1,369 Elo+
Party 3
Ares
Ares
brucesharon
Ares
Level 22
God Stats
32W - 22L
1,462 SR
Queue Stats
36W - 25L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
vloneflvme
Cthulhu
Level 28
God Stats
22W - 19L
1,496 SR
Queue Stats
331W - 344L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
xFrostyMac
Danzaburou
Level 31
God Stats
91W - 73L
1,584 SR
Queue Stats
221W - 226L
1,476 Elo+
Party 3
Team Averages
Level 42
1,550 SR
1,412 Elo+

VS

Team Averages
Level 37
1,322 SR
1,358 Elo+
Nu Wa
Nu Wa
GoodLuckGinger
Nu Wa
Level 48
God Stats
2W - 7L
1,546 SR
Queue Stats
25W - 38L
1,341 Elo+
Party 2
Heimdallr
Heimdallr
JAKLJ
Heimdallr
Level 45
God Stats
1W - 6L
1,138 SR
Queue Stats
166W - 152L
1,477 Elo+
Solo
Danzaburou
Danzaburou
billyunit
Danzaburou
Level 40
God Stats
18W - 26L
1,255 SR
Queue Stats
50W - 76L
1,312 Elo+
Party 2
Anubis
Anubis
formbinator
Anubis
Level 25
God Stats
24W - 32L
1,384 SR
Queue Stats
32W - 45L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
zeke_82
Kuzenbo
Level 25
God Stats
3W - 3L
1,286 SR
Queue Stats
34W - 54L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
VloneKeyzz
Tsukuyomi
16
11 / 0 / 4
9,643
689
8,089
7,348
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Yes Hunchy
Kukulkan
13
3 / 1 / 3
8,235
588
7,801
6,841
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 4
6,150
439
2,463
8,963
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
vloneflvme
Cthulhu
14
2 / 1 / 2
9,473
677
2,805
8,670
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
xFrostyMac
Danzaburou
12
6 / 2 / 2
7,511
537
8,471
10,285
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,282
449
5,145
8,402
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
JAKLJ
Heimdallr
11
2 / 4 / 2
6,826
488
6,592
9,752
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
billyunit
Danzaburou
11
1 / 3 / 0
6,655
475
2,515
6,594
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
2 / 6 / 1
6,847
489
5,389
7,978
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
zeke_82
Kuzenbo
9
0 / 4 / 2
6,061
433
2,793
8,941
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
22
Kills
6
7
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Heimdallr
JAKLJ
Heimdallr
2
4
2
0.75
W
Tsukuyomi
VloneKeyzz
Tsukuyomi
11
0
4
13
W
Kukulkan
Yes Hunchy
Kukulkan
3
1
3
4.5
L
Danzaburou
billyunit
Danzaburou
1
3
0
0.33
W
0
3
4
0.67
L
Anubis
2
6
1
0.42
W
Cthulhu
vloneflvme
Cthulhu
2
1
2
3
W
Danzaburou
xFrostyMac
Danzaburou
6
2
2
3.5
L
Kuzenbo
zeke_82
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
22,434
42,107
Taken
41,667
20,505
Mitigated
19,942
12,748
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
2,015
0
1,743
8,402
2,198
0
5,586
2,422
30,417
0
L
Heimdallr
JAKLJ
Heimdallr
6,592
3,265
0
2,298
9,752
4,277
0
814
8,938
0
40,576
W
Tsukuyomi
VloneKeyzz
Tsukuyomi
8,089
2,398
0
3,924
7,348
2,562
0
1,007
6,261
0
62,576
W
Kukulkan
Yes Hunchy
Kukulkan
7,801
494
0
1,113
6,841
2,046
756
5,238
1,345
43,130
0
L
Danzaburou
billyunit
Danzaburou
2,515
1,194
0
1,128
6,594
2,119
0
2,163
4,415
0
26,440
W
2,463
63
0
2,444
8,963
6,225
422
2,820
6,103
8,387
0
L
Anubis
5,389
262
0
1,146
7,978
3,242
68
2,389
5,531
33,103
0
W
Cthulhu
vloneflvme
Cthulhu
2,805
182
183
441
8,670
6,286
1,736
817
7,773
38,521
0
W
Danzaburou
xFrostyMac
Danzaburou
8,471
3,379
0
4,643
10,285
3,386
564
2,907
7,298
0
47,412
L
Kuzenbo
zeke_82
Kuzenbo
2,793
850
0
780
8,941
8,106
158
1,649
7,292
14,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
32,671
400
Minions Killed
255
0
Camps Cleared
0
1,371,043
Distance Traveled
1,150,329
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,282
449
51
4
0
205,244
1
L
Heimdallr
6,826
488
81
6
0
243,861
6
W
Tsukuyomi
9,643
689
117
8
0
352,964
0
W
Kukulkan
8,235
588
87
6
0
257,970
2
L
Danzaburou
6,655
475
45
3
0
221,307
5
W
Ares
6,150
439
18
1
0
260,384
3
L
Anubis
6,847
489
56
4
0
210,885
1
W
Cthulhu
9,473
677
83
6
0
273,349
0
W
Danzaburou
7,511
537
95
7
0
226,376
2
L
Kuzenbo
6,061
433
22
2
0
269,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role