Player Matchup

Danzaburou
Danzaburou
Il EnVy F3ar lI
Danzaburou
Level 59
God Stats
7W - 6L
1,394 SR
Queue Stats
52W - 53L
1,334 Elo+
Party 1
Ymir
Ymir
Il EnVy Fiji lI
Ymir
Level 81
God Stats
3W - 1L
1,808 SR
Queue Stats
94W - 110L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Il EnVy Onyx lI
Tsukuyomi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 128L
1,468 Elo+
Party 1
Ra
Ra
Il EnVy Zeus lI
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,527 Elo+
Party 1
Mulan
Mulan
XileVenomWar
Mulan
Level 49
God Stats
3W - 0L
1,233 SR
Queue Stats
165W - 214L
1,351 Elo+
Solo
Team Averages
Level 59
1,487 SR
1,434 Elo+

VS

Team Averages
Level 37
1,483 SR
1,393 Elo+
Apollo
Apollo
IoN_HenataiLover
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 3
Achilles
Achilles
Mayitoabc16
Achilles
Level 54
God Stats
4W - 4L
1,417 SR
Queue Stats
89W - 124L
1,364 Elo+
Party 2
Da Ji
Da Ji
SleepingDragoon-
Da Ji
Level 38
God Stats
8W - 11L
1,438 SR
Queue Stats
133W - 125L
1,488 Elo+
Solo
Ymir
Ymir
YuqiiBuilds
Ymir
Level 29
God Stats
8W - 9L
1,507 SR
Queue Stats
40W - 36L
1,428 Elo+
Party 3
Kukulkan
Kukulkan
mauribena
Kukulkan
Level 22
God Stats
7W - 9L
1,554 SR
Queue Stats
61W - 88L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Il EnVy F3ar lI
Danzaburou
13
8 / 0 / 4
8,968
690
11,029
6,951
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 9
7,330
564
7,338
11,820
5,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Il EnVy Onyx lI
Tsukuyomi
13
2 / 3 / 0
7,525
579
1,711
8,173
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,541
503
2,390
6,357
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 3
7,261
559
5,800
8,006
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,324
410
2,986
9,522
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Mayitoabc16
Achilles
13
5 / 1 / 3
7,697
592
7,479
8,582
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 2
6,724
517
3,452
7,172
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
6,531
502
2,822
9,332
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
mauribena
Kukulkan
12
2 / 3 / 1
7,063
543
5,564
6,767
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
9
9
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Il EnVy F3ar lI
Danzaburou
8
0
4
10
W
2
2
9
3.25
W
Tsukuyomi
Il EnVy Onyx lI
Tsukuyomi
2
3
0
0.67
W
1
3
1
0.5
L
0
8
0
0
L
Achilles
Mayitoabc16
Achilles
5
1
3
6.5
L
2
1
2
3
W
3
1
3
4.5
L
0
4
0
0
L
Kukulkan
mauribena
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
22,303
41,307
Taken
41,375
17,702
Mitigated
20,301
16,241
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Il EnVy F3ar lI
Danzaburou
11,029
4,220
0
4,054
6,951
2,369
0
2,140
4,782
0
47,441
W
7,338
2,067
0
3,737
11,820
5,699
0
2,108
9,473
25,738
0
W
Tsukuyomi
Il EnVy Onyx lI
Tsukuyomi
1,711
700
0
1,577
8,173
3,182
52
624
7,334
0
41,681
W
2,390
440
684
1,977
6,357
2,233
60
1,930
4,181
31,125
0
L
2,986
2,142
269
1,572
9,522
2,125
740
1,428
8,094
0
20,849
L
Achilles
Mayitoabc16
Achilles
7,479
1,768
99
2,431
8,582
9,558
978
3,093
5,443
0
35,029
L
3,452
305
0
2,158
7,172
3,049
0
525
6,647
0
28,856
W
5,800
1,077
0
4,212
8,006
4,219
0
1,134
6,746
0
48,003
L
2,822
678
0
752
9,332
2,951
188
2,246
7,086
23,465
0
L
Kukulkan
mauribena
Kukulkan
5,564
370
0
246
6,767
2,618
165
2,310
4,377
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
33,339
337
Minions Killed
282
0
Camps Cleared
0
1,276,171
Distance Traveled
1,159,211
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,968
690
73
6
0
261,166
2
W
Ymir
7,330
564
31
2
0
250,876
1
W
Tsukuyomi
7,525
579
81
6
0
275,258
1
W
Ra
6,541
503
73
6
0
197,846
0
L
Apollo
5,324
410
34
3
0
187,717
0
L
Achilles
7,697
592
63
5
0
231,228
2
L
Da Ji
6,724
517
62
5
0
273,273
2
W
Mulan
7,261
559
79
6
0
291,025
0
L
Ymir
6,531
502
49
4
0
220,492
0
L
Kukulkan
7,063
543
74
6
0
246,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role