Player Matchup

Cernunnos
Cernunnos
DimLoyalty
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,646 Elo+
Solo
Ymir
Ymir
Littleswaga
Ymir
Level 29
God Stats
20W - 7L
1,551 SR
Queue Stats
42W - 48L
1,404 Elo+
Party 2
Ra
Ra
OGBoard_Lord
Ra
Level 87
God Stats
6W - 2L
1,288 SR
Queue Stats
180W - 182L
1,479 Elo+
Party 2
Team Averages
Level 60
1,446 SR
1,510 Elo+

VS

Team Averages
Level 81
1,619 SR
1,497 Elo+
Osiris
Osiris
P3NT4SURPLU2
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
blackhawk21004
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Jing Wei
Jing Wei
thefruit0114
Jing Wei
Level 106
God Stats
3W - 1L
1,858 SR
Queue Stats
296W - 220L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DimLoyalty
Cernunnos
12
4 / 2 / 6
8,464
769
13,965
11,743
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 6 / 7
7,659
696
4,935
12,548
7,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 4
8,437
767
7,159
6,908
2,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 4 / 5
7,628
693
8,857
12,902
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
2 / 5 / 5
7,152
650
4,803
9,870
7,460
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
thefruit0114
Jing Wei
12
4 / 1 / 5
8,419
765
10,971
9,890
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
9
9
Deaths
10
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DimLoyalty
Cernunnos
4
2
6
3.5
W
2
6
7
0.92
W
4
1
4
6
L
Osiris
3
4
5
1.38
L
2
5
5
0.9
L
Jing Wei
thefruit0114
Jing Wei
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
24,631
31,199
Taken
32,662
13,576
Mitigated
19,693
10,555
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DimLoyalty
Cernunnos
13,965
10,248
0
7,264
11,743
4,085
834
2,016
9,727
0
42,183
W
4,935
1,928
0
190
12,548
7,035
247
2,073
10,475
16,912
0
W
7,159
996
1,459
1,642
6,908
2,456
1,245
769
6,139
32,240
0
L
Osiris
8,857
3,451
0
1,602
12,902
8,823
0
5,579
7,323
0
26,683
L
4,803
598
0
0
9,870
7,460
0
3,659
6,022
13,209
0
L
Jing Wei
thefruit0114
Jing Wei
10,971
7,494
0
2,915
9,890
3,410
0
2,771
7,119
0
34,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
23,199
149
Minions Killed
105
0
Camps Cleared
0
571,944
Distance Traveled
567,640
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,464
769
68
6
0
178,683
3
W
Ymir
7,659
696
27
2
0
181,691
4
W
Ra
8,437
767
54
5
0
211,570
1
L
Osiris
7,628
693
32
3
0
198,399
4
L
Cthulhu
7,152
650
15
1
0
152,417
0
L
Jing Wei
8,419
765
58
5
0
216,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role