Player Matchup

Nu Wa
Nu Wa
Brunildahermosa
Nu Wa
Level 106
God Stats
250W - 253L
1,497 SR
Queue Stats
491W - 519L
1,472 Elo+
Solo
Tiamat
Tiamat
Javi31
Tiamat
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
60W - 52L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
Seona
Erlang Shen
Level 160
God Stats
33W - 38L
1,542 SR
Queue Stats
425W - 417L
1,562 Elo+
Solo
Khepri
Khepri
ZzzPinkPonyzzZ
Khepri
Level 64
God Stats
34W - 31L
1,457 SR
Queue Stats
277W - 236L
1,512 Elo+
Solo
Pele
Pele
xSandeep
Pele
Level 109
God Stats
11W - 17L
1,481 SR
Queue Stats
228W - 237L
1,457 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,508 Elo+

VS

Team Averages
Level 112
1,575 SR
1,521 Elo+
Janus
Janus
Falchetti
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ForTomorrow
He Bo
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MAR1OOS
Rama
Level 79
God Stats
8W - 9L
1,468 SR
Queue Stats
236W - 212L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
Masquerade7
Baron Samedi
Level 160
God Stats
35W - 20L
1,668 SR
Queue Stats
540W - 560L
1,453 Elo+
Solo
Cthulhu
Cthulhu
karmiano
Cthulhu
Level 160
God Stats
4W - 4L
1,738 SR
Queue Stats
370W - 381L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,852
805
2,617
4,834
1,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Javi31
Tiamat
17
1 / 3 / 3
10,937
994
10,652
14,334
7,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Seona
Erlang Shen
15
0 / 5 / 4
9,338
849
4,557
11,284
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
0 / 4 / 5
10,681
971
6,217
25,046
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
16
5 / 10 / 0
11,035
1,003
17,474
21,705
9,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

97

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Falchetti
Janus
18
5 / 5 / 14
11,796
1,072
15,247
10,009
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 14
10,950
995
9,688
8,026
2,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
MAR1OOS
Rama
19
15 / 0 / 8
14,225
1,293
31,291
12,538
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Masquerade7
Baron Samedi
17
1 / 0 / 11
10,790
981
4,922
3,590
1,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
karmiano
Cthulhu
17
1 / 1 / 17
10,688
972
12,048
14,151
10,700
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
6
Kills
25
25
Deaths
6
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Janus
Falchetti
Janus
5
5
14
2.4
W
3
0
14
10
L
Tiamat
Javi31
Tiamat
1
3
3
0.83
W
Rama
MAR1OOS
Rama
15
0
8
19
W
Baron Samedi
Masquerade7
Baron Samedi
1
0
11
6.5
L
Erlang Shen
Seona
Erlang Shen
0
5
4
0.4
L
0
4
5
0.63
W
Cthulhu
karmiano
Cthulhu
1
1
17
9.5
L
Pele
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
73,196
77,203
Taken
48,314
51,321
Mitigated
23,364
7,056
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,617
753
74
181
4,834
1,751
0
1,745
3,089
6,848
0
W
Janus
Falchetti
Janus
15,247
1,111
0
250
10,009
3,467
0
5,108
4,901
36,753
0
W
9,688
994
0
311
8,026
2,773
0
2,607
5,419
17,834
0
L
Tiamat
Javi31
Tiamat
10,652
646
0
1,749
14,334
7,625
0
7,364
6,970
61,444
0
W
Rama
MAR1OOS
Rama
31,291
27,185
0
2,849
12,538
4,661
0
4,841
7,697
0
59,077
W
Baron Samedi
Masquerade7
Baron Samedi
4,922
193
1,343
1,121
3,590
1,763
0
1,142
2,448
33,897
0
L
Erlang Shen
Seona
Erlang Shen
4,557
2,004
0
329
11,284
9,447
0
4,627
6,657
0
9,784
L
6,217
329
0
3,705
25,046
23,473
0
15,644
9,402
12,803
0
W
Cthulhu
karmiano
Cthulhu
12,048
1,006
928
505
14,151
10,700
0
5,788
8,363
20,036
0
L
Pele
17,474
3,370
0
1,018
21,705
9,025
0
12,525
9,180
0
34,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
58,449
188
Minions Killed
244
5
Camps Cleared
12
834,224
Distance Traveled
1,096,244
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,852
805
13
1
1
47,025
0
W
Janus
11,796
1,072
48
4
1
202,685
2
W
He Bo
10,950
995
20
2
0
221,858
2
L
Tiamat
10,937
994
122
11
1
206,070
0
W
Rama
14,225
1,293
53
5
9
240,459
3
W
Baron Samedi
10,790
981
89
8
1
194,084
3
L
Erlang Shen
9,338
849
11
1
1
122,599
3
L
Khepri
10,681
971
5
0
1
238,671
1
W
Cthulhu
10,688
972
34
3
1
237,158
2
L
Pele
11,035
1,003
37
3
1
219,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role