Player Matchup

Thor
Thor
Esmitson97
Thor
Level 26
God Stats
13W - 7L
1,587 SR
Queue Stats
126W - 150L
1,331 Elo+
Party 1
Ares
Ares
RivAl95
Ares
Level 8
God Stats
3W - 1L
1,530 SR
Queue Stats
7W - 10L
1,358 Elo+
Party 1
The Morrigan
The Morrigan
SmahCloud
The Morrigan
Level 8
God Stats
5W - 4L
1,430 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 1
Neith
Neith
itto31
Neith
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 1
Bellona
Bellona
treico
Bellona
Level 21
God Stats
2W - 0L
1,306 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 1
Team Averages
Level 16
1,471 SR
1,350 Elo+

VS

Team Averages
Level 37
1,464 SR
1,242 Elo+
Ymir
Ymir
BirbWhispers
Ymir
Level 6
God Stats
34W - 26L
1,352 SR
Queue Stats
38W - 35L
1,127 Elo+
Party 3
Hades
Hades
Gianfranconake
Hades
Level 22
God Stats
84W - 108L
1,469 SR
Queue Stats
104W - 154L
1,337 Elo+
Party 2
Rama
Rama
Naaando420
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 138L
1,265 Elo+
Party 2
Apollo
Apollo
Sackyboy
Apollo
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 114L
1,261 Elo+
Party 3
Thoth
Thoth
Tristonian
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 91L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,632
553
2,484
5,534
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
RivAl95
Ares
10
1 / 5 / 9
6,152
513
3,318
9,457
6,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
SmahCloud
The Morrigan
12
1 / 0 / 4
6,820
568
1,261
2,369
717
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
itto31
Neith
12
9 / 3 / 1
7,498
625
11,360
5,847
2,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
treico
Bellona
13
4 / 0 / 1
7,199
600
5,132
6,181
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 4 / 3
6,495
541
5,985
10,314
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,841
403
1,564
4,205
1,436
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
5,272
439
1,817
5,918
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
Sackyboy
Apollo
10
3 / 5 / 2
6,211
518
4,642
8,881
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
11
0 / 2 / 0
6,273
523
904
5,461
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
8
8
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
1
0
5
3.5
L
0
3
0
0
L
0
2
0
0
W
Ares
RivAl95
Ares
1
5
9
1.1
L
Apollo
Sackyboy
Apollo
3
5
2
0.8
W
The Morrigan
SmahCloud
The Morrigan
1
0
4
3
L
Thoth
0
2
0
0
W
Neith
itto31
Neith
9
3
1
3.17
W
Bellona
treico
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
14,912
29,388
Taken
34,779
15,698
Mitigated
12,690
6,559
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,985
1,489
0
997
10,314
5,410
0
1,632
8,682
16,383
0
W
2,484
699
0
3,319
5,534
1,914
484
442
5,092
0
32,238
L
1,564
224
0
1,364
4,205
1,436
44
0
4,205
9,524
0
L
1,817
1,742
0
1,207
5,918
1,650
959
274
5,644
0
19,670
W
Ares
RivAl95
Ares
3,318
371
0
0
9,457
6,120
0
3,923
5,534
12,775
0
L
Apollo
Sackyboy
Apollo
4,642
2,669
0
2,458
8,881
2,617
0
1,559
7,322
0
27,323
W
The Morrigan
SmahCloud
The Morrigan
1,261
344
0
136
2,369
717
864
739
1,510
29,619
0
L
Thoth
904
0
0
1,920
5,461
1,577
531
922
4,347
31,746
0
W
Neith
itto31
Neith
11,360
7,780
0
1,732
5,847
2,516
882
1,748
4,099
0
38,679
W
Bellona
treico
Bellona
5,132
1,851
0
1,372
6,181
4,431
2,107
1,395
4,700
0
41,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
29,092
311
Minions Killed
221
0
Camps Cleared
0
1,141,906
Distance Traveled
954,551
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,495
541
22
2
0
234,136
1
W
Thor
6,632
553
61
5
0
241,871
5
L
Hades
4,841
403
20
2
0
139,035
0
L
Rama
5,272
439
41
3
0
181,511
0
W
Ares
6,152
513
17
1
0
223,243
4
L
Apollo
6,211
518
64
5
0
199,216
2
W
The Morrigan
6,820
568
82
7
0
195,074
0
L
Thoth
6,273
523
74
6
0
200,653
5
W
Neith
7,498
625
65
5
0
214,760
0
W
Bellona
7,199
600
86
7
0
266,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role