Player Matchup

Cthulhu
Cthulhu
Adtastic69
Cthulhu
Level 20
God Stats
21W - 18L
1,521 SR
Queue Stats
42W - 43L
1,559 Elo+
Party 1
Neith
Neith
Darkraider42069
Neith
Level 3
God Stats
4W - 2L
1,760 SR
Queue Stats
6W - 6L
1,762 Elo+
Party 1
Da Ji
Da Ji
Jacob199651
Da Ji
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,560 Elo+
Party 1
Freya
Freya
LeperM
Freya
Level 60
God Stats
26W - 19L
1,542 SR
Queue Stats
35W - 28L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
UwUxPang
Amaterasu
Level 16
God Stats
17W - 7L
1,709 SR
Queue Stats
32W - 34L
1,770 Elo+
Party 1
Team Averages
Level 36
1,607 SR
1,642 Elo+

VS

Team Averages
Level 17
1,341 SR
1,451 Elo+
Tyr
Tyr
KIamSlammin
Tyr
Level 4
God Stats
6W - 15L
1,500 SR
Queue Stats
371W - 402L
1,450 Elo+
Solo
Artemis
Artemis
Veenniixx
Artemis
Level 22
God Stats
0W - 2L
1,171 SR
Queue Stats
119W - 82L
1,706 Elo+
Solo
Ymir
Ymir
dullosprey
Ymir
Level 6
God Stats
2W - 3L
1,210 SR
Queue Stats
16W - 27L
1,338 Elo+
Solo
Ra
Ra
vanaprasthaXP
Ra
Level 29
God Stats
6W - 15L
1,323 SR
Queue Stats
116W - 146L
1,341 Elo+
Solo
Pele
Pele
xKillerBxda_Brox
Pele
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 86L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adtastic69
Cthulhu
14
1 / 3 / 13
9,605
506
6,620
17,402
13,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 11
9,606
506
5,468
12,003
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 3 / 5
11,302
595
13,344
13,650
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
LeperM
Freya
18
15 / 2 / 4
12,099
637
16,853
11,971
6,259
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
UwUxPang
Amaterasu
17
5 / 3 / 6
11,319
596
6,921
19,108
13,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
9,653
508
9,396
14,635
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Veenniixx
Artemis
15
4 / 7 / 3
9,113
480
11,350
16,251
5,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 2 / 1
5,520
291
286
2,732
746
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 9 / 4
8,205
432
5,095
11,686
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 10 / 3
7,790
410
4,987
16,928
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
34
Kills
14
15
Deaths
35
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adtastic69
Cthulhu
1
3
13
2.5
W
2
4
11
1.88
W
11
3
5
4.5
L
7
7
3
1.21
W
Freya
LeperM
Freya
15
2
4
8.5
W
Amaterasu
UwUxPang
Amaterasu
5
3
6
2.67
L
Artemis
Veenniixx
Artemis
4
7
3
0.79
L
0
2
1
0.25
L
2
9
4
0.44
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
31,114
74,134
Taken
62,232
44,574
Mitigated
28,640
31,469
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adtastic69
Cthulhu
6,620
278
736
4,386
17,402
13,986
1,128
2,412
14,894
37,195
0
W
5,468
2,281
0
3,800
12,003
4,608
2,180
1,425
10,474
0
26,071
W
13,344
4,614
0
4,200
13,650
5,966
2,757
561
12,933
0
64,385
L
9,396
1,812
0
1,515
14,635
10,082
0
4,317
10,318
0
27,104
W
Freya
LeperM
Freya
16,853
6,206
558
7,219
11,971
6,259
3,215
2,545
9,426
73,998
0
W
Amaterasu
UwUxPang
Amaterasu
6,921
3,635
0
10,570
19,108
13,755
5,946
1,993
16,808
0
67,210
L
Artemis
Veenniixx
Artemis
11,350
6,595
0
4,852
16,251
5,755
0
3,919
12,332
0
44,655
L
286
62
99
30
2,732
746
0
533
2,199
4,213
0
L
5,095
516
692
2,145
11,686
6,102
0
5,560
6,126
30,451
0
L
4,987
424
0
1,574
16,928
5,955
0
9,438
7,490
0
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,931
Gold Earned
40,281
384
Minions Killed
218
0
Camps Cleared
0
1,754,356
Distance Traveled
1,137,519
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,605
506
50
3
0
364,165
1
W
Neith
9,606
506
50
3
0
295,405
3
W
Da Ji
11,302
595
81
4
0
361,303
2
L
Tyr
9,653
508
43
2
0
327,642
5
W
Freya
12,099
637
80
4
0
333,787
3
W
Amaterasu
11,319
596
123
6
0
399,696
2
L
Artemis
9,113
480
73
4
0
265,395
0
L
Ymir
5,520
291
8
0
0
52,337
0
L
Ra
8,205
432
48
3
0
275,673
0
L
Pele
7,790
410
46
2
0
216,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role