Player Matchup

Tsukuyomi
Tsukuyomi
BrunOwO2704
Tsukuyomi
Level 119
God Stats
5W - 4L
1,889 SR
Queue Stats
102W - 45L
1,690 Elo+
Party 2
Ymir
Ymir
GlYKÓS
Ymir
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 12L
1,500 Elo+
Party 2
Bellona
Bellona
andreferrari7
Bellona
Level 18
God Stats
12W - 18L
1,428 SR
Queue Stats
629W - 724L
1,344 Elo+
Solo
Loki
Loki
tobias06_m
Loki
Level 14
God Stats
76W - 60L
1,339 SR
Queue Stats
860W - 924L
1,364 Elo+
Solo
Nemesis
Nemesis
Φρέντι
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 31
1,531 SR
1,480 Elo+

VS

Team Averages
Level 20
1,457 SR
1,413 Elo+
Zeus
Zeus
Catket
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
GMarques_Killer
Hachiman
Level 13
God Stats
6W - 8L
1,311 SR
Queue Stats
125W - 170L
1,357 Elo+
Party 1
Fenrir
Fenrir
MarcusXD
Fenrir
Level 28
God Stats
1W - 2L
1,461 SR
Queue Stats
90W - 77L
1,491 Elo+
Solo
Danzaburou
Danzaburou
NewGhostBR
Danzaburou
Level 47
God Stats
8W - 11L
1,565 SR
Queue Stats
92W - 135L
1,360 Elo+
Party 1
Scylla
Scylla
aribragaa
Scylla
Level 11
God Stats
4W - 3L
1,448 SR
Queue Stats
58W - 103L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrunOwO2704
Tsukuyomi
15
9 / 3 / 9
9,463
631
11,687
10,999
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
GlYKÓS
Ymir
14
15 / 1 / 13
9,389
626
10,490
8,371
6,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
11
0 / 4 / 0
6,560
437
732
9,551
8,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 0 / 5
8,252
550
3,162
5,489
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Φρέντι
Nemesis
16
13 / 2 / 6
10,084
672
13,043
9,002
4,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Catket
Zeus
9
2 / 12 / 2
6,364
424
7,730
10,564
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
9
0 / 9 / 2
5,972
398
2,234
10,240
2,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
MarcusXD
Fenrir
11
1 / 6 / 2
7,369
491
3,882
13,794
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
NewGhostBR
Danzaburou
11
4 / 6 / 0
7,274
485
7,382
9,973
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
aribragaa
Scylla
9
1 / 8 / 1
6,306
420
689
8,208
1,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
41
Kills
8
10
Deaths
41
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrunOwO2704
Tsukuyomi
9
3
9
4.5
L
Zeus
Catket
Zeus
2
12
2
0.25
L
Hachiman
0
9
2
0.11
W
Ymir
GlYKÓS
Ymir
15
1
13
21.5
L
Fenrir
MarcusXD
Fenrir
1
6
2
0.33
L
Danzaburou
NewGhostBR
Danzaburou
4
6
0
0.67
W
Bellona
0
4
0
0
L
Scylla
aribragaa
Scylla
1
8
1
0.19
W
4
0
5
6.5
W
Nemesis
Φρέντι
Nemesis
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,114
Damage
21,917
43,412
Taken
52,779
25,748
Mitigated
18,885
8,253
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrunOwO2704
Tsukuyomi
11,687
3,616
0
3,657
10,999
5,493
0
656
10,293
0
57,686
L
Zeus
Catket
Zeus
7,730
1,388
0
242
10,564
2,838
0
3,739
6,768
21,195
0
L
Hachiman
2,234
915
0
834
10,240
2,885
120
2,994
7,246
0
21,027
W
Ymir
GlYKÓS
Ymir
10,490
1,904
0
1,030
8,371
6,149
0
3,033
4,946
27,781
0
L
Fenrir
MarcusXD
Fenrir
3,882
866
0
3,690
13,794
6,897
0
2,142
11,652
0
32,586
L
Danzaburou
NewGhostBR
Danzaburou
7,382
3,419
0
674
9,973
4,309
956
569
9,404
0
35,441
W
Bellona
732
360
0
1,382
9,551
8,217
995
739
8,744
0
29,293
L
Scylla
aribragaa
Scylla
689
366
0
381
8,208
1,956
0
1,046
7,162
15,032
0
W
3,162
169
0
369
5,489
1,749
284
1,905
3,455
0
32,576
W
Nemesis
Φρέντι
Nemesis
13,043
7,114
0
1,815
9,002
4,140
1,223
1,385
7,555
0
72,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
33,285
394
Minions Killed
189
0
Camps Cleared
0
1,434,063
Distance Traveled
1,259,300
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,463
631
99
7
0
286,279
0
L
Zeus
6,364
424
21
1
0
230,044
4
L
Hachiman
5,972
398
32
2
0
247,002
1
W
Ymir
9,389
626
38
3
0
303,019
5
L
Fenrir
7,369
491
69
5
0
274,393
3
L
Danzaburou
7,274
485
48
3
0
261,263
1
W
Bellona
6,560
437
57
4
0
214,884
0
L
Scylla
6,306
420
19
1
0
246,598
0
W
Loki
8,252
550
63
4
0
330,656
0
W
Nemesis
10,084
672
137
9
0
299,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role