Player Matchup

Bellona
Bellona
Gold I
CarlosMateusS
Bellona
Gold I
Level 142
God Stats
3W - 1L
1,887 SR
Queue Stats
24W - 23L
1,669 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,887 SR
1,669 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,500 SR
1,500 MMR
Bellona
Bellona
Gold IV
NeryWaro
Bellona
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
6 / 0 / 0
11,663
897
13,421
16,769
14,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Ah Muzen CabAchillesHe BoSkadiSet

VS

Bans
PoseidonAnubisTiamatIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NeryWaro
Bellona
16
0 / 6 / 0
9,381
722
8,045
17,699
13,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
0
0
6
L
Bellona
NeryWaro
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
8,045
16,769
Taken
17,699
14,098
Mitigated
13,514
8,774
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,421
8,933
0
8,774
16,769
14,098
1,865
333
16,436
228
90,765
L
Bellona
NeryWaro
Bellona
8,045
4,187
0
3,312
17,699
13,514
0
227
17,472
45
64,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,663
Gold Earned
9,381
141
Minions Killed
121
0
Camps Cleared
0
257,878
Distance Traveled
231,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,663
897
141
11
0
257,878
3
L
Bellona
9,381
722
121
9
0
231,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role